Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

YConrado mx vs joelreyesoz34

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 50:39
Alfheim map preview
Map Alfheim
Winner
YConrado mxHades
Pre-match Elo345
Win probability63.7%
50:39 Match length YConrado mx favored
Defeated
joelreyesoz34Quetzalcoatl
Pre-match Elo247
Win probability36.3%

Match at a glance

YConrado mx vs joelreyesoz34

WinnerYConrado mx
MapAlfheim
QueueRanked 1v1 Supremacy
Duration50:39
Started
Ended
Elo favorite63.7%YConrado mx
Fastest Classical6:46*YConrado mx
First pressure4:24joelreyesoz34 · Warrior Priest trained
Market timing10:06YConrado mx · Market
First extra TC11:09joelreyesoz34 · Town Center
Most military units268joelreyesoz34
Highest EAPM22.2joelreyesoz34

YConrado mx

Hades

Victory
Elo345+13
EAPM17.3
Military units163
First pressure8:34Stable
First expansion11:19
Market volume0
Total score 130,363
Military score 33,353
Economic score 89,761
Kills score 7,249
Units killed 205
Units lost 143
Buildings razed 42
Largest army 163
Favorite unit Gastraphetoros 52 fielded
Classical 6:46* Research start 5:46
Heroic 18:44* Research start 17:29
Mythic 27:41* Research start 25:41

joelreyesoz34

Quetzalcoatl

Defeat
Elo247-13
EAPM22.2
Military units268
First pressure4:24Warrior Priest trained
First expansion11:09
Market volume0
Total score 52,800
Military score 19,971
Economic score 26,887
Kills score 5,942
Units killed 136
Units lost 237
Buildings razed 6
Largest army 268
Favorite unit Tlamanih Spearman 94 fielded
Classical 6:49* Research start 5:49
Heroic 20:59* Estimated start 19:44
Mythic 32:08* Research start 30:08

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Patecatl
Apollo
HeroicAge
Coatlicue
Hephaestus
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

YConrado mxHades
Match time
joelreyesoz34Quetzalcoatl
God powerSentinel
Key technologyHusbandry
Key technologyHand Axe
Farm transition3 farms clustered
First military pressureStable
ArmoryArmory
Key technologyPickaxe
Hippeus6 training queues
Key technologyCopper Weapons
MarketMarket
Key technologyMedium Cavalry
Town CenterAdditional center
Key technologyCopper Shields
Hippeus3 training queues
Key technologyCrenellations
Toxotes10 training queues
Key technologyCopper Armor
Key technologyMedium Infantry
Hoplite7 training queues
Hippeus3 training queues
Key technologyBallistics
Key technologyPlow
Hippeus3 training queues
Fortress-tier buildingFortress
Manticore3 training queues
Key technologyHeavy Infantry
Toxotes2 training queues
Key technologyBronze Weapons
Key technologyBronze Shields
Fortress-tier buildingFortress
Key technologyMedium Archers
Key technologyHeavy Cavalry
Town CenterAdditional center
Trade route startedCaravan Greek queued
Manticore4 training queues
Petrobolos4 training queues
Key technologyHeavy Archers
Village CenterAdditional center
God powerPlenty Vault
God powerUnderworld Passage
Petrobolos6 training queues
Fortress-tier buildingFortress
Key technologyChampion Infantry
Key technologyShaft Mine
ArmoryArmory
Manticore5 training queues
Gastraphetoros7 training queues
Hoplite15 training queues
Fortress-tier buildingFortress
God powerPlenty Vault
Fortress-tier buildingFortress
Key technologyBronze Armor
Key technologyIron Shields
Key technologyChampion Archers
Gastraphetoros14 training queues
Key technologyIron Weapons
Petrobolos2 training queues
Town CenterAdditional center
Fortress-tier buildingFortress
God powerSentinel
Petrobolos3 training queues
Key technologyChampion Cavalry
MarketMarket
Gastraphetoros10 training queues
Colossus2 training queues
God powerTitan Gate
Hippeus10 training queues
God powerUnderworld Passage
God powerUnderworld Passage
Gastraphetoros9 training queues
Petrobolos6 training queues
Gastraphetoros12 training queues
VictoryMatch result
Key technologyHusbandry
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Quimichin Spy2 training queues
Warrior Priest3 training queues
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior10 training queues
Town CenterAdditional center
Key technologyPlow
Tlamanih Spearman6 training queues
Farm transition4 farms clustered
God powerTailwind
Tlamanih Spearman5 training queues
ArmoryArmory
MarketMarket
Town CenterAdditional center
Key technologyHand Axe
Tequihua Archer4 training queues
Tlamanih Spearman12 training queues
Trade route startedCaravan Aztec queued
Key technologyBow Saw
Tlamanih Spearman15 training queues
Centzon Totochtin3 training queues
Warrior Priest3 training queues
Key technologyBallistics
Key technologyCrenellations Aztec
Shorn One4 training queues
God powerTailwind
Shorn One5 training queues
Tlamanih Spearman43 training queues
Key technologyHeavy War Hut Soldiers
God powerEarth Monster
God powerAgave Bloom
God powerMonolith Of Tlaloc
Eagle Warrior25 training queues
Ahuizotl2 training queues
Key technologyChampion War Hut Soldiers
Coyote Warrior4 training queues
Ocelotl Warrior2 training queues
Warrior Priest3 training queues
Eagle Warrior30 training queues
Warrior Priest3 training queues
Quinametzin2 training queues
Jaguar Rider17 training queues
Tlamanih Spearman13 training queues
Key technologyHeavy Great Temple Soldiers
God powerEarth Monster
God powerTitan Gate
Quinametzin4 training queues
Key technologyChampion Great Temple Soldiers
Quinametzin3 training queues
Quimichin Spy5 training queues
God powerTailwind
Town CenterAdditional center
Jaguar Rider10 training queues
Warrior Priest8 training queues
Tequihua Archer19 training queues
God powerEarth Monster
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.7%YConrado mx
Fastest Classical6:46*YConrado mx
Fastest Heroic18:44*YConrado mx
Fastest Mythic27:41*YConrado mx
First pressure4:24joelreyesoz34 · Warrior Priest trained
First extra TC11:09joelreyesoz34 · Town Center
Fortress timing19:03YConrado mx · Fortress
Market timing10:06YConrado mx · Market
Armory timing8:56YConrado mx · Armory
Farm transition7:10–7:32YConrado mx · 3 farms clustered
Trade route started22:03YConrado mx

Player highlights

Standout performances

Highest total score130,363YConrado mx
Highest military score33,353YConrado mx
Highest economy score89,761YConrado mx
Most kills7,249YConrado mx
Most units killed205YConrado mx
Most deaths237joelreyesoz34
Most buildings razed42YConrado mx
Largest army268joelreyesoz34
Favorite unitTlamanih Spearmanjoelreyesoz34 · 94 fielded

YConrado mx

Highest ScoreMost ImprovementsMost KillsMost Resources

joelreyesoz34

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

YConrado mx

Late Classical6:46 estimated completion
Delayed pressure8:34 · Stable
Expansion signal11:19 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep10:06 · Market
Early armory / Heroic prep8:56 · Armory
Fortress tech path19:03 · Fortress
Farm transition7:10–7:32 · 3 farms clustered
Trade route started22:03 · Caravan Greek queued
Large army production163 military units

joelreyesoz34

Late Classical6:49 estimated completion
Early pressure4:24 · Warrior Priest trained
Expansion signal11:09 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep18:19 · Market
Early armory / Heroic prep18:14 · Armory
Heavy walling signal22 wall build events
Farm transition12:52–12:59 · 4 farms clustered
Trade route started23:36 · Caravan Aztec queued
Large army production268 military units
YConrado mx · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
YConrado mx · Early MilitaryMeaningful trained combat units were produced during the early opening.
YConrado mx · Late ClassicalClassical completed after 5:00 on a standard land opening.
YConrado mx · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
joelreyesoz34 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
joelreyesoz34 · Early MilitaryMeaningful trained combat units were produced during the early opening.
joelreyesoz34 · Late ClassicalClassical completed after 5:00 on a standard land opening.
joelreyesoz34 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

YConrado mx

Army

Gastraphetoros52
Hippeus25
Hoplite22
Petrobolos21
Manticore12
Toxotes12
Ajax4
Colossus4
Achilles3
Cyclops3
Perseus3
Chiron1
Helepolis1
Buildings14 types
Farm25
House16
Sentry Tower14
Storehouse10
Military Academy7
Fortress6
Granary6
Temple6
Town Center3
Archery Range2
Armory2
Market2
Stable2
Village Center1
God powers4 invoked
Underworld Passage3
Plenty Vault2
Sentinel2
Titan Gate1

joelreyesoz34

Army

Tlamanih Spearman94
Eagle Warrior55
Jaguar Rider27
Tequihua Archer23
Warrior Priest23
Coyote Warrior14
Quinametzin9
Shorn One9
Quimichin Spy7
Centzon Totochtin3
Ahuizotl2
Ocelotl Warrior2
Buildings12 types
Wall22
Sentry Tower20
Farm18
House16
War Hut7
Calpulli6
Great Temple5
Nobles Hut4
Temple4
Town Center3
Armory1
Market1
God powers5 invoked
Earth Monster3
Tailwind3
Agave Bloom1
Monolith Of Tlaloc1
Titan Gate1