Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

calebstonis vs Hired killeR -cc-

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:29
Ghost Lake map preview
Map Ghost Lake
Defeated
calebstonisDemeter
Pre-match Elo892
Win probability57.3%
14:29 Match length UpsetThe Elo underdog won
Winner
Hired killeR -cc-Thor
Pre-match Elo841
Win probability42.7%

Match at a glance

calebstonis vs Hired killeR -cc-

WinnerHired killeR -cc-
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration14:29
Started
Ended
Elo favorite57.3%calebstonis · Upset
Fastest Classical4:06*calebstonis
First pressure3:16Hired killeR -cc- · Hersir trained
First extra TC8:17Hired killeR -cc- · Town Center
Most military units35Hired killeR -cc-
Highest EAPM57.4calebstonis

calebstonis

Demeter

Defeat
Elo892-20
EAPM57.4
Military units15
First pressure4:12Archery Range
First expansion10:51
Market volume0
Total score 16,739
Military score 5,965
Economic score 10,642
Kills score 132
Units killed 4
Units lost 9
Buildings razed 1
Largest army 15
Favorite unit Toxotes 12 fielded
Classical 4:06* Research start 3:06
Heroic 10:45* Research start 9:30
Mythic Not reached
Victory
Elo841+20
EAPM28.0
Military units35
First pressure3:16Hersir trained
First expansion8:17
Market volume0
Total score 16,408
Military score 7,537
Economic score 8,618
Kills score 265
Units killed 9
Units lost 4
Buildings razed 0
Largest army 35
Favorite unit Raiding Cavalry 12 fielded
Classical 4:37* Estimated start 3:37
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Freyja
Aphrodite
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

calebstonisDemeter
Match time
Hired killeR -cc-Thor
First military pressureArchery Range
Toxotes2 training queues
Toxotes9 training queues
Key technologyPlow
ArmoryArmory
Key technologyHand Axe
Key technologyCopper Armor
Farm transition5 farms clustered
Key technologyPickaxe
Key technologyMedium Archers
Key technologyCopper Weapons
Town CenterAdditional center
Key technologyBow Saw
Key technologyMedium Archers
Key technologyBronze Armor
Key technologyCrenellations
Key technologyHeavy Archers
DefeatMatch result
First military pressureHersir trained
Hersir4 training queues
Hersir2 training queues
Raiding Cavalry4 training queues
Town CenterAdditional center
Berserk2 training queues
Key technologyHusbandry
Raiding Cavalry3 training queues
ArmoryDwarven Armory
Key technologyPickaxe
Key technologyMedium Infantry
Key technologyMedium Cavalry
Throwing Axeman6 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Berserk3 training queues
Raiding Cavalry2 training queues
Godi2 training queues
Hersir2 training queues
Key technologyBallistics
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Raiding Cavalry3 training queues
Farm transition4 farms clustered
God powerForest Fire
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.3%calebstonis · Upset
Fastest Classical4:06*calebstonis
Fastest Heroic10:45*calebstonis
First pressure3:16Hired killeR -cc- · Hersir trained
First extra TC8:17Hired killeR -cc- · Town Center
Armory timing7:33calebstonis · Armory
Farm transition9:17–9:20calebstonis · 5 farms clustered

Player highlights

Standout performances

Highest total score16,739calebstonis
Highest military score7,537Hired killeR -cc-
Highest economy score10,642calebstonis
Most kills265Hired killeR -cc-
Most units killed9Hired killeR -cc-
Most deaths9calebstonis
Most buildings razed1calebstonis
Largest army35Hired killeR -cc-
Favorite unitToxotescalebstonis · 12 fielded

calebstonis

Highest ScoreMost DeathsMost ImprovementsMost Resources

Hired killeR -cc-

Largest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

calebstonis

Classical timing4:06 estimated completion
Early pressure4:12 · Archery Range
Expansion signal10:51 · Town Center
Early armory / Heroic prep7:33 · Armory
Farm transition9:17–9:20 · 5 farms clustered

Hired killeR -cc-

Classical timing4:37 estimated completion
Early pressure3:16 · Hersir trained
Fast expansion8:17 · Town Center
Early armory / Heroic prep9:05 · Dwarven Armory
Farm transition13:41–13:41 · 4 farms clustered
calebstonis · Early MilitaryMeaningful trained combat units were produced during the early opening.
calebstonis · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Hired killeR -cc- · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Hired killeR -cc- · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

calebstonis

Army

Toxotes12
Orpheus2
Iolaus1
Buildings8 types
Farm22
House6
Granary3
Storehouse3
Archery Range2
Armory1
Temple1
Town Center1

Hired killeR -cc-

Army

Raiding Cavalry12
Hersir8
Throwing Axeman7
Berserk5
Godi3
Buildings8 types
House13
Ox Cart Building6
Farm4
Great Hall2
Longhouse2
Temple2
Dwarven Armory1
Town Center1
God powers1 invoked
Forest Fire1