Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

fpod vs Miniyeti67

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:44
Tundra map preview
Map Tundra
Defeated
fpodIsis
Pre-match Elo1419
Win probability2.5%
13:44 Match length Miniyeti67 favored
Winner
Miniyeti67Loki
Pre-match Elo2057
Win probability97.5%

Match at a glance

fpod vs Miniyeti67

WinnerMiniyeti67
MapTundra
QueueRanked 1v1 Supremacy
Duration13:44
Started
Ended
Elo favorite97.5%Miniyeti67
Fastest Classical3:55*Miniyeti67
First pressure2:50Miniyeti67 · Hersir trained
First extra TC4:16fpod · Town Center
Market timing7:16Miniyeti67 · Market
Most military units48Miniyeti67
Highest EAPM89.8Miniyeti67
Market volume6,700Miniyeti67

fpod

Isis

Defeat
Elo1419-1
EAPM48.1
Military units27
First pressure4:33Barracks
First expansion4:16
Market volume0
Total score 13,295
Military score 4,229
Economic score 8,856
Kills score 210
Units killed 7
Units lost 57
Buildings razed 0
Largest army 27
Favorite unit Axeman 13 fielded
Classical 4:14* Estimated start 3:14
Heroic 9:15* Estimated start 8:00
Mythic Not reached

Miniyeti67

Loki

Victory
Elo2057+1
EAPM89.8
Military units48
First pressure2:50Hersir trained
First expansion
Market volume6700
Total score 18,076
Military score 10,155
Economic score 6,461
Kills score 1,460
Units killed 56
Units lost 7
Buildings razed 14
Largest army 48
Favorite unit Jarl 27 fielded
Classical 3:55* Estimated start 2:55
Heroic 10:01* Estimated start 8:46
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Forseti
Sobek
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

fpodIsis
Match time
Miniyeti67Loki
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
Axeman11 training queues
God powerPlague Of Serpents
ArmoryArmory
God powerProsperity
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Axeman2 training queues
Key technologyShaft Mine
Key technologyHand Axe
Spearman9 training queues
Key technologyMedium Axemen
Key technologyMedium Spearmen
Key technologyHeavy Spearmen
War Elephant2 training queues
DefeatMatch result
First military pressureHersir trained
Hersir17 training queues
God powerSpy
God powerHealing Spring
MarketMarket
Key technologyPickaxe
Key technologyMedium Cavalry
ArmoryArmory
Jarl27 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Mountain Giant4 training queues
God powerWalking Woods
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite97.5%Miniyeti67
Fastest Classical3:55*Miniyeti67
Fastest Heroic9:15*fpod
First pressure2:50Miniyeti67 · Hersir trained
First extra TC4:16fpod · Town Center
Fortress timing9:19fpod · Migdol Stronghold
Market timing7:16Miniyeti67 · Market
Armory timing6:30fpod · Armory

Player highlights

Standout performances

Highest total score18,076Miniyeti67
Highest military score10,155Miniyeti67
Highest economy score8,856fpod
Most kills1,460Miniyeti67
Most units killed56Miniyeti67
Most deaths57fpod
Most buildings razed14Miniyeti67
Largest army48Miniyeti67
Favorite unitJarlMiniyeti67 · 27 fielded

fpod

Most DeathsMost ImprovementsMost Resources

Miniyeti67

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

fpod

Classical timing4:14 estimated completion
Early pressure4:33 · Barracks
Fast expansion4:16 · Town Center
Early armory / Heroic prep6:30 · Armory
Fortress tech path9:19 · Migdol Stronghold

Miniyeti67

Fast Classical3:55 estimated completion
Early pressure2:50 · Hersir trained
Early market / Heroic prep7:16 · Market
Early armory / Heroic prep9:39 · Armory
Market economy signal6,700 total resource volume
fpod · Early MilitaryMeaningful trained combat units were produced during the early opening.
fpod · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
fpod · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Miniyeti67 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Miniyeti67 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Miniyeti67 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 6700 total volume

fpod

Bought

No buys

Sold

No sells

Total player market volume0

Miniyeti67

Bought

Food800

Sold

Food100
Wood5800
Total player market volume6700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

fpod

Army

Axeman13
Spearman9
War Elephant3
Petsuchos2
Buildings14 types
House17
Granary7
Obelisk4
Temple4
Mining Camp3
Barracks2
Migdol Stronghold2
Monument To Priests2
Monument To Soldiers2
Armory1
Lumber Camp1
Monument To Pharaohs1
Monument To Villagers1
Town Center1
God powers3 invoked
Locust Swarm1
Plague Of Serpents1
Prosperity1

Miniyeti67

Army

Jarl27
Hersir17
Mountain Giant4
Buildings7 types
House16
Great Hall3
Ox Cart Building3
Armory1
Longhouse1
Market1
Temple1
God powers3 invoked
Healing Spring1
Spy1
Walking Woods1