Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

csantiagotoriz vs xKiep

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:36
Mirage map preview
Map Mirage
Winner
csantiagotorizKronos
Pre-match Elo1139
Win probability46.3%
19:36 Match length UpsetThe Elo underdog won
Defeated
xKiepNuwa
Pre-match Elo1165
Win probability53.7%

Match at a glance

csantiagotoriz vs xKiep

Winnercsantiagotoriz
MapMirage
QueueRanked 1v1 Supremacy
Duration19:36
Started
Ended
Elo favorite53.7%xKiep · Upset
Fastest Classical4:47*csantiagotoriz
First pressure5:39csantiagotoriz · Military Barracks
First extra TC5:11csantiagotoriz · Town Center
Market timing11:36xKiep · Market
Most military units169xKiep
Highest EAPM38.7xKiep
Market volume1,000xKiep
Victory
Elo1139+19
EAPM25.6
Military units132
First pressure5:39Military Barracks
First expansion5:11
Market volume0
Total score 48,003
Military score 19,485
Economic score 23,893
Kills score 4,646
Units killed 159
Units lost 73
Buildings razed 7
Largest army 132
Favorite unit Murmillo 38 fielded
Classical 4:47* Research start 3:47
Heroic 8:33* Research start 7:18
Mythic 15:13* Research start 13:13

xKiep

Nuwa

Defeat
Elo1165-19
EAPM38.7
Military units169
First pressure10:11Imperial Academy
First expansion5:40
Market volume1000
Total score 30,634
Military score 11,901
Economic score 16,609
Kills score 2,124
Units killed 77
Units lost 169
Buildings razed 0
Largest army 169
Favorite unit Dao Swordsman 51 fielded
Classical 4:48* Research start 3:48
Heroic 9:56* Estimated start 8:41
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Houtu
Hyperion
HeroicAge
Goumang
Helios
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

csantiagotorizKronos
Match time
xKiepNuwa
DockDock
Town CenterAdditional center
God powerSpider Lair
First military pressureMilitary Barracks
ArmoryArmory
Key technologyMedium Infantry
Key technologyMedium Archers
Murmillo4 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyPlow
Key technologyBallistics
Fortress-tier buildingPalace
Katapeltes3 training queues
Satyr4 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBow Saw
Key technologyShaft Mine
Oracle2 training queues
MarketMarket
Key technologyHeavy Archers
Katapeltes19 training queues
Key technologyHeavy Infantry
Destroyer12 training queues
God powerChaos
Murmillo34 training queues
Arcus37 training queues
God powerSpider Lair
God powerVortex
Fortress-tier buildingPalace
God powerDeconstruction
Key technologyChampion Infantry
Key technologyChampion Archers
Fire Siphon2 training queues
Town CenterAdditional center
God powerVortex
God powerSpider Lair
Key technologyChampion Archers
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Fanatic13 training queues
Farm transition15 farms clustered
God powerChaos
God powerVortex
VictoryMatch result
DockDock
God powerCreation
God powerEarth Wall
Town CenterAdditional center
ArmoryArmory
Key technologyPickaxe
Key technologyHusbandry
Key technologyHand Axe
Key technologyShaft Mine
Key technologyBow Saw
White Horse Cavalry16 training queues
First military pressureImperial Academy
Wuzu Javelineer5 training queues
Dao Swordsman6 training queues
Sage6 training queues
Key technologyHeavy Cavalry
MarketMarket
Key technologyCopper Shields
Key technologyCopper Armor
Dao Swordsman7 training queues
Ge Halberdier5 training queues
Wuzu Javelineer6 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyBronze Shields
White Horse Cavalry4 training queues
Town CenterAdditional center
Dao Swordsman38 training queues
Ge Halberdier18 training queues
Wuzu Javelineer26 training queues
God powerForest Protection
Sage6 training queues
White Horse Cavalry5 training queues
Pioneer3 training queues
Town CenterAdditional center
Key technologyHeavy Infantry
Key technologyHeavy Archers
Fire Archer10 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Ge Halberdier7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.7%xKiep · Upset
Fastest Classical4:47*csantiagotoriz
Fastest Heroic8:33*csantiagotoriz
Fastest Mythic15:13*csantiagotoriz
First pressure5:39csantiagotoriz · Military Barracks
First extra TC5:11csantiagotoriz · Town Center
Fortress timing10:17csantiagotoriz · Palace
Market timing11:36xKiep · Market
Armory timing6:49csantiagotoriz · Armory
Farm transition18:53–19:26csantiagotoriz · 15 farms clustered

Player highlights

Standout performances

Highest total score48,003csantiagotoriz
Highest military score19,485csantiagotoriz
Highest economy score23,893csantiagotoriz
Most kills4,646csantiagotoriz
Most units killed159csantiagotoriz
Most deaths169xKiep
Most buildings razed7csantiagotoriz
Largest army169xKiep
Favorite unitDao SwordsmanxKiep · 51 fielded

csantiagotoriz

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

xKiep

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

csantiagotoriz

Classical timing4:47 estimated completion
Early pressure5:39 · Military Barracks
Fast expansion5:11 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:52 · Market
Early armory / Heroic prep6:49 · Armory
Fortress tech path10:17 · Palace
Water commitment signal1 dock build events
Farm transition18:53–19:26 · 15 farms clustered
Large army production132 military units

xKiep

Classical timing4:48 estimated completion
Delayed pressure10:11 · Imperial Academy
Fast expansion5:40 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep11:36 · Market
Early armory / Heroic prep7:11 · Armory
Heavy walling signal17 wall build events
Water commitment signal1 dock build events
Market economy signal1,000 total resource volume
Large army production169 military units

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1000 total volume

csantiagotoriz

Bought

No buys

Sold

No sells

Total player market volume0

xKiep

Bought

Food300
Wood300

Sold

Food100
Wood300
Total player market volume1000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

csantiagotoriz

Army

Murmillo38
Arcus37
Katapeltes22
Fanatic13
Destroyer12
Satyr4
Fire Siphon3
Oracle2
Cheiroballista1
Buildings11 types
Farm15
Manor8
Military Barracks7
Counter Barracks3
Palace2
Town Center2
Armory1
Dock1
Economic Guild1
Market1
Temple1
God powers4 invoked
Spider Lair3
Vortex3
Chaos2
Deconstruction1

xKiep

Army

Dao Swordsman51
Wuzu Javelineer37
Ge Halberdier30
White Horse Cavalry25
Sage12
Fire Archer10
Pioneer3
Jiang Zi Ya1
Buildings12 types
House19
Silo18
Wall17
Military Camp8
Baolei4
Town Center4
Machine Workshop3
Imperial Academy2
Armory1
Dock1
Market1
Temple1
God powers3 invoked
Creation1
Earth Wall1
Forest Protection1