Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Lordstephan1991 vs mithrandir

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:30
Alfheim map preview
Map Alfheim
Winner
Lordstephan1991Hades
Pre-match Elo1301
Win probability64.3%
25:30 Match length Lordstephan1991 favored
Defeated
mithrandirSet
Pre-match Elo1199
Win probability35.7%

Match at a glance

Lordstephan1991 vs mithrandir

WinnerLordstephan1991
MapAlfheim
QueueRanked 1v1 Supremacy
Duration25:30
Started
Ended
Elo favorite64.3%Lordstephan1991
Fastest Classical3:59*Lordstephan1991
First pressure4:19Lordstephan1991 · Archery Range
First extra TC5:12mithrandir · Town Center
Most military units185Lordstephan1991
Highest EAPM40.0mithrandir
Victory
Elo1301+13
EAPM30.7
Military units185
First pressure4:19Archery Range
First expansion7:13
Market volume0
Total score 50,159
Military score 21,715
Economic score 22,024
Kills score 6,445
Units killed 240
Units lost 132
Buildings razed 47
Largest army 185
Favorite unit Hoplite 40 fielded
Classical 3:59* Estimated start 2:59
Heroic 11:37* Estimated start 10:22
Mythic 21:45* Estimated start 19:45
Defeat
Elo1199-13
EAPM40.0
Military units126
First pressure6:17Barracks
First expansion5:12
Market volume0
Total score 39,953
Military score 8,998
Economic score 26,627
Kills score 4,328
Units killed 134
Units lost 250
Buildings razed 1
Largest army 126
Favorite unit Slinger 70 fielded
Classical 4:53* Research start 3:53
Heroic 9:48* Research start 8:33
Mythic 20:59* Research start 18:59

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Ptah
Apollo
HeroicAge
Sekhmet
Hephaestus
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Lordstephan1991Hades
Match time
mithrandirSet
First military pressureArchery Range
Hippeus2 training queues
Toxotes2 training queues
Town CenterAdditional center
ArmoryArmory
Farm transition11 farms clustered
Key technologyBallistics
Key technologyCopper Shields
Key technologyPlow
Toxotes4 training queues
Key technologyHand Axe
Prodromos5 training queues
Hoplite8 training queues
Cyclops2 training queues
Key technologyHusbandry
Fortress-tier buildingFortress
Key technologyMedium Infantry
Key technologyMedium Archers
Petrobolos5 training queues
Achilles2 training queues
Hippeus5 training queues
Peltast8 training queues
Hypaspist4 training queues
Hoplite4 training queues
Key technologyHeavy Infantry
Key technologyHusbandry
Hippeus15 training queues
Key technologyMedium Cavalry
God powerPestilence
Cyclops5 training queues
Hoplite9 training queues
Peltast15 training queues
Key technologyHeavy Archers
Key technologyBronze Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Petrobolos3 training queues
Key technologyHeavy Cavalry
God powerPlenty Vault
Fortress-tier buildingFortress
Key technologyPickaxe
Cyclops3 training queues
Gastraphetoros15 training queues
Key technologyChampion Cavalry
Key technologyChampion Infantry
Key technologyChampion Archers
Toxotes23 training queues
God powerSentinel
Hoplite19 training queues
Key technologyIron Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Prodromos8 training queues
Cyclops2 training queues
VictoryMatch result
Key technologyPickaxe
God powerVision
God powerShifting Sands
Town CenterAdditional center
ArmoryArmory
First military pressureBarracks
Slinger5 training queues
God powerVision
Key technologyMedium Slingers
Farm transition14 farms clustered
Slinger14 training queues
God powerCitadel
Key technologyPlow
Key technologyHand Axe
Town CenterAdditional center
Siege Tower5 training queues
God powerVision
Key technologyHeavy Slingers
Key technologyBallistics
Key technologyCopper Weapons
Slinger16 training queues
Fortress-tier buildingMigdol Stronghold
Slinger14 training queues
God powerVision
God powerShifting Sands
Slinger21 training queues
Town CenterAdditional center
Scarab2 training queues
Fortress-tier buildingMigdol Stronghold
God powerTornado
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Camel Riders
Key technologyChampion Camel Riders
Camel Rider49 training queues
Town CenterAdditional center
Key technologyHeavy War Elephants
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Key technologyBronze Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.3%Lordstephan1991
Fastest Classical3:59*Lordstephan1991
Fastest Heroic9:48*mithrandir
Fastest Mythic20:59*mithrandir
First pressure4:19Lordstephan1991 · Archery Range
First extra TC5:12mithrandir · Town Center
Fortress timing13:44Lordstephan1991 · Fortress
Armory timing5:28mithrandir · Armory
Farm transition9:04–10:16Lordstephan1991 · 11 farms clustered

Player highlights

Standout performances

Highest total score50,159Lordstephan1991
Highest military score21,715Lordstephan1991
Highest economy score26,627mithrandir
Most kills6,445Lordstephan1991
Most units killed240Lordstephan1991
Most deaths250mithrandir
Most buildings razed47Lordstephan1991
Largest army185Lordstephan1991
Favorite unitSlingermithrandir · 70 fielded

Lordstephan1991

Highest ScoreMost ImprovementsMost KillsMost Resources

mithrandir

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Lordstephan1991

Fast Classical3:59 estimated completion
Early pressure4:19 · Archery Range
Fast expansion7:13 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:15 · Armory
Fortress tech path13:44 · Fortress
Farm transition9:04–10:16 · 11 farms clustered
Large army production185 military units

mithrandir

Classical timing4:53 estimated completion
Early pressure6:17 · Barracks
Fast expansion5:12 · Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep5:28 · Armory
Fortress tech path13:50 · Migdol Stronghold
Farm transition9:40–10:34 · 14 farms clustered
Large army production126 military units
Lordstephan1991 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Lordstephan1991 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lordstephan1991 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Lordstephan1991 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Lordstephan1991 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
mithrandir · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
mithrandir · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
mithrandir · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
mithrandir · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lordstephan1991

Army

Hoplite40
Toxotes29
Peltast23
Hippeus22
Gastraphetoros15
Cyclops14
Prodromos13
Petrobolos9
Achilles7
Ajax5
Hypaspist4
Chiron2
Helepolis1
Perseus1
Buildings12 types
Farm19
House16
Storehouse9
Stable7
Archery Range6
Military Academy6
Granary5
Fortress2
Temple2
Town Center2
Wall2
Armory1
God powers3 invoked
Pestilence1
Plenty Vault1
Sentinel1

mithrandir

Army

Slinger70
Camel Rider49
Siege Tower5
Scarab2
Buildings14 types
Farm36
House36
Mining Camp9
Lumber Camp7
Barracks6
Town Center6
Obelisk5
Migdol Stronghold3
Temple3
Granary2
Monument To Soldiers2
Armory1
Monument To Villagers1
Siege Works1
God powers4 invoked
Vision4
Shifting Sands2
Citadel1
Tornado1