Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zequinha Multigod vs GASPARZINHO

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:30
Cloud Forest map preview
Map Cloud Forest
Winner
Zequinha MultigodThor
Pre-match Elo1626
Win probability55.3%
20:30 Match length Zequinha Multigod favored
Defeated
GASPARZINHOZeus
Pre-match Elo1589
Win probability44.7%

Match at a glance

Zequinha Multigod vs GASPARZINHO

WinnerZequinha Multigod
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration20:30
Started
Ended
Elo favorite55.3%Zequinha Multigod
Fastest Classical3:09*GASPARZINHO
First pressure1:49Zequinha Multigod · Hersir trained
Market timing15:16GASPARZINHO · Market
First extra TC4:11GASPARZINHO · Town Center
Most military units134Zequinha Multigod
Highest EAPM77.4GASPARZINHO
Market volume600GASPARZINHO
Victory
Elo1626+16
EAPM68.1
Military units134
First pressure1:49Hersir trained
First expansion8:00
Market volume0
Total score 35,794
Military score 15,402
Economic score 16,944
Kills score 3,448
Units killed 152
Units lost 123
Buildings razed 6
Largest army 134
Favorite unit Jarl 36 fielded
Classical 3:17* Estimated start 2:17
Heroic 12:46* Estimated start 11:31
Mythic 19:20* Estimated start 17:20
Defeat
Elo1589-16
EAPM77.4
Military units132
First pressure6:40Military Academy
First expansion4:11
Market volume600
Total score 26,433
Military score 7,753
Economic score 16,001
Kills score 2,679
Units killed 103
Units lost 152
Buildings razed 10
Largest army 132
Favorite unit Hoplite 56 fielded
Classical 3:09* Estimated start 2:09
Heroic 12:17* Estimated start 11:02
Mythic Estimated start 19:03 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Athena
Bragi
HeroicAge
Dionysus
Tyr
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zequinha MultigodThor
Match time
GASPARZINHOZeus
First military pressureHersir trained
Hersir3 training queues
Hersir4 training queues
Raiding Cavalry7 training queues
ArmoryDwarven Armory
Key technologyHand Axe
Town CenterAdditional center
Town CenterAdditional center
God powerForest Fire
Raiding Cavalry4 training queues
Key technologyPickaxe
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Cavalry
Throwing Axeman3 training queues
Key technologyCopper Shields
Key technologyBallistics
Key technologyMedium Infantry
Throwing Axeman8 training queues
Godi10 training queues
Berserk13 training queues
Raiding Cavalry2 training queues
Jarl20 training queues
Key technologyHeavy Cavalry
God powerFlaming Weapons
Throwing Axeman10 training queues
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Key technologyBow Saw
Key technologyShaft Mine
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Huskarl2 training queues
Jarl16 training queues
Berserk11 training queues
Throwing Axeman7 training queues
Valkyrie2 training queues
Key technologyCrenellations
Key technologyBronze Weapons
Key technologyBronze Armor
God powerFimbulwinter
Key technologyChampion Cavalry
Ballista4 training queues
VictoryMatch result
Town CenterAdditional center
God powerBolt
First military pressureMilitary Academy
Key technologyHusbandry
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Hoplite22 training queues
Toxotes11 training queues
Hypaspist8 training queues
Peltast3 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyCopper Armor
Key technologyCopper Weapons
Farm transition9 farms clustered
Key technologyHeavy Infantry
Key technologyBow Saw
Key technologyShaft Mine
Hypaspist9 training queues
MarketMarket
God powerBronze
God powerRestoration
Hoplite23 training queues
Toxotes15 training queues
God powerBolt
Key technologyBallistics
Key technologyCopper Shields
Fortress-tier buildingFortress
Peltast6 training queues
Hoplite6 training queues
Hydra2 training queues
Hypaspist3 training queues
Key technologyBronze Armor
Fortress-tier buildingFortress
Town CenterAdditional center
Hypaspist4 training queues
Hoplite5 training queues
Toxotes5 training queues
Key technologyPlow
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Zequinha Multigod
Fastest Classical3:09*GASPARZINHO
Fastest Heroic12:17*GASPARZINHO
Fastest Mythic19:20*Zequinha Multigod
First pressure1:49Zequinha Multigod · Hersir trained
First extra TC4:11GASPARZINHO · Town Center
Fortress timing16:20Zequinha Multigod · Hill Fort
Market timing15:16GASPARZINHO · Market
Armory timing5:33Zequinha Multigod · Dwarven Armory
Farm transition13:58–13:59GASPARZINHO · 9 farms clustered

Player highlights

Standout performances

Highest total score35,794Zequinha Multigod
Highest military score15,402Zequinha Multigod
Highest economy score16,944Zequinha Multigod
Most kills3,448Zequinha Multigod
Most units killed152Zequinha Multigod
Most deaths152GASPARZINHO
Most buildings razed10GASPARZINHO
Largest army134Zequinha Multigod
Favorite unitHopliteGASPARZINHO · 56 fielded

Zequinha Multigod

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

GASPARZINHO

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zequinha Multigod

Fast Classical3:17 estimated completion
Early pressure1:49 · Hersir trained
Fast expansion8:00 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep5:33 · Dwarven Armory
Fortress tech path16:20 · Hill Fort
Heavy walling signal19 wall build events
Large army production134 military units

GASPARZINHO

Fast Classical3:09 estimated completion
Early pressure6:40 · Military Academy
Fast expansion4:11 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:16 · Market
Early armory / Heroic prep9:32 · Armory
Fortress tech path17:07 · Fortress
Heavy walling signal39 wall build events
Farm transition13:58–13:59 · 9 farms clustered
Market economy signal600 total resource volume
Large army production132 military units
Zequinha Multigod · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Zequinha Multigod · Early MilitaryMeaningful trained combat units were produced during the early opening.
Zequinha Multigod · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Zequinha Multigod · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
GASPARZINHO · Early MilitaryMeaningful trained combat units were produced during the early opening.
GASPARZINHO · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
GASPARZINHO · Fast ClassicalClassical completed before 4:00 on a standard land opening.
GASPARZINHO · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

Zequinha Multigod

Bought

No buys

Sold

No sells

Total player market volume0

GASPARZINHO

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zequinha Multigod

Army

Jarl36
Throwing Axeman28
Berserk26
Raiding Cavalry13
Godi11
Hersir8
Ballista4
Valkyrie3
Huskarl2
Portable Ram2
Battle Boar1
Buildings10 types
House35
Wall19
Great Hall8
Longhouse8
Ox Cart Building8
Hill Fort3
Town Center3
Dwarven Armory1
Farm1
Temple1
God powers3 invoked
Fimbulwinter1
Flaming Weapons1
Forest Fire1

GASPARZINHO

Army

Hoplite56
Toxotes31
Hypaspist24
Peltast10
Hydra3
Jason3
Heracles2
Odysseus2
Minotaur1
Buildings12 types
Wall39
Farm19
House19
Granary8
Military Academy8
Storehouse8
Archery Range5
Fortress2
Town Center2
Armory1
Market1
Temple1
God powers3 invoked
Bolt2
Bronze1
Restoration1