Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

No eres tu soy yo :c vs calebstonis

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:02
Elysium map preview
Map Elysium
Defeated
No eres tu soy yo :cGaia
Pre-match Elo865
Win probability48.0%
25:02 Match length calebstonis favored
Winner
calebstonisHades
Pre-match Elo879
Win probability52.0%

Match at a glance

No eres tu soy yo :c vs calebstonis

Winnercalebstonis
MapElysium
QueueRanked 1v1 Supremacy
Duration25:02
Started
Ended
Elo favorite52.0%calebstonis
Fastest Classical4:26*calebstonis
First pressure6:12No eres tu soy yo :c · Counter Barracks
First extra TC4:41calebstonis · Town Center
Market timing8:27calebstonis · Market
Most military units114calebstonis
Highest EAPM57.5calebstonis
Defeat
Elo865-24
EAPM28.7
Military units94
First pressure6:12Counter Barracks
First expansion21:36
Market volume0
Total score 37,312
Military score 12,011
Economic score 21,856
Kills score 3,445
Units killed 100
Units lost 69
Buildings razed 3
Largest army 94
Favorite unit Destroyer 36 fielded
Classical 4:45* Estimated start 3:45
Heroic 11:10* Estimated start 9:55
Mythic Not reached

calebstonis

Hades

Victory
Elo879+17
EAPM57.5
Military units114
First pressure8:00Archery Range
First expansion4:41
Market volume0
Total score 55,610
Military score 18,832
Economic score 32,602
Kills score 4,354
Units killed 69
Units lost 99
Buildings razed 19
Largest army 114
Favorite unit Peltast 63 fielded
Classical 4:26* Research start 3:26
Heroic 13:47* Research start 12:32
Mythic 21:05* Research start 19:05

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ares
Theia
HeroicAge
Apollo
No choice recorded
MythicAge
Artemis

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

No eres tu soy yo :cGaia
Match time
calebstonisHades
Key technologyPickaxe
Key technologyHand Axe
God powerGaia Forest
Key technologyShaft Mine
Key technologyBow Saw
God powerGaia Forest
First military pressureCounter Barracks
Key technologyHusbandry
Cheiroballista2 training queues
God powerGaia Forest
ArmoryArmory
Key technologyMedium Archers
God powerHesperides Tree
Turma5 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Archers
God powerHesperides Tree
Arcus10 training queues
Key technologyMedium Infantry
Fortress-tier buildingPalace
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyPlow
Key technologyHeavy Infantry
Arcus10 training queues
Dryad7 training queues
Destroyer16 training queues
Farm transition12 farms clustered
Key technologyBronze Shields
Key technologyBronze Weapons
Key technologyBronze Armor
God powerCarnivora
Fortress-tier buildingPalace
Destroyer10 training queues
Destroyer10 training queues
Town CenterAdditional center
Dryad12 training queues
Arcus10 training queues
Town CenterAdditional center
MarketMarket
DefeatMatch result
Town CenterAdditional center
God powerSentinel
ArmoryArmory
Key technologyHand Axe
First military pressureArchery Range
Key technologyPickaxe
Key technologyPlow
MarketMarket
Toxotes3 training queues
Farm transition15 farms clustered
Toxotes12 training queues
Key technologyMedium Archers
Town CenterAdditional center
Key technologyCopper Shields
God powerSentinel
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBallistics
Key technologyHeavy Archers
Peltast8 training queues
Fortress-tier buildingFortress
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyShaft Mine
God powerUnderworld Passage
Key technologyBronze Weapons
Petrobolos4 training queues
Manticore6 training queues
Peltast54 training queues
Toxotes4 training queues
God powerPestilence
God powerSentinel
Fortress-tier buildingFortress
Town CenterAdditional center
Fortress-tier buildingFortress
Petrobolos3 training queues
God powerEarthquake
God powerSentinel
Key technologyChampion Archers
Ajax2 training queues
Trade route startedCaravan Greek queued
Key technologyIron Shields
Key technologyIron Weapons
Petrobolos5 training queues
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite52.0%calebstonis
Fastest Classical4:26*calebstonis
Fastest Heroic11:10*No eres tu soy yo :c
Fastest Mythic21:05*calebstonis
First pressure6:12No eres tu soy yo :c · Counter Barracks
First extra TC4:41calebstonis · Town Center
Fortress timing14:08No eres tu soy yo :c · Palace
Market timing8:27calebstonis · Market
Armory timing6:57calebstonis · Armory
Farm transition9:34–10:15calebstonis · 15 farms clustered
Trade route started23:00calebstonis

Player highlights

Standout performances

Highest total score55,610calebstonis
Highest military score18,832calebstonis
Highest economy score32,602calebstonis
Most kills4,354calebstonis
Most units killed100No eres tu soy yo :c
Most deaths99calebstonis
Most buildings razed19calebstonis
Largest army114calebstonis
Favorite unitPeltastcalebstonis · 63 fielded

No eres tu soy yo :c

Largest ArmyMost Kills

calebstonis

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

No eres tu soy yo :c

Classical timing4:45 estimated completion
Early pressure6:12 · Counter Barracks
Expansion signal21:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep24:30 · Market
Early armory / Heroic prep8:25 · Armory
Fortress tech path14:08 · Palace
Farm transition17:24–18:39 · 12 farms clustered
Large army production94 military units

calebstonis

Classical timing4:26 estimated completion
Delayed pressure8:00 · Archery Range
Fast expansion4:41 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep8:27 · Market
Early armory / Heroic prep6:57 · Armory
Fortress tech path14:52 · Fortress
Farm transition9:34–10:15 · 15 farms clustered
Trade route started23:00 · Caravan Greek queued
Large army production114 military units
No eres tu soy yo :c · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
calebstonis · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
calebstonis · Early MilitaryMeaningful trained combat units were produced during the early opening.
calebstonis · Fast 2nd TCThe first genuine additional Town Center started by 6:00.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

No eres tu soy yo :c

Army

Destroyer36
Arcus30
Dryad19
Turma5
Cheiroballista3
Oracle1
Buildings11 types
Manor19
Farm12
Military Barracks2
Palace2
Town Center2
Armory1
Counter Barracks1
Economic Guild1
Market1
Sentry Tower1
Temple1
God powers3 invoked
Gaia Forest3
Hesperides Tree2
Carnivora1

calebstonis

Army

Peltast63
Toxotes19
Petrobolos12
Manticore6
Achilles5
Ajax5
Chiron3
Perseus1
Buildings10 types
Farm42
House16
Storehouse13
Archery Range7
Fortress4
Granary3
Temple3
Town Center3
Armory1
Market1
God powers4 invoked
Sentinel4
Earthquake1
Pestilence1
Underworld Passage1