Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Goulmima vs Mestre Coneho

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:40
Cloud Forest map preview
Map Cloud Forest
Defeated
GoulmimaNuwa
Pre-match Elo1647
Win probability25.4%
20:40 Match length Mestre Coneho favored
Winner
Mestre ConehoPoseidon
Pre-match Elo1834
Win probability74.6%

Match at a glance

Goulmima vs Mestre Coneho

WinnerMestre Coneho
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration20:40
Started
Ended
Elo favorite74.6%Mestre Coneho
Fastest Classical3:29*Mestre Coneho
First pressure3:35Mestre Coneho · Stable
Market timing11:56Goulmima · Market
First extra TC5:05Goulmima · Town Center
Most military units181Goulmima
Highest EAPM72.8Goulmima
Market volume1,600Goulmima

Goulmima

Nuwa

Defeat
Elo1647-9
EAPM72.8
Military units181
First pressure10:39Imperial Academy
First expansion5:05
Market volume1600
Total score 31,255
Military score 10,016
Economic score 19,733
Kills score 1,506
Units killed 44
Units lost 120
Buildings razed 0
Largest army 181
Favorite unit Ge Halberdier 86 fielded
Classical 4:03* Research start 3:03
Heroic 10:39* Estimated start 9:24
Mythic Not reached

Mestre Coneho

Poseidon

Victory
Elo1834+9
EAPM69.5
Military units161
First pressure3:35Stable
First expansion6:24
Market volume0
Total score 38,846
Military score 16,281
Economic score 19,663
Kills score 2,923
Units killed 106
Units lost 43
Buildings razed 8
Largest army 161
Favorite unit Hippeus 105 fielded
Classical 3:29* Research start 2:29
Heroic 12:27* Estimated start 11:12
Mythic 18:15* Estimated start 16:15

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Hermes
Rushou
HeroicAge
Dionysus
No choice recorded
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GoulmimaNuwa
Match time
Mestre ConehoPoseidon
God powerEarth Wall
Town CenterAdditional center
Ge Halberdier3 training queues
God powerCreation
ArmoryArmory
Key technologyHusbandry
Ge Halberdier15 training queues
Pioneer6 training queues
Key technologyHand Axe
Key technologyBallistics
Key technologyPickaxe
First military pressureImperial Academy
MarketMarket
Pioneer10 training queues
Ge Halberdier3 training queues
Key technologyShaft Mine
God powerVenom Beast
Fire Archer3 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Ge Halberdier65 training queues
Dao Swordsman5 training queues
Farm transition11 farms clustered
Key technologyPlow
Wuzu Javelineer10 training queues
Chu Ko Nu10 training queues
White Horse Cavalry2 training queues
Pioneer2 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Wuzu Javelineer17 training queues
Town CenterAdditional center
White Horse Cavalry2 training queues
Siege Crossbow3 training queues
Dao Swordsman5 training queues
Chu Ko Nu10 training queues
Fire Archer5 training queues
DefeatMatch result
God powerLure
Atalanta2 training queues
First military pressureStable
Hippeus7 training queues
Town CenterAdditional center
Key technologyHusbandry
Centaur2 training queues
Hippeus3 training queues
ArmoryArmory
Key technologyMedium Archers
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Cavalry
Peltast32 training queues
Key technologyHeavy Cavalry
Hippeus55 training queues
Prodromos5 training queues
God powerCease Fire
Key technologyPlow
Centaur2 training queues
Fortress-tier buildingFortress
Farm transition17 farms clustered
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyShaft Mine
Fortress-tier buildingFortress
Key technologyHeavy Archers
Hippeus5 training queues
Hydra2 training queues
ArmoryArmory
ArmoryArmory
ArmoryArmory
God powerPlenty Vault
Helepolis3 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Hippeus35 training queues
Key technologyChampion Cavalry
God powerBronze
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Hydra3 training queues
Key technologyChampion Archers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.6%Mestre Coneho
Fastest Classical3:29*Mestre Coneho
Fastest Heroic10:39*Goulmima
Fastest Mythic18:15*Mestre Coneho
First pressure3:35Mestre Coneho · Stable
First extra TC5:05Goulmima · Town Center
Fortress timing15:11Mestre Coneho · Fortress
Market timing11:56Goulmima · Market
Armory timing6:45Goulmima · Armory
Farm transition15:15–16:12Mestre Coneho · 17 farms clustered

Player highlights

Standout performances

Highest total score38,846Mestre Coneho
Highest military score16,281Mestre Coneho
Highest economy score19,733Goulmima
Most kills2,923Mestre Coneho
Most units killed106Mestre Coneho
Most deaths120Goulmima
Most buildings razed8Mestre Coneho
Largest army181Goulmima
Favorite unitHippeusMestre Coneho · 105 fielded

Goulmima

Largest ArmyMost DeathsMost Resources

Mestre Coneho

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Goulmima

Classical timing4:03 estimated completion
Delayed pressure10:39 · Imperial Academy
Fast expansion5:05 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:56 · Market
Early armory / Heroic prep6:45 · Armory
Heavy walling signal20 wall build events
Farm transition15:27–15:29 · 11 farms clustered
Market economy signal1,600 total resource volume
Large army production181 military units

Mestre Coneho

Fast Classical3:29 estimated completion
Early pressure3:35 · Stable
Fast expansion6:24 · Town Center
Early armory / Heroic prep9:42 · Armory
Fortress tech path15:11 · Fortress
Heavy walling signal15 wall build events
Farm transition15:15–16:12 · 17 farms clustered
Large army production161 military units
Goulmima · Early MilitaryMeaningful trained combat units were produced during the early opening.
Goulmima · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Goulmima · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Goulmima · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Mestre Coneho · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mestre Coneho · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mestre Coneho · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

Goulmima

Bought

No buys

Sold

Food200
Wood1400
Total player market volume1600

Mestre Coneho

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Goulmima

Army

Ge Halberdier86
Wuzu Javelineer27
Chu Ko Nu20
Pioneer19
Dao Swordsman10
Fire Archer8
White Horse Cavalry5
Siege Crossbow3
Sage2
Jiang Zi Ya1
Buildings12 types
Farm53
Wall20
House19
Silo18
Military Camp5
Baolei4
Machine Workshop4
Town Center2
Armory1
Imperial Academy1
Market1
Temple1
God powers3 invoked
Creation1
Earth Wall1
Venom Beast1

Mestre Coneho

Army

Hippeus105
Peltast32
Centaur5
Hydra5
Prodromos5
Atalanta3
Helepolis3
Hippolyta1
Polyphemus1
Theseus1
Buildings11 types
Farm28
House18
Wall15
Storehouse11
Granary9
Stable5
Armory4
Archery Range2
Fortress2
Temple2
Town Center1
God powers4 invoked
Bronze1
Cease Fire1
Lure1
Plenty Vault1