Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mo Long vs Moo

Ranked 1v1 SupremacyStarted 4 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:07
Mirage map preview
Map Mirage
Defeated
Mo LongFreyr
Pre-match Elo1316
Win probability27.2%
20:07 Match length Moo favored
Winner
MooOdin
Pre-match Elo1487
Win probability72.8%

Match at a glance

Mo Long vs Moo

WinnerMoo
MapMirage
QueueRanked 1v1 Supremacy
Duration20:07
Started
Ended
Elo favorite72.8%Moo
Fastest Classical5:18*Moo
First pressure4:02Mo Long · Hersir trained
First extra TC13:53Mo Long · Town Center
Market timing12:01Mo Long · Market
Most military units117Moo
Highest EAPM44.6Moo
Market volume500Mo Long

Mo Long

Freyr

Defeat
Elo1316-9
EAPM23.6
Military units55
First pressure4:02Hersir trained
First expansion13:53
Market volume500
Total score 13,023
Military score 3,743
Economic score 7,738
Kills score 1,562
Units killed 55
Units lost 81
Buildings razed 6
Largest army 55
Favorite unit Hirdman 19 fielded
Classical 5:20* Estimated start 4:20
Heroic 14:46* Estimated start 13:31
Mythic Not reached

Moo

Odin

Victory
Elo1487+9
EAPM44.6
Military units117
First pressure4:20Hersir trained
First expansion14:55
Market volume0
Total score 36,231
Military score 13,960
Economic score 19,584
Kills score 2,752
Units killed 81
Units lost 57
Buildings razed 25
Largest army 117
Favorite unit Berserk 46 fielded
Classical 5:18* Research start 4:18
Heroic 11:18* Research start 10:03
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Freyja
Aegir
HeroicAge
Skadi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Mo LongFreyr
Match time
MooOdin
DockDock
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
DockDock
Key technologyMedium Cavalry
Longboat3 training queues
Raiding Cavalry9 training queues
God powerGullinbursti
God powerForest Fire
Dreki2 training queues
Longboat2 training queues
Key technologyMedium Infantry
Dreki2 training queues
Hirdman15 training queues
MarketMarket
Throwing Axeman5 training queues
Hirdman4 training queues
Town CenterAdditional center
Throwing Axeman5 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Portable Ram2 training queues
Fortress-tier buildingHill Fort
DefeatMatch result
DockDock
First military pressureHersir trained
Hersir4 training queues
Key technologyPickaxe
DockDock
Raiding Cavalry28 training queues
Longboat3 training queues
Berserk2 training queues
God powerForest Fire
Key technologyMedium Cavalry
DockDock
Key technologyHand Axe
God powerGreat Hunt
ArmoryArmory
Dragon Ship4 training queues
Raiding Cavalry2 training queues
Key technologyCopper Armor
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Cavalry
Berserk10 training queues
Frost Giant2 training queues
Berserk14 training queues
Key technologyMedium Infantry
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Town CenterAdditional center
Key technologyHusbandry
Throwing Axeman19 training queues
Key technologyCopper Weapons
Key technologyBronze Armor
Berserk4 training queues
Fortress-tier buildingHill Fort
Town CenterAdditional center
DockDock
Town CenterAdditional center
Raiding Cavalry6 training queues
Berserk16 training queues
Farm transition9 farms clustered
Key technologyPlow
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.8%Moo
Fastest Classical5:18*Moo
Fastest Heroic11:18*Moo
First pressure4:02Mo Long · Hersir trained
First extra TC13:53Mo Long · Town Center
Fortress timing14:46Moo · Hill Fort
Market timing12:01Mo Long · Market
Armory timing9:25Moo · Armory
Farm transition19:59–20:00Moo · 9 farms clustered

Player highlights

Standout performances

Highest total score36,231Moo
Highest military score13,960Moo
Highest economy score19,584Moo
Most kills2,752Moo
Most units killed81Moo
Most deaths81Mo Long
Most buildings razed25Moo
Largest army117Moo
Favorite unitBerserkMoo · 46 fielded

Mo Long

Most Deaths

Moo

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mo Long

Late Classical5:20 estimated completion
Early pressure4:02 · Hersir trained
Expansion signal13:53 · Town Center
Early market / Heroic prep12:01 · Market
Fortress tech path15:02 · Hill Fort
Heavy walling signal9 wall build events
Water commitment signal2 dock build events
Market economy signal500 total resource volume

Moo

Late Classical5:18 estimated completion
Early pressure4:20 · Hersir trained
Expansion signal14:55 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep9:25 · Armory
Fortress tech path14:46 · Hill Fort
Water commitment signal4 dock build events
Farm transition19:59–20:00 · 9 farms clustered
Large army production117 military units
Mo Long · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mo Long · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Mo Long · Water BoomExisting water-opening timing signal.
Moo · Early MilitaryMeaningful trained combat units were produced during the early opening.
Moo · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Mo Long

Bought

Food300
Wood200

Sold

No sells

Total player market volume500

Moo

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mo Long

Army

Hirdman19
Throwing Axeman10
Raiding Cavalry9
Longboat5
Dreki4
Hersir3
Portable Ram3
Valkyrie2
Buildings10 types
House13
Wall9
Longhouse7
Hill Fort3
Dock2
Great Hall2
Ox Cart Building2
Market1
Temple1
Town Center1
God powers2 invoked
Forest Fire1
Gullinbursti1

Moo

Army

Berserk46
Raiding Cavalry36
Throwing Axeman19
Dragon Ship4
Frost Giant4
Hersir4
Longboat3
Valkyrie1
Buildings10 types
House17
Farm9
Longhouse9
Ox Cart Building5
Dock4
Great Hall4
Town Center3
Hill Fort2
Armory1
Temple1
God powers2 invoked
Forest Fire1
Great Hunt1