Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PoSieDen7 vs WUMBO JANG

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 17:32
Valley Of Kings map preview
Map Valley Of Kings
Defeated
PoSieDen7Poseidon
Pre-match Elo835
Win probability41.6%
17:32 Match length WUMBO JANG favored
Winner
WUMBO JANGZeus
Pre-match Elo894
Win probability58.4%

Match at a glance

PoSieDen7 vs WUMBO JANG

WinnerWUMBO JANG
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration17:32
Started
Ended
Elo favorite58.4%WUMBO JANG
Fastest Classical3:57*PoSieDen7
First pressure4:07PoSieDen7 · Stable
First extra TC5:56WUMBO JANG · Town Center
Most military units412PoSieDen7
Highest EAPM43.5PoSieDen7

PoSieDen7

Poseidon

Defeat
Elo835-15
EAPM43.5
Military units412
First pressure4:07Stable
First expansion12:18
Market volume0
Total score 14,724
Military score 3,775
Economic score 9,418
Kills score 1,553
Units killed 71
Units lost 96
Buildings razed 3
Largest army 412
Favorite unit Toxotes 201 fielded
Classical 3:57* Research start 2:57
Heroic Not reached
Mythic Not reached

WUMBO JANG

Zeus

Victory
Elo894+15
EAPM23.5
Military units14
First pressure6:44Military Academy
First expansion5:56
Market volume0
Total score 22,763
Military score 5,350
Economic score 14,953
Kills score 2,484
Units killed 96
Units lost 73
Buildings razed 7
Largest army 14
Favorite unit Hoplite 12 fielded
Classical 4:47* Estimated start 3:47
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Athena
No choice recorded
HeroicAge
Dionysus
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PoSieDen7Poseidon
Match time
WUMBO JANGZeus
God powerLure
Theseus3 training queues
First military pressureStable
Hippeus15 training queues
Hypaspist45 training queues
Hippeus45 training queues
Hypaspist30 training queues
Hypaspist30 training queues
Cyclops15 training queues
Toxotes21 training queues
Town CenterAdditional center
ArmoryArmory
Hypaspist5 training queues
Toxotes75 training queues
Atalanta3 training queues
Hypaspist15 training queues
Toxotes105 training queues
DefeatMatch result
Town CenterAdditional center
God powerBolt
First military pressureMilitary Academy
Hoplite12 training queues
Key technologyMedium Infantry
Farm transition7 farms clustered
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Key technologyCrenellations
God powerRestoration
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.4%WUMBO JANG
Fastest Classical3:57*PoSieDen7
First pressure4:07PoSieDen7 · Stable
First extra TC5:56WUMBO JANG · Town Center
Armory timing12:32PoSieDen7 · Armory
Farm transition12:16–12:27WUMBO JANG · 7 farms clustered

Player highlights

Standout performances

Highest total score22,763WUMBO JANG
Highest military score5,350WUMBO JANG
Highest economy score14,953WUMBO JANG
Most kills2,484WUMBO JANG
Most units killed96WUMBO JANG
Most deaths96PoSieDen7
Most buildings razed7WUMBO JANG
Largest army412PoSieDen7
Favorite unitToxotesPoSieDen7 · 201 fielded

PoSieDen7

Largest ArmyMost Deaths

WUMBO JANG

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PoSieDen7

Fast Classical3:57 estimated completion
Early pressure4:07 · Stable
Expansion signal12:18 · Town Center
Early armory / Heroic prep12:32 · Armory
Large army production412 military units

WUMBO JANG

Classical timing4:47 estimated completion
Early pressure6:44 · Military Academy
Fast expansion5:56 · Town Center
Farm transition12:16–12:27 · 7 farms clustered
PoSieDen7 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PoSieDen7 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
PoSieDen7 · Early MilitaryMeaningful trained combat units were produced during the early opening.
PoSieDen7 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
WUMBO JANG · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WUMBO JANG · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PoSieDen7

Army

Toxotes201
Hypaspist125
Hippeus60
Cyclops15
Theseus6
Atalanta5
Buildings9 types
House16
Archery Range6
Granary4
Storehouse4
Military Academy3
Armory1
Stable1
Temple1
Town Center1
God powers1 invoked
Lure1

WUMBO JANG

Army

Hoplite12
Jason2
Buildings8 types
Farm44
House16
Granary9
Storehouse6
Military Academy4
Sentry Tower3
Temple1
Town Center1
God powers2 invoked
Bolt1
Restoration1