Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Saturatedopfat vs Divine

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:37
Tundra map preview
Map Tundra
Defeated
SaturatedopfatSet
Pre-match Elo1916
Win probability28.8%
15:37 Match length Divine favored
Winner
DivineOdin
Pre-match Elo2073
Win probability71.2%

Match at a glance

Saturatedopfat vs Divine

WinnerDivine
MapTundra
QueueRanked 1v1 Supremacy
Duration15:37
Started
Ended
Elo favorite71.2%Divine
Fastest Classical4:03*Saturatedopfat
First pressure2:49Divine · Hersir trained
Market timing6:44Saturatedopfat · Market
Most military units160Saturatedopfat
Highest EAPM122.3Divine
Defeat
Elo1916-10
EAPM67.1
Military units160
First pressure4:31Barracks
First expansion
Market volume0
Total score 13,170
Military score 6,140
Economic score 5,588
Kills score 1,442
Units killed 66
Units lost 135
Buildings razed 4
Largest army 160
Favorite unit Spearman 94 fielded
Classical 4:03* Research start 3:03
Heroic Not reached
Mythic Not reached

Divine

Odin

Victory
Elo2073+10
EAPM122.3
Military units117
First pressure2:49Hersir trained
First expansion
Market volume0
Total score 17,887
Military score 8,975
Economic score 6,622
Kills score 2,402
Units killed 130
Units lost 64
Buildings razed 7
Largest army 117
Favorite unit Throwing Axeman 59 fielded
Classical 4:03* Estimated start 3:03
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Freyja
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SaturatedopfatSet
Match time
DivineOdin
Key technologyPickaxe
First military pressureBarracks
Axeman4 training queues
Spearman94 training queues
God powerVision
Key technologyMedium Spearmen
ArmoryArmory
MarketMarket
Slinger15 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHand Axe
Key technologyCopper Shields
Key technologyMedium Slingers
Axeman15 training queues
Slinger31 training queues
DefeatMatch result
God powerGreat Hunt
First military pressureHersir trained
Hersir5 training queues
Raiding Cavalry5 training queues
Throwing Axeman18 training queues
Key technologyPickaxe
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyHand Axe
Berserk16 training queues
ArmoryArmory
Raiding Cavalry2 training queues
Key technologyCopper Weapons
Throwing Axeman41 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Raiding Cavalry2 training queues
Valkyrie2 training queues
God powerForest Fire
Berserk4 training queues
Key technologyHusbandry
Raiding Cavalry14 training queues
Berserk3 training queues
Key technologyBallistics
God powerGreat Hunt
Valkyrie4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite71.2%Divine
Fastest Classical4:03*Saturatedopfat
First pressure2:49Divine · Hersir trained
Market timing6:44Saturatedopfat · Market
Armory timing6:43Saturatedopfat · Armory

Player highlights

Standout performances

Highest total score17,887Divine
Highest military score8,975Divine
Highest economy score6,622Divine
Most kills2,402Divine
Most units killed130Divine
Most deaths135Saturatedopfat
Most buildings razed7Divine
Largest army160Saturatedopfat
Favorite unitSpearmanSaturatedopfat · 94 fielded

Saturatedopfat

Largest ArmyMost Deaths

Divine

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Saturatedopfat

Classical timing4:03 estimated completion
Early pressure4:31 · Barracks
Early market / Heroic prep6:44 · Market
Early armory / Heroic prep6:43 · Armory
Large army production160 military units

Divine

Classical timing4:03 estimated completion
Early pressure2:49 · Hersir trained
Early armory / Heroic prep9:35 · Armory
Large army production117 military units
Saturatedopfat · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Saturatedopfat · Early MilitaryMeaningful trained combat units were produced during the early opening.
Divine · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Divine · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Saturatedopfat

Army

Spearman94
Slinger46
Axeman20
Buildings11 types
Obelisk20
House18
Barracks6
Granary6
Lumber Camp4
Mining Camp3
Armory1
Market1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers1 invoked
Vision1

Divine

Army

Throwing Axeman59
Berserk23
Raiding Cavalry23
Valkyrie7
Hersir5
Buildings6 types
House21
Longhouse4
Great Hall2
Ox Cart Building2
Armory1
Temple1
God powers2 invoked
Great Hunt2
Forest Fire1