Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MaccyF vs MystryUssX

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 1:22
Marsh map preview
Map Marsh
Winner
MaccyFSet
Pre-match Elo1319
Win probability48.8%
1:22 Match length UpsetThe Elo underdog won
Defeated
MystryUssXFreyr
Pre-match Elo1327
Win probability51.2%

Match at a glance

MaccyF vs MystryUssX

WinnerMaccyF
MapMarsh
QueueRanked 1v1 Supremacy
Duration1:22
Started
Ended
Elo favorite51.2%MystryUssX · Upset
Most military units0MaccyF
Highest EAPM64.0MystryUssX

MaccyF

Set

Victory
Elo1319+18
EAPM39.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,391
Military score 1,006
Economic score 1,385
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

MystryUssX

Freyr

Defeat
Elo1327-18
EAPM64.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,639
Military score 1,020
Economic score 1,619
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MaccyFSet
Match time
MystryUssXFreyr
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.2%MystryUssX · Upset

Player highlights

Standout performances

Highest total score2,639MystryUssX
Highest military score1,020MystryUssX
Highest economy score1,619MystryUssX
Most kills0MaccyF
Most units killed0MaccyF
Most deaths0MaccyF
Most buildings razed0MaccyF
Largest army0MaccyF

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MaccyF

No strong intent signals were detected.

MystryUssX

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MaccyF

Army

Buildings3 types
Granary1
Mining Camp1
Monument To Villagers1

MystryUssX

Army

Buildings0 types