Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Sil3ntNinja vs Ismael

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:10
Giza map preview
Map Giza
Winner
Sil3ntNinjaTezcatlipoca
Pre-match Elo1053
Win probability49.1%
18:10 Match length UpsetThe Elo underdog won
Defeated
IsmaelAmaterasu
Pre-match Elo1059
Win probability50.9%

Match at a glance

Sil3ntNinja vs Ismael

WinnerSil3ntNinja
MapGiza
QueueRanked 1v1 Supremacy
Duration18:10
Started
Ended
Elo favorite50.9%Ismael · Upset
Fastest Classical3:13*Sil3ntNinja
First pressure1:56Sil3ntNinja · Warrior Priest trained
Market timing8:45Sil3ntNinja · Market
Most military units72Sil3ntNinja
Highest EAPM31.9Sil3ntNinja
Market volume400Sil3ntNinja

Sil3ntNinja

Tezcatlipoca

Victory
Elo1053+18
EAPM31.9
Military units72
First pressure1:56Warrior Priest trained
First expansion
Market volume400
Total score 18,083
Military score 7,778
Economic score 7,881
Kills score 2,436
Units killed 81
Units lost 69
Buildings razed 8
Largest army 72
Favorite unit Warrior Priest 33 fielded
Classical 3:13* Estimated start 2:13
Heroic 11:30* Estimated start 10:15
Mythic Not reached

Ismael

Amaterasu

Defeat
Elo1059-18
EAPM29.5
Military units44
First pressure4:43Stable Japanese
First expansion
Market volume0
Total score 15,769
Military score 5,974
Economic score 8,085
Kills score 1,710
Units killed 60
Units lost 86
Buildings razed 3
Largest army 44
Favorite unit Samurai 17 fielded
Classical 5:06* Estimated start 4:06
Heroic 12:54* Estimated start 11:39
Mythic 17:13* Estimated start 15:13

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Ame No Uzume
Coyolxauhqui
HeroicAge
Raijin
No choice recorded
MythicAge
Okuninushi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Sil3ntNinjaTezcatlipoca
Match time
IsmaelAmaterasu
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerObsidian Mirror
God powerInfestation
Tlamanih Spearman5 training queues
Tequihua Archer3 training queues
MarketMarket
ArmoryArmory
Warrior Priest5 training queues
Maquizcoatl6 training queues
God powerStarfall
Jaguar Rider2 training queues
Otontin2 training queues
Warrior Priest10 training queues
Tlamanih Spearman2 training queues
Warrior Priest10 training queues
Maquizcoatl5 training queues
Tzitzimitl5 training queues
VictoryMatch result
First military pressureStable Japanese
God powerGoshinboku
Key technologyHusbandry
Bushi2 training queues
Yumi Archer3 training queues
Naginata Rider13 training queues
Key technologyPickaxe
ArmoryArmory
Yumi Archer2 training queues
Samurai16 training queues
Key technologyHand Axe
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Fortress-tier buildingCastle
God powerThunder Burst
God powerGoshinboku
Farm transition10 farms clustered
God powerSolar Shield
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.9%Ismael · Upset
Fastest Classical3:13*Sil3ntNinja
Fastest Heroic11:30*Sil3ntNinja
Fastest Mythic17:13*Ismael
First pressure1:56Sil3ntNinja · Warrior Priest trained
Fortress timing14:13Ismael · Castle
Market timing8:45Sil3ntNinja · Market
Armory timing8:46Sil3ntNinja · Armory
Farm transition17:15–17:17Ismael · 10 farms clustered

Player highlights

Standout performances

Highest total score18,083Sil3ntNinja
Highest military score7,778Sil3ntNinja
Highest economy score8,085Ismael
Most kills2,436Sil3ntNinja
Most units killed81Sil3ntNinja
Most deaths86Ismael
Most buildings razed8Sil3ntNinja
Largest army72Sil3ntNinja
Favorite unitWarrior PriestSil3ntNinja · 33 fielded

Sil3ntNinja

Highest ScoreLargest ArmyMost KillsMost Resources

Ismael

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Sil3ntNinja

Fast Classical3:13 estimated completion
Early pressure1:56 · Warrior Priest trained
Early market / Heroic prep8:45 · Market
Early armory / Heroic prep8:46 · Armory
Market economy signal400 total resource volume

Ismael

Late Classical5:06 estimated completion
Early pressure4:43 · Stable Japanese
Early armory / Heroic prep10:09 · Armory
Fortress tech path14:13 · Castle
Farm transition17:15–17:17 · 10 farms clustered
Sil3ntNinja · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sil3ntNinja · Early MilitaryMeaningful trained combat units were produced during the early opening.
Sil3ntNinja · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Ismael · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Ismael · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ismael · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 400 total volume

Sil3ntNinja

Bought

Food400

Sold

No sells

Total player market volume400

Ismael

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Sil3ntNinja

Army

Warrior Priest33
Maquizcoatl11
Tlamanih Spearman8
Tzitzimitl5
Otontin4
Tequihua Archer4
Jaguar Rider3
Eagle Warrior2
Shorn One2
Buildings9 types
House21
Spike Trap9
Calpulli7
Temple2
Armory1
Great Temple1
Market1
Nobles Hut1
War Hut1
God powers3 invoked
Infestation1
Obsidian Mirror1
Starfall1

Ismael

Army

Samurai17
Naginata Rider14
Yumi Archer5
Bushi3
Kamaitachi2
Daimyo1
Kitsune1
Onna Musha1
Buildings12 types
House12
Farm10
Mining Camp Japanese5
Watermill5
Shrine Japanese4
Castle3
Dojo2
Guardhouse2
Wall2
Armory1
Stable Japanese1
Temple1
God powers3 invoked
Goshinboku2
Solar Shield1
Thunder Burst1