Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

[PROSTAGMA] Dipirono vs DeadlyFireballz

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:41
Blue Lagoon map preview
Map Blue Lagoon
Defeated
[PROSTAGMA] DipironoHades
Pre-match Elo1394
Win probability55.6%
20:41 Match length UpsetThe Elo underdog won
Winner
DeadlyFireballzGaia
Pre-match Elo1355
Win probability44.4%

Match at a glance

[PROSTAGMA] Dipirono vs DeadlyFireballz

WinnerDeadlyFireballz
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration20:41
Started
Ended
Elo favorite55.6%[PROSTAGMA] Dipirono · Upset
Fastest Classical4:49*DeadlyFireballz
First pressure5:08DeadlyFireballz · Military Barracks
Market timing16:49[PROSTAGMA] Dipirono · Market
First extra TC4:51DeadlyFireballz · Town Center
Most military units190[PROSTAGMA] Dipirono
Highest EAPM39.9DeadlyFireballz
Defeat
Elo1394-19
EAPM28.0
Military units190
First pressure7:29Archery Range
First expansion5:47
Market volume0
Total score 20,927
Military score 5,955
Economic score 13,050
Kills score 1,922
Units killed 52
Units lost 233
Buildings razed 0
Largest army 190
Favorite unit Peltast 91 fielded
Classical 5:30* Research start 4:30
Heroic 9:43* Estimated start 8:28
Mythic 15:11* Estimated start 13:11
Victory
Elo1355+19
EAPM39.9
Military units114
First pressure5:08Military Barracks
First expansion4:51
Market volume0
Total score 50,990
Military score 20,213
Economic score 24,421
Kills score 6,379
Units killed 234
Units lost 53
Buildings razed 17
Largest army 114
Favorite unit Fanatic 37 fielded
Classical 4:49* Estimated start 3:49
Heroic 12:18* Estimated start 11:03
Mythic 16:37* Estimated start 14:37

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Oceanus
Aphrodite
HeroicAge
Rheia
Hephaestus
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

[PROSTAGMA] DipironoHades
Match time
DeadlyFireballzGaia
God powerSentinel
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
Town CenterAdditional center
ArmoryArmory
First military pressureArchery Range
Toxotes4 training queues
Key technologyMedium Archers
Key technologyShaft Mine
Key technologyBow Saw
Fortress-tier buildingFortress
Peltast4 training queues
Cyclops7 training queues
Farm transition13 farms clustered
Key technologyPlow
ArmoryArmory
ArmoryArmory
Peltast27 training queues
Key technologyHeavy Archers
God powerPlenty Vault
Key technologyBallistics
Key technologyCopper Shields
Toxotes64 training queues
MarketMarket
Colossus3 training queues
God powerCurse
Peltast60 training queues
Ajax4 training queues
Achilles4 training queues
Chiron3 training queues
Cyclops3 training queues
DefeatMatch result
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
Town CenterAdditional center
First military pressureMilitary Barracks
Murmillo3 training queues
God powerGaia Forest
Key technologyBow Saw
Key technologyShaft Mine
Murmillo10 training queues
Turma7 training queues
ArmoryArmory
Cheiroballista2 training queues
Key technologyPlow
Farm transition8 farms clustered
Town CenterAdditional center
Key technologyMedium Infantry
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Contarius6 training queues
Destroyer8 training queues
Oracle3 training queues
God powerTraitor
Town CenterAdditional center
Fanatic18 training queues
Fortress-tier buildingPalace
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Contarius8 training queues
Caladria2 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerImplode
Destroyer9 training queues
Fanatic19 training queues
Contarius18 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyChampion Infantry
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%[PROSTAGMA] Dipirono · Upset
Fastest Classical4:49*DeadlyFireballz
Fastest Heroic9:43*[PROSTAGMA] Dipirono
Fastest Mythic15:11*[PROSTAGMA] Dipirono
First pressure5:08DeadlyFireballz · Military Barracks
First extra TC4:51DeadlyFireballz · Town Center
Fortress timing11:13[PROSTAGMA] Dipirono · Fortress
Market timing16:49[PROSTAGMA] Dipirono · Market
Armory timing6:09[PROSTAGMA] Dipirono · Armory
Farm transition10:33–10:43DeadlyFireballz · 8 farms clustered

Player highlights

Standout performances

Highest total score50,990DeadlyFireballz
Highest military score20,213DeadlyFireballz
Highest economy score24,421DeadlyFireballz
Most kills6,379DeadlyFireballz
Most units killed234DeadlyFireballz
Most deaths233[PROSTAGMA] Dipirono
Most buildings razed17DeadlyFireballz
Largest army190[PROSTAGMA] Dipirono
Favorite unitPeltast[PROSTAGMA] Dipirono · 91 fielded

[PROSTAGMA] Dipirono

Most Deaths

DeadlyFireballz

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

[PROSTAGMA] Dipirono

Late Classical5:30 estimated completion
Delayed pressure7:29 · Archery Range
Fast expansion5:47 · Town Center
Early market / Heroic prep16:49 · Market
Early armory / Heroic prep6:09 · Armory
Fortress tech path11:13 · Fortress
Farm transition12:46–13:22 · 13 farms clustered
Large army production190 military units

DeadlyFireballz

Classical timing4:49 estimated completion
Early pressure5:08 · Military Barracks
Fast expansion4:51 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep9:33 · Armory
Fortress tech path13:37 · Palace
Heavy walling signal6 wall build events
Farm transition10:33–10:43 · 8 farms clustered
Large army production114 military units
[PROSTAGMA] Dipirono · Early MilitaryMeaningful trained combat units were produced during the early opening.
[PROSTAGMA] Dipirono · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
[PROSTAGMA] Dipirono · Late ClassicalClassical completed after 5:00 on a standard land opening.
[PROSTAGMA] Dipirono · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DeadlyFireballz · Early MilitaryMeaningful trained combat units were produced during the early opening.
DeadlyFireballz · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
DeadlyFireballz · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

[PROSTAGMA] Dipirono

Army

Peltast91
Toxotes68
Cyclops11
Achilles5
Ajax5
Chiron4
Colossus3
Perseus2
Petrobolos1
Buildings10 types
House20
Farm13
Archery Range8
Storehouse7
Granary5
Armory3
Temple3
Fortress1
Market1
Town Center1
God powers3 invoked
Curse1
Plenty Vault1
Sentinel1

DeadlyFireballz

Army

Fanatic37
Contarius32
Destroyer17
Murmillo13
Turma7
Caladria3
Oracle3
Cheiroballista2
Buildings10 types
Farm38
Palace9
Manor8
Counter Barracks7
Wall6
Economic Guild5
Military Barracks5
Town Center4
Armory1
Temple1
God powers3 invoked
Gaia Forest3
Implode1
Traitor1