Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Jambin vs adrienchauderon

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:04
Ghost Lake map preview
Map Ghost Lake
Winner
JambinHuitzilopochtli
Pre-match Elo1080
Win probability55.3%
15:04 Match length Jambin favored
Defeated
adrienchauderonGaia
Pre-match Elo1043
Win probability44.7%

Match at a glance

Jambin vs adrienchauderon

WinnerJambin
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration15:04
Started
Ended
Elo favorite55.3%Jambin
Fastest Classical3:56*adrienchauderon
First pressure3:46Jambin · Warrior Priest trained
First extra TC4:07adrienchauderon · Town Center
Most military units77Jambin
Highest EAPM29.2adrienchauderon

Jambin

Huitzilopochtli

Victory
Elo1080+39
EAPM28.2
Military units77
First pressure3:46Warrior Priest trained
First expansion
Market volume0
Total score 16,930
Military score 7,250
Economic score 7,803
Kills score 1,895
Units killed 55
Units lost 46
Buildings razed 4
Largest army 77
Favorite unit Tequihua Archer 31 fielded
Classical 4:41* Estimated start 3:41
Heroic 14:45* Estimated start 13:30
Mythic Not reached
Defeat
Elo1043-17
EAPM29.2
Military units23
First pressure5:26Military Barracks
First expansion4:07
Market volume0
Total score 14,942
Military score 3,655
Economic score 10,309
Kills score 978
Units killed 45
Units lost 54
Buildings razed 0
Largest army 23
Favorite unit Murmillo 21 fielded
Classical 3:56* Research start 2:56
Heroic 13:45* Estimated start 12:30
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Oceanus
Coatlicue
HeroicAge
Rheia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

JambinHuitzilopochtli
Match time
adrienchauderonGaia
First military pressureWarrior Priest trained
Warrior Priest16 training queues
God powerInfestation
Key technologyMedium War Hut Soldiers
Tequihua Archer31 training queues
Tlamanih Spearman26 training queues
ArmoryArmory
Warrior Priest4 training queues
Key technologyBallistics
Key technologyHusbandry
Key technologyPlow
VictoryMatch result
God powerGaia Forest
God powerGaia Forest
Town CenterAdditional center
First military pressureMilitary Barracks
Key technologyHand Axe
Murmillo6 training queues
Key technologyHusbandry
Key technologyPickaxe
ArmoryArmory
God powerCarnivora
Key technologyMedium Infantry
Murmillo15 training queues
Town CenterAdditional center
Farm transition8 farms clustered
Key technologyBow Saw
Key technologyShaft Mine
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Jambin
Fastest Classical3:56*adrienchauderon
Fastest Heroic13:45*adrienchauderon
First pressure3:46Jambin · Warrior Priest trained
First extra TC4:07adrienchauderon · Town Center
Armory timing7:25Jambin · Armory
Farm transition12:52–12:56adrienchauderon · 8 farms clustered

Player highlights

Standout performances

Highest total score16,930Jambin
Highest military score7,250Jambin
Highest economy score10,309adrienchauderon
Most kills1,895Jambin
Most units killed55Jambin
Most deaths54adrienchauderon
Most buildings razed4Jambin
Largest army77Jambin
Favorite unitTequihua ArcherJambin · 31 fielded

Jambin

Highest ScoreLargest ArmyMost Kills

adrienchauderon

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Jambin

Classical timing4:41 estimated completion
Early pressure3:46 · Warrior Priest trained
Early armory / Heroic prep7:25 · Armory

adrienchauderon

Fast Classical3:56 estimated completion
Early pressure5:26 · Military Barracks
Fast expansion4:07 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep8:54 · Armory
Farm transition12:52–12:56 · 8 farms clustered
Jambin · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Jambin · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Jambin · Early MilitaryMeaningful trained combat units were produced during the early opening.
Jambin · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
adrienchauderon · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
adrienchauderon · Early MilitaryMeaningful trained combat units were produced during the early opening.
adrienchauderon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
adrienchauderon · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jambin

Army

Tequihua Archer31
Tlamanih Spearman26
Warrior Priest20
Buildings5 types
House16
Calpulli9
War Hut3
Armory1
Temple1
God powers1 invoked
Infestation1

adrienchauderon

Army

Murmillo21
Oracle1
Turma1
Buildings8 types
Farm10
Manor9
Counter Barracks4
Economic Guild3
Military Barracks2
Town Center2
Armory1
Temple1
God powers2 invoked
Gaia Forest2
Carnivora1