Advanced match analysis
Sil3ntNinja vs Ismael
Ranked 1v1 SupremacyStarted 3 days ago
Map
Giza
Match at a glance
Sil3ntNinja vs Ismael
Elo favorite50.9%Ismael · Upset
Fastest Classical3:13*Sil3ntNinja
First pressure1:56Sil3ntNinja · Warrior Priest trained
Market timing8:45Sil3ntNinja · Market
Most military units72Sil3ntNinja
Highest EAPM31.9Sil3ntNinja
Market volume400Sil3ntNinja
Sil3ntNinja
Tezcatlipoca
Victory
Elo1053+18
EAPM31.9
Military units72
First pressure1:56Warrior Priest trained
First expansion—
Market volume400
Total score
18,083
Military score
7,778
Economic score
7,881
Kills score
2,436
Units killed
81
Units lost
69
Buildings razed
8
Largest army
72
Classical
3:13*
Estimated start 2:13
Mythic
—
Not reached
Ismael
Amaterasu
Defeat
Elo1059-18
EAPM29.5
Military units44
First pressure4:43Stable Japanese
First expansion—
Market volume0
Total score
15,769
Military score
5,974
Economic score
8,085
Kills score
1,710
Units killed
60
Units lost
86
Buildings razed
3
Largest army
44
Classical
5:06*
Estimated start 4:06
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite50.9%Ismael · Upset
Fastest Classical3:13*Sil3ntNinja
Fastest Heroic11:30*Sil3ntNinja
Fastest Mythic17:13*Ismael
First pressure1:56Sil3ntNinja · Warrior Priest trained
Fortress timing14:13Ismael · Castle
Market timing8:45Sil3ntNinja · Market
Armory timing8:46Sil3ntNinja · Armory
Farm transition17:15–17:17Ismael · 10 farms clustered
Player highlights
Standout performances
Highest total score18,083Sil3ntNinja
Highest military score7,778Sil3ntNinja
Highest economy score8,085Ismael
Most kills2,436Sil3ntNinja
Most units killed81Sil3ntNinja
Most deaths86Ismael
Most buildings razed8Sil3ntNinja
Largest army72Sil3ntNinja
Favorite unitWarrior PriestSil3ntNinja · 33 fielded
Sil3ntNinja
Highest Score
Largest Army
Most Kills
Most Resources
Ismael
Most Deaths
Most Improvements
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Sil3ntNinja
Fast Classical3:13 estimated completionIsmael
Late Classical5:06 estimated completionMatch flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow 400 total volume
Sil3ntNinja
Bought
Sold
No sells
Total player market volume400
Ismael
Bought
No buys
Sold
No sells
Total player market volume0
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.