Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dr.Ash vs ronin

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:57
Watering Hole map preview
Map Watering Hole
Defeated
Dr.AshHuitzilopochtli
Pre-match Elo1780
Win probability46.7%
15:57 Match length ronin favored
Winner
roninFreyr
Pre-match Elo1803
Win probability53.3%

Match at a glance

Dr.Ash vs ronin

Winnerronin
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration15:57
Started
Ended
Elo favorite53.3%ronin
Fastest Classical4:41*Dr.Ash
First pressure4:02ronin · Hersir trained
First extra TC5:24Dr.Ash · Town Center
Most military units222ronin
Highest EAPM110.2Dr.Ash

Dr.Ash

Huitzilopochtli

Defeat
Elo1780-17
EAPM110.2
Military units92
First pressure4:06Warrior Priest trained
First expansion5:24
Market volume0
Total score 13,252
Military score 4,148
Economic score 7,295
Kills score 1,809
Units killed 73
Units lost 113
Buildings razed 0
Largest army 92
Favorite unit Tequihua Archer 43 fielded
Classical 4:41* Research start 3:41
Heroic Not reached
Mythic Not reached

ronin

Freyr

Victory
Elo1803+17
EAPM85.7
Military units222
First pressure4:02Hersir trained
First expansion
Market volume0
Total score 16,998
Military score 7,977
Economic score 7,012
Kills score 2,080
Units killed 110
Units lost 73
Buildings razed 3
Largest army 222
Favorite unit Throwing Axeman 57 fielded
Classical 4:51* Research start 3:51
Heroic 13:32* Estimated start 12:17
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Freyja
Coatlicue
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Dr.AshHuitzilopochtli
Match time
roninFreyr
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerInfestation
Key technologyHusbandry
Town CenterAdditional center
Tlamanih Spearman2 training queues
Tequihua Archer29 training queues
Tlamanih Spearman6 training queues
Warrior Priest3 training queues
Key technologyMedium War Hut Soldiers
Tlamanih Spearman17 training queues
Warrior Priest5 training queues
Tequihua Archer13 training queues
Tlamanih Spearman5 training queues
Warrior Priest3 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir9 training queues
Raiding Cavalry24 training queues
God powerForest Fire
Key technologyHusbandry
Throwing Axeman2 training queues
Key technologyMedium Cavalry
ArmoryArmory
Key technologyCopper Shields
Key technologyCopper Armor
Berserk48 training queues
Valkyrie2 training queues
Key technologyMedium Infantry
Throwing Axeman13 training queues
Valkyrie3 training queues
Hersir8 training queues
Raiding Cavalry4 training queues
Key technologyCopper Weapons
Throwing Axeman41 training queues
Raiding Cavalry6 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Jarl37 training queues
God powerTempest
Godi11 training queues
Key technologyBow Saw
Key technologyBronze Shields
Hersir10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.3%ronin
Fastest Classical4:41*Dr.Ash
Fastest Heroic13:32*ronin
First pressure4:02ronin · Hersir trained
First extra TC5:24Dr.Ash · Town Center
Armory timing7:17ronin · Armory

Player highlights

Standout performances

Highest total score16,998ronin
Highest military score7,977ronin
Highest economy score7,295Dr.Ash
Most kills2,080ronin
Most units killed110ronin
Most deaths113Dr.Ash
Most buildings razed3ronin
Largest army222ronin
Favorite unitThrowing Axemanronin · 57 fielded

Dr.Ash

Most Deaths

ronin

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dr.Ash

Classical timing4:41 estimated completion
Early pressure4:06 · Warrior Priest trained
Fast expansion5:24 · Town Center
Heavy walling signal14 wall build events
Large army production92 military units

ronin

Classical timing4:51 estimated completion
Early pressure4:02 · Hersir trained
Early armory / Heroic prep7:17 · Armory
Large army production222 military units
Dr.Ash · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Dr.Ash · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Dr.Ash · Early MilitaryMeaningful trained combat units were produced during the early opening.
ronin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ronin · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dr.Ash

Army

Tequihua Archer43
Tlamanih Spearman30
Warrior Priest19
Buildings6 types
House21
Wall14
Calpulli12
War Hut3
Temple1
Town Center1
God powers2 invoked
Blood Pact1
Infestation1

ronin

Army

Throwing Axeman57
Berserk49
Jarl37
Raiding Cavalry35
Hersir27
Godi11
Valkyrie5
Rock Giant1
Buildings6 types
House28
Longhouse5
Ox Cart Building5
Great Hall2
Armory1
Temple1
God powers2 invoked
Forest Fire1
Tempest1