Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

TheJozz vs mithrandir

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:10
Nile Shallows map preview
Map Nile Shallows
Winner
TheJozzKronos
Pre-match Elo1312
Win probability67.1%
11:10 Match length TheJozz favored
Defeated
mithrandirSet
Pre-match Elo1188
Win probability32.9%

Match at a glance

TheJozz vs mithrandir

WinnerTheJozz
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration11:10
Started
Ended
Elo favorite67.1%TheJozz
Fastest Classical4:21*mithrandir
First pressure4:57TheJozz · Military Barracks
First extra TC5:03mithrandir · Town Center
Most military units27TheJozz
Highest EAPM54.2TheJozz

TheJozz

Kronos

Victory
Elo1312+11
EAPM54.2
Military units27
First pressure4:57Military Barracks
First expansion
Market volume0
Total score 13,183
Military score 5,872
Economic score 6,633
Kills score 678
Units killed 27
Units lost 6
Buildings razed 2
Largest army 27
Favorite unit Turma 9 fielded
Classical 4:39* Research start 3:39
Heroic 9:51* Estimated start 8:36
Mythic Not reached
Defeat
Elo1188-11
EAPM34.3
Military units10
First pressure6:04Barracks
First expansion5:03
Market volume0
Total score 11,334
Military score 2,296
Economic score 8,795
Kills score 243
Units killed 6
Units lost 35
Buildings razed 0
Largest army 10
Favorite unit Slinger 10 fielded
Classical 4:21* Research start 3:21
Heroic Research start 9:59 · not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Ptah
Rheia
HeroicAge
Sekhmet
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

TheJozzKronos
Match time
mithrandirSet
First military pressureMilitary Barracks
Murmillo2 training queues
God powerSpider Lair
Turma9 training queues
Key technologyPickaxe
Cheiroballista2 training queues
Murmillo2 training queues
ArmoryArmory
God powerSpider Lair
Cheiroballista4 training queues
Murmillo2 training queues
Contarius2 training queues
VictoryMatch result
God powerShifting Sands
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
God powerVision
Slinger10 training queues
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.1%TheJozz
Fastest Classical4:21*mithrandir
Fastest Heroic9:51*TheJozz
First pressure4:57TheJozz · Military Barracks
First extra TC5:03mithrandir · Town Center
Armory timing6:19mithrandir · Armory

Player highlights

Standout performances

Highest total score13,183TheJozz
Highest military score5,872TheJozz
Highest economy score8,795mithrandir
Most kills678TheJozz
Most units killed27TheJozz
Most deaths35mithrandir
Most buildings razed2TheJozz
Largest army27TheJozz
Favorite unitSlingermithrandir · 10 fielded

TheJozz

Highest ScoreLargest ArmyMost Kills

mithrandir

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

TheJozz

Classical timing4:39 estimated completion
Early pressure4:57 · Military Barracks
Early armory / Heroic prep7:06 · Armory

mithrandir

Classical timing4:21 estimated completion
Early pressure6:04 · Barracks
Fast expansion5:03 · Town Center
Early armory / Heroic prep6:19 · Armory
TheJozz · Early MilitaryMeaningful trained combat units were produced during the early opening.
TheJozz · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
TheJozz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
mithrandir · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

TheJozz

Army

Turma9
Cheiroballista6
Murmillo6
Automaton2
Contarius2
Behemoth1
Oracle1
Buildings6 types
Manor5
Counter Barracks2
Armory1
Economic Guild1
Military Barracks1
Temple1
God powers1 invoked
Spider Lair2

mithrandir

Army

Slinger10
Buildings11 types
House14
Lumber Camp4
Obelisk4
Mining Camp3
Armory2
Barracks2
Granary2
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1
God powers2 invoked
Shifting Sands1
Vision1