Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

fpod vs J.M.Y.

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:12
Tundra map preview
Map Tundra
Defeated
fpodIsis
Pre-match Elo1445
Win probability50.1%
15:12 Match length UpsetThe Elo underdog won
Winner
J.M.Y.Odin
Pre-match Elo1444
Win probability49.9%

Match at a glance

fpod vs J.M.Y.

WinnerJ.M.Y.
MapTundra
QueueRanked 1v1 Supremacy
Duration15:12
Started
Ended
Elo favorite50.1%fpod · Upset
Fastest Classical4:05*fpod
First pressure3:33J.M.Y. · Hersir trained
First extra TC4:09fpod · Town Center
Market timing9:03J.M.Y. · Market
Most military units46J.M.Y.
Highest EAPM45.2fpod
Market volume600J.M.Y.

fpod

Isis

Defeat
Elo1445-18
EAPM45.2
Military units18
First pressure5:47Barracks
First expansion4:09
Market volume0
Total score 14,559
Military score 3,990
Economic score 10,034
Kills score 535
Units killed 22
Units lost 71
Buildings razed 0
Largest army 18
Favorite unit Spearman 8 fielded
Classical 4:05* Estimated start 3:05
Heroic 8:36* Estimated start 7:21
Mythic Not reached

J.M.Y.

Odin

Victory
Elo1444+18
EAPM36.7
Military units46
First pressure3:33Hersir trained
First expansion
Market volume600
Total score 19,420
Military score 9,466
Economic score 8,966
Kills score 1,062
Units killed 71
Units lost 20
Buildings razed 4
Largest army 46
Favorite unit Raiding Cavalry 18 fielded
Classical 4:25* Estimated start 3:25
Heroic 11:06* Estimated start 9:51
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Freyja
Sobek
HeroicAge
Njord
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

fpodIsis
Match time
J.M.Y.Odin
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
God powerPlague Of Serpents
Spearman2 training queues
God powerProsperity
Spearman2 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Spearman2 training queues
MarketMarket
Farm transition12 farms clustered
Key technologyPlow
Key technologyShaft Mine
Petsuchos4 training queues
Key technologyCrenellations
God powerLocust Swarm
Spearman2 training queues
Camel Rider3 training queues
War Elephant2 training queues
DefeatMatch result
First military pressureHersir trained
Hersir5 training queues
God powerGreat Hunt
Raiding Cavalry12 training queues
Key technologyMedium Cavalry
ArmoryArmory
Hersir3 training queues
Key technologyCopper Shields
MarketMarket
Valkyrie2 training queues
Raiding Cavalry4 training queues
Key technologyCopper Armor
Key technologyPickaxe
Key technologyHand Axe
Throwing Axeman3 training queues
Raiding Cavalry2 training queues
Hirdman6 training queues
Key technologyMedium Infantry
God powerWalking Woods
Key technologyHeavy Cavalry
Godi3 training queues
Throwing Axeman2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.1%fpod · Upset
Fastest Classical4:05*fpod
Fastest Heroic8:36*fpod
First pressure3:33J.M.Y. · Hersir trained
First extra TC4:09fpod · Town Center
Fortress timing8:44fpod · Migdol Stronghold
Market timing9:03J.M.Y. · Market
Armory timing5:51fpod · Armory
Farm transition12:33–12:49fpod · 12 farms clustered

Player highlights

Standout performances

Highest total score19,420J.M.Y.
Highest military score9,466J.M.Y.
Highest economy score10,034fpod
Most kills1,062J.M.Y.
Most units killed71J.M.Y.
Most deaths71fpod
Most buildings razed4J.M.Y.
Largest army46J.M.Y.
Favorite unitRaiding CavalryJ.M.Y. · 18 fielded

fpod

Most Deaths

J.M.Y.

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

fpod

Classical timing4:05 estimated completion
Early pressure5:47 · Barracks
Fast expansion4:09 · Town Center
Early market / Heroic prep12:28 · Market
Early armory / Heroic prep5:51 · Armory
Fortress tech path8:44 · Migdol Stronghold
Farm transition12:33–12:49 · 12 farms clustered

J.M.Y.

Classical timing4:25 estimated completion
Early pressure3:33 · Hersir trained
Early market / Heroic prep9:03 · Market
Early armory / Heroic prep7:14 · Armory
Heavy walling signal15 wall build events
Market economy signal600 total resource volume
fpod · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
fpod · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
J.M.Y. · Early MilitaryMeaningful trained combat units were produced during the early opening.
J.M.Y. · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

fpod

Bought

No buys

Sold

No sells

Total player market volume0

J.M.Y.

Bought

Food600

Sold

No sells

Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

fpod

Army

Spearman8
Petsuchos5
Camel Rider3
War Elephant2
Buildings16 types
Farm14
Granary5
Obelisk4
House3
Mining Camp3
Migdol Stronghold2
Monument To Priests2
Temple2
Armory1
Barracks1
Lumber Camp1
Market1
Monument To Pharaohs1
Monument To Soldiers1
Monument To Villagers1
Town Center1
God powers3 invoked
Locust Swarm1
Plague Of Serpents1
Prosperity1

J.M.Y.

Army

Raiding Cavalry18
Hersir9
Hirdman6
Throwing Axeman5
Godi3
Valkyrie3
Berserk1
Mountain Giant1
Buildings8 types
Wall15
House14
Great Hall4
Ox Cart Building4
Longhouse3
Temple2
Armory1
Market1
God powers2 invoked
Great Hunt1
Walking Woods1