Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pxcv vs rfd_calderon

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:08
Anatolia map preview
Map Anatolia
Defeated
PxcvZeus
Pre-match Elo1028
Win probability46.3%
7:08 Match length rfd_calderon favored
Winner
rfd_calderonSet
Pre-match Elo1054
Win probability53.7%

Match at a glance

Pxcv vs rfd_calderon

Winnerrfd_calderon
MapAnatolia
QueueRanked 1v1 Supremacy
Duration7:08
Started
Ended
Elo favorite53.7%rfd_calderon
Fastest Classical3:58*rfd_calderon
First pressure3:00Pxcv · Jason produced
First extra TC6:50rfd_calderon · Town Center
Most military units6rfd_calderon
Highest EAPM47.0rfd_calderon

Pxcv

Zeus

Defeat
Elo1028-16
EAPM30.4
Military units3
First pressure3:00Jason produced
First expansion
Market volume0
Total score 5,172
Military score 1,860
Economic score 3,229
Kills score 83
Units killed 19
Units lost 5
Buildings razed 0
Largest army 3
Favorite unit Jason 2 fielded
Classical 4:24* Research start 3:24
Heroic Not reached
Mythic Not reached
Victory
Elo1054+16
EAPM47.0
Military units6
First pressure4:34Barracks
First expansion6:50
Market volume0
Total score 5,855
Military score 1,795
Economic score 3,933
Kills score 127
Units killed 5
Units lost 19
Buildings razed 0
Largest army 6
Favorite unit Axeman 4 fielded
Classical 3:58* Research start 2:58
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Anubis
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PxcvZeus
Match time
rfd_calderonSet
God powerBolt
First military pressureJason produced
God powerRestoration
DefeatMatch result
Key technologyPickaxe
God powerVision
God powerPlague Of Serpents
First military pressureBarracks
Spearman2 training queues
Axeman4 training queues
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.7%rfd_calderon
Fastest Classical3:58*rfd_calderon
First pressure3:00Pxcv · Jason produced
First extra TC6:50rfd_calderon · Town Center

Player highlights

Standout performances

Highest total score5,855rfd_calderon
Highest military score1,860Pxcv
Highest economy score3,933rfd_calderon
Most kills127rfd_calderon
Most units killed19Pxcv
Most deaths19rfd_calderon
Most buildings razed0Pxcv
Largest army6rfd_calderon
Favorite unitAxemanrfd_calderon · 4 fielded

Pxcv

Most Kills

rfd_calderon

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pxcv

Classical timing4:24 estimated completion
Early pressure3:00 · Jason produced

rfd_calderon

Fast Classical3:58 estimated completion
Early pressure4:34 · Barracks
Fast expansion6:50 · Town Center
Pxcv · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pxcv · Early MilitaryMeaningful trained combat units were produced during the early opening.
rfd_calderon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
rfd_calderon · Early MilitaryMeaningful trained combat units were produced during the early opening.
rfd_calderon · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pxcv

Army

Jason2
Heracles1
Buildings4 types
House2
Granary1
Storehouse1
Temple1
God powers2 invoked
Bolt1
Restoration1

rfd_calderon

Army

Axeman4
Spearman2
Buildings9 types
Granary3
House3
Barracks2
Mining Camp1
Monument To Soldiers1
Monument To Villagers1
Obelisk1
Temple1
Town Center1
God powers2 invoked
Plague Of Serpents1
Vision1