Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MystryUssX vs VE_KAISER

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:44
Watering Hole map preview
Map Watering Hole
Winner
MystryUssXFreyr
Pre-match Elo1335
Win probability29.9%
0:44 Match length UpsetThe Elo underdog won
Defeated
VE_KAISERPoseidon
Pre-match Elo1483
Win probability70.1%

Match at a glance

MystryUssX vs VE_KAISER

WinnerMystryUssX
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration0:44
Started
Ended
Elo favorite70.1%VE_KAISER · Upset
Most military units0MystryUssX
Highest EAPM96.5MystryUssX

MystryUssX

Freyr

Victory
Elo1335+24
EAPM96.5
Military units0
First pressure
First expansion
Market volume0
Total score 2,472
Military score 1,020
Economic score 1,452
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

VE_KAISER

Poseidon

Defeat
Elo1483-24
EAPM14.9
Military units0
First pressure
First expansion
Market volume0
Total score 2,590
Military score 1,075
Economic score 1,515
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MystryUssXFreyr
Match time
VE_KAISERPoseidon
VictoryMatch result
God powerLure
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite70.1%VE_KAISER · Upset

Player highlights

Standout performances

Highest total score2,590VE_KAISER
Highest military score1,075VE_KAISER
Highest economy score1,515VE_KAISER
Most kills0MystryUssX
Most units killed0MystryUssX
Most deaths0MystryUssX
Most buildings razed0MystryUssX
Largest army0MystryUssX

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MystryUssX

No strong intent signals were detected.

VE_KAISER

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MystryUssX

Army

Buildings0 types

VE_KAISER

Army

Buildings0 types

God powers1 invoked
Lure1