Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

rfd_calderon vs MATANOOBS

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:14
Nile Shallows map preview
Map Nile Shallows
Defeated
rfd_calderonSet
Pre-match Elo1039
Win probability39.2%
17:14 Match length MATANOOBS favored
Winner
MATANOOBSRa
Pre-match Elo1115
Win probability60.8%

Match at a glance

rfd_calderon vs MATANOOBS

WinnerMATANOOBS
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration17:14
Started
Ended
Elo favorite60.8%MATANOOBS
Fastest Classical3:57*rfd_calderon
First pressure4:13rfd_calderon · Barracks
Market timing5:10MATANOOBS · Market
First extra TC4:36MATANOOBS · Town Center
Most military units177MATANOOBS
Highest EAPM44.5rfd_calderon
Market volume1,100MATANOOBS
Defeat
Elo1039-15
EAPM44.5
Military units76
First pressure4:13Barracks
First expansion5:51
Market volume0
Total score 16,962
Military score 3,419
Economic score 11,956
Kills score 1,587
Units killed 65
Units lost 85
Buildings razed 13
Largest army 76
Favorite unit Axeman 39 fielded
Classical 3:57* Research start 2:57
Heroic 9:59* Research start 8:44
Mythic Not reached
Victory
Elo1115+29
EAPM31.1
Military units177
First pressure7:10Barracks
First expansion4:36
Market volume1100
Total score 24,265
Military score 10,587
Economic score 11,457
Kills score 2,272
Units killed 85
Units lost 65
Buildings razed 3
Largest army 177
Favorite unit Spearman 92 fielded
Classical 4:51* Estimated start 3:51
Heroic 8:59* Estimated start 7:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Ptah
Sekhmet
HeroicAge
Sobek
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

rfd_calderonSet
Match time
MATANOOBSRa
Key technologyPickaxe
First military pressureBarracks
Axeman2 training queues
ArmoryArmory
Town CenterAdditional center
God powerVision
Axeman2 training queues
Axeman2 training queues
Spearman4 training queues
God powerVision
Fortress-tier buildingMigdol Stronghold
God powerCitadel
Spearman3 training queues
War Elephant8 training queues
Siege Tower2 training queues
Axeman33 training queues
Chariot Archer9 training queues
God powerVision
Camel Rider10 training queues
Key technologyMedium Axemen
Key technologyHeavy Axemen
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
MarketMarket
First military pressureBarracks
Key technologyPlow
Farm transition16 farms clustered
Key technologyHusbandry
God powerRain
Axeman17 training queues
Key technologyHand Axe
Key technologyShaft Mine
Wadjet3 training queues
Spearman92 training queues
Petsuchos4 training queues
Town CenterAdditional center
Axeman26 training queues
Slinger15 training queues
Key technologyMedium Axemen
Key technologyMedium Spearmen
Key technologyMedium Spearmen
Key technologyHeavy Axemen
Siege Tower18 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.8%MATANOOBS
Fastest Classical3:57*rfd_calderon
Fastest Heroic8:59*MATANOOBS
First pressure4:13rfd_calderon · Barracks
First extra TC4:36MATANOOBS · Town Center
Fortress timing10:04rfd_calderon · Migdol Stronghold
Market timing5:10MATANOOBS · Market
Armory timing5:07MATANOOBS · Armory
Farm transition8:49–9:55MATANOOBS · 16 farms clustered

Player highlights

Standout performances

Highest total score24,265MATANOOBS
Highest military score10,587MATANOOBS
Highest economy score11,956rfd_calderon
Most kills2,272MATANOOBS
Most units killed85MATANOOBS
Most deaths85rfd_calderon
Most buildings razed13rfd_calderon
Largest army177MATANOOBS
Favorite unitSpearmanMATANOOBS · 92 fielded

rfd_calderon

Most Deaths

MATANOOBS

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

rfd_calderon

Fast Classical3:57 estimated completion
Early pressure4:13 · Barracks
Fast expansion5:51 · Town Center
Early armory / Heroic prep5:44 · Armory
Fortress tech path10:04 · Migdol Stronghold

MATANOOBS

Classical timing4:51 estimated completion
Delayed pressure7:10 · Barracks
Fast expansion4:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep5:10 · Market
Early armory / Heroic prep5:07 · Armory
Farm transition8:49–9:55 · 16 farms clustered
Market economy signal1,100 total resource volume
Large army production177 military units
rfd_calderon · Early MilitaryMeaningful trained combat units were produced during the early opening.
rfd_calderon · Fast ClassicalClassical completed before 4:00 on a standard land opening.
rfd_calderon · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
rfd_calderon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
MATANOOBS · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
MATANOOBS · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
MATANOOBS · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

rfd_calderon

Bought

No buys

Sold

No sells

Total player market volume0

MATANOOBS

Bought

Food700
Wood400

Sold

No sells

Total player market volume1100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

rfd_calderon

Army

Axeman39
Camel Rider10
Chariot Archer9
Spearman8
War Elephant8
Siege Tower2
Buildings14 types
House11
Granary7
Barracks6
Mining Camp5
Obelisk4
Lumber Camp2
Armory1
Migdol Stronghold1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
Town Center1
God powers2 invoked
Vision3
Citadel1

MATANOOBS

Army

Spearman92
Axeman43
Siege Tower18
Slinger15
Petsuchos5
Wadjet3
Roc1
Buildings15 types
House18
Farm16
Barracks8
Obelisk8
Granary5
Mining Camp4
Siege Works4
Lumber Camp3
Town Center2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers1 invoked
Rain1