Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ただジムで疲れてるだ vs marcechamba23

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:42
Mirage map preview
Map Mirage
Winner
ただジムで疲れてるだHuitzilopochtli
Pre-match Elo1274
Win probability52.9%
15:42 Match length ただジムで疲れてるだ favored
Defeated
marcechamba23Loki
Pre-match Elo1254
Win probability47.1%

Match at a glance

ただジムで疲れてるだ vs marcechamba23

Winnerただジムで疲れてるだ
MapMirage
QueueRanked 1v1 Supremacy
Duration15:42
Started
Ended
Elo favorite52.9%ただジムで疲れてるだ
Fastest Classical5:14*marcechamba23
First pressure4:18marcechamba23 · Hersir trained
First extra TC6:27ただジムで疲れてるだ · Town Center
Market timing12:19ただジムで疲れてるだ · Market
Most military units84marcechamba23
Highest EAPM57.9ただジムで疲れてるだ
Victory
Elo1274+17
EAPM57.9
Military units70
First pressure5:05Warrior Priest trained
First expansion6:27
Market volume0
Total score 25,689
Military score 8,092
Economic score 16,230
Kills score 1,379
Units killed 54
Units lost 53
Buildings razed 2
Largest army 70
Favorite unit Tlamanih Spearman 29 fielded
Classical 6:37* Estimated start 5:37
Heroic 15:04* Estimated start 13:49
Mythic Not reached
Defeat
Elo1254-17
EAPM44.7
Military units84
First pressure4:18Hersir trained
First expansion9:52
Market volume0
Total score 18,459
Military score 8,940
Economic score 8,469
Kills score 1,070
Units killed 48
Units lost 49
Buildings razed 3
Largest army 84
Favorite unit Throwing Axeman 34 fielded
Classical 5:14* Research start 4:14
Heroic 12:26* Research start 11:11
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Forseti
Coatlicue
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ただジムで疲れてるだHuitzilopochtli
Match time
marcechamba23Loki
DockDock
Key technologyHand Axe
Key technologyPickaxe
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest5 training queues
God powerInfestation
Town CenterAdditional center
Tequihua Archer13 training queues
Tlamanih Spearman18 training queues
Warrior Priest9 training queues
Key technologyMedium War Hut Soldiers
Key technologyHusbandry
Key technologyHeavy War Hut Soldiers
Tequihua Archer2 training queues
MarketMarket
Tlamanih Spearman4 training queues
ArmoryArmory
Key technologyPlow
Tequihua Archer8 training queues
Tlamanih Spearman3 training queues
Warrior Priest3 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBallistics
Key technologyHeavy War Hut Soldiers
God powerBlood Pact
God powerEarth Monster
Tlamanih Spearman4 training queues
VictoryMatch result
DockDock
First military pressureHersir trained
Hersir6 training queues
Key technologyHand Axe
Key technologyPickaxe
Throwing Axeman3 training queues
Raiding Cavalry5 training queues
ArmoryArmory
Key technologyCopper Weapons
Town CenterAdditional center
Berserk2 training queues
Hersir4 training queues
God powerHealing Spring
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Raiding Cavalry3 training queues
Throwing Axeman10 training queues
Hirdman10 training queues
Berserk5 training queues
Key technologyBow Saw
Town CenterAdditional center
Throwing Axeman20 training queues
Fortress-tier buildingHill Fort
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyBronze Weapons
God powerFlaming Weapons
Key technologyMedium Infantry
Jarl10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.9%ただジムで疲れてるだ
Fastest Classical5:14*marcechamba23
Fastest Heroic12:26*marcechamba23
First pressure4:18marcechamba23 · Hersir trained
First extra TC6:27ただジムで疲れてるだ · Town Center
Fortress timing13:58marcechamba23 · Hill Fort
Market timing12:19ただジムで疲れてるだ · Market
Armory timing7:47marcechamba23 · Armory

Player highlights

Standout performances

Highest total score25,689ただジムで疲れてるだ
Highest military score8,940marcechamba23
Highest economy score16,230ただジムで疲れてるだ
Most kills1,379ただジムで疲れてるだ
Most units killed54ただジムで疲れてるだ
Most deaths53ただジムで疲れてるだ
Most buildings razed3marcechamba23
Largest army84marcechamba23
Favorite unitThrowing Axemanmarcechamba23 · 34 fielded

ただジムで疲れてるだ

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ただジムで疲れてるだ

Late Classical6:37 estimated completion
Early pressure5:05 · Warrior Priest trained
Fast expansion6:27 · Town Center
Early market / Heroic prep12:19 · Market
Early armory / Heroic prep13:03 · Armory
Heavy walling signal24 wall build events
Water commitment signal1 dock build events

marcechamba23

Late Classical5:14 estimated completion
Early pressure4:18 · Hersir trained
Expansion signal9:52 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:47 · Armory
Fortress tech path13:58 · Hill Fort
Water commitment signal1 dock build events
Large army production84 military units
ただジムで疲れてるだ · Early MilitaryMeaningful trained combat units were produced during the early opening.
ただジムで疲れてるだ · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
ただジムで疲れてるだ · Water BoomExisting water-opening timing signal.
marcechamba23 · Early MilitaryMeaningful trained combat units were produced during the early opening.
marcechamba23 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ただジムで疲れてるだ

Army

Tlamanih Spearman29
Tequihua Archer23
Warrior Priest17
Ayotochtli1
Buildings10 types
Wall24
House15
Calpulli8
War Hut6
Armory1
Dock1
Market1
Smoke Trap1
Temple1
Town Center1
God powers3 invoked
Blood Pact2
Earth Monster1
Infestation1

marcechamba23

Army

Throwing Axeman34
Hersir11
Hirdman11
Jarl10
Berserk9
Raiding Cavalry8
Portable Ram1
Buildings10 types
House13
Ox Cart Building6
Great Hall2
Longhouse2
Town Center2
Armory1
Dock1
Hill Fort1
Sentry Tower1
Temple1
God powers2 invoked
Flaming Weapons1
Healing Spring1