Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

dav_carnero vs hanzo

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:31
Anatolia map preview
Map Anatolia
Defeated
dav_carneroQuetzalcoatl
Pre-match Elo1140
Win probability35.1%
20:31 Match length hanzo favored
Winner
hanzoGaia
Pre-match Elo1247
Win probability64.9%

Match at a glance

dav_carnero vs hanzo

Winnerhanzo
MapAnatolia
QueueRanked 1v1 Supremacy
Duration20:31
Started
Ended
Elo favorite64.9%hanzo
Fastest Classical5:04*dav_carnero
First pressure4:18dav_carnero · Warrior Priest trained
First extra TC9:33dav_carnero · Town Center
Market timing16:27hanzo · Market
Most military units146dav_carnero
Highest EAPM56.8hanzo
Market volume3,400hanzo

dav_carnero

Quetzalcoatl

Defeat
Elo1140-12
EAPM31.7
Military units146
First pressure4:18Warrior Priest trained
First expansion9:33
Market volume0
Total score 30,559
Military score 12,776
Economic score 15,265
Kills score 2,518
Units killed 75
Units lost 126
Buildings razed 1
Largest army 146
Favorite unit Ocelotl Warrior 26 fielded
Classical 5:04* Estimated start 4:04
Heroic 11:37* Estimated start 10:22
Mythic Not reached

hanzo

Gaia

Victory
Elo1247+12
EAPM56.8
Military units132
First pressure5:07Military Barracks
First expansion16:03
Market volume3400
Total score 41,453
Military score 20,380
Economic score 18,361
Kills score 2,756
Units killed 97
Units lost 77
Buildings razed 1
Largest army 132
Favorite unit Murmillo 48 fielded
Classical 5:36* Estimated start 4:36
Heroic 12:39* Estimated start 11:24
Mythic 16:58* Estimated start 14:58

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Oceanus
Coyolxauhqui
HeroicAge
Rheia
No choice recorded
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

dav_carneroQuetzalcoatl
Match time
hanzoGaia
DockDock
Key technologyHand Axe
Key technologyHusbandry
First military pressureWarrior Priest trained
Warrior Priest5 training queues
DockDock
Tlamanih Spearman12 training queues
Key technologyPlow
ArmoryArmory
Tequihua Archer3 training queues
Atlatl Siege Canoe2 training queues
Warrior Priest2 training queues
God powerAgave Bloom
Warrior Priest3 training queues
Tequihua Archer2 training queues
Town CenterAdditional center
Farm transition5 farms clustered
Tepoztli Canoe2 training queues
Tlamanih Spearman6 training queues
Key technologyMedium War Hut Soldiers
Tequihua Archer2 training queues
Warrior Priest2 training queues
Ocelotl Warrior4 training queues
DockDock
Eagle Warrior2 training queues
Key technologyBow Saw
God powerStarfall
God powerTailwind
Tlamanih Spearman5 training queues
Key technologyHeavy War Hut Soldiers
Key technologyPickaxe
Key technologyMedium Nobles Hut Soldiers
Coyote Warrior14 training queues
Ocelotl Warrior2 training queues
God powerAgave Bloom
Key technologyShaft Mine
Ocelotl Warrior2 training queues
Key technologyHeavy Nobles Hut Soldiers
Eagle Warrior3 training queues
Key technologyBallistics
Otontin8 training queues
Centzon Totochtin11 training queues
Key technologyHeavy Great Temple Soldiers
Warrior Priest3 training queues
Ocelotl Warrior18 training queues
Eagle Warrior15 training queues
Shorn One7 training queues
Warrior Priest3 training queues
Centzon Totochtin2 training queues
DefeatMatch result
God powerGaia Forest
DockDock
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
Murmillo8 training queues
Cheiroballista2 training queues
Key technologyBow Saw
Key technologyShaft Mine
Key technologyMedium Infantry
God powerCarnivora
Murmillo36 training queues
Turma2 training queues
Cheiroballista4 training queues
ArmoryArmory
God powerGaia Forest
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Contarius19 training queues
Arcus21 training queues
Fortress-tier buildingPalace
Caladria2 training queues
Key technologyHeavy Archers
DockDock
God powerCarnivora
Destroyer3 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
MarketMarket
God powerGaia Forest
Fortress-tier buildingPalace
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyBallistics
Key technologyBronze Armor
Key technologyBronze Shields
Town CenterAdditional center
Contarius3 training queues
Arcus3 training queues
Destroyer6 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
God powerImplode
Fire Siphon6 training queues
Contarius6 training queues
Murmillo3 training queues
Arcus2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.9%hanzo
Fastest Classical5:04*dav_carnero
Fastest Heroic11:37*dav_carnero
Fastest Mythic16:58*hanzo
First pressure4:18dav_carnero · Warrior Priest trained
First extra TC9:33dav_carnero · Town Center
Fortress timing13:04hanzo · Palace
Market timing16:27hanzo · Market
Armory timing6:27dav_carnero · Armory
Farm transition9:37–10:12dav_carnero · 5 farms clustered

Player highlights

Standout performances

Highest total score41,453hanzo
Highest military score20,380hanzo
Highest economy score18,361hanzo
Most kills2,756hanzo
Most units killed97hanzo
Most deaths126dav_carnero
Most buildings razed1dav_carnero
Largest army146dav_carnero
Favorite unitMurmillohanzo · 48 fielded

dav_carnero

Most Deaths

hanzo

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

dav_carnero

Late Classical5:04 estimated completion
Early pressure4:18 · Warrior Priest trained
Expansion signal9:33 · Town Center
Early armory / Heroic prep6:27 · Armory
Heavy walling signal11 wall build events
Water commitment signal3 dock build events
Farm transition9:37–10:12 · 5 farms clustered
Large army production146 military units

hanzo

Late Classical5:36 estimated completion
Early pressure5:07 · Military Barracks
Expansion signal16:03 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:27 · Market
Early armory / Heroic prep9:54 · Armory
Fortress tech path13:04 · Palace
Water commitment signal3 dock build events
Market economy signal3,400 total resource volume
Large army production132 military units
dav_carnero · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dav_carnero · Early MilitaryMeaningful trained combat units were produced during the early opening.
dav_carnero · Late ClassicalClassical completed after 5:00 on a standard land opening.
hanzo · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
hanzo · Early MilitaryMeaningful trained combat units were produced during the early opening.
hanzo · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3400 total volume

dav_carnero

Bought

No buys

Sold

No sells

Total player market volume0

hanzo

Bought

Food700

Sold

Wood2700
Total player market volume3400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

dav_carnero

Army

Ocelotl Warrior26
Tlamanih Spearman23
Eagle Warrior20
Warrior Priest19
Centzon Totochtin15
Coyote Warrior15
Otontin8
Shorn One7
Tequihua Archer7
Tepoztli Canoe4
Atlatl Siege Canoe2
Buildings12 types
House32
Wall11
Farm8
Calpulli7
Dock3
Nobles Hut3
Temple2
Armory1
Great Temple1
Sentry Tower1
Town Center1
War Hut1
God powers3 invoked
Agave Bloom2
Starfall1
Tailwind1

hanzo

Army

Murmillo48
Contarius28
Arcus26
Destroyer9
Cheiroballista6
Fire Siphon6
Caladria3
Oracle3
Turma3
Buildings11 types
Manor8
Military Barracks5
Counter Barracks4
Dock3
Town Center3
Farm2
Palace2
Armory1
Economic Guild1
Market1
Temple1
God powers3 invoked
Gaia Forest3
Carnivora2
Implode1