Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Rallyalicante vs esba_snake

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 43:08
Alfheim map preview
Map Alfheim
Winner
RallyalicanteTsukuyomi
Pre-match Elo976
Win probability45.6%
43:08 Match length UpsetThe Elo underdog won
Defeated
esba_snakeTezcatlipoca
Pre-match Elo1007
Win probability54.4%

Match at a glance

Rallyalicante vs esba_snake

WinnerRallyalicante
MapAlfheim
QueueRanked 1v1 Supremacy
Duration43:08
Started
Ended
Elo favorite54.4%esba_snake · Upset
Fastest Classical3:05*esba_snake
First pressure3:26esba_snake · Warrior Priest trained
Market timing10:34Rallyalicante · Market
First extra TC11:36Rallyalicante · Town Center
Most military units414esba_snake
Highest EAPM50.2esba_snake
Market volume16,000esba_snake

Rallyalicante

Tsukuyomi

Victory
Elo976+19
EAPM40.9
Military units269
First pressure4:46Stable Japanese
First expansion11:36
Market volume13100
Total score 87,961
Military score 35,440
Economic score 39,373
Kills score 13,184
Units killed 382
Units lost 280
Buildings razed 56
Largest army 269
Favorite unit Shinobi 88 fielded
Classical 4:07* Estimated start 3:22
Heroic 13:00* Estimated start 12:04
Mythic 19:04* Estimated start 17:34

esba_snake

Tezcatlipoca

Defeat
Elo1007-19
EAPM50.2
Military units414
First pressure3:26Warrior Priest trained
First expansion19:20
Market volume16000
Total score 54,852
Military score 17,695
Economic score 27,303
Kills score 9,854
Units killed 281
Units lost 405
Buildings razed 25
Largest army 414
Favorite unit Eagle Warrior 178 fielded
Classical 3:05* Estimated start 2:05
Heroic 13:19* Estimated start 12:04
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Malinalxochitl
Hachiman
HeroicAge
Coyolxauhqui
Watatsumi
MythicAge
Mictlantecutli

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RallyalicanteTsukuyomi
Match time
esba_snakeTezcatlipoca
Key technologyPickaxe
Key technologyHand Axe
First military pressureStable Japanese
Naginata Rider4 training queues
God powerSwampland
Naginata Rider7 training queues
Samurai2 training queues
God powerNew Moon
Yumi Archer2 training queues
MarketMarket
ArmoryArmory
Yumi Archer5 training queues
Town CenterAdditional center
Yumi Archer3 training queues
Yari Spearman2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Daimyo3 training queues
God powerShogun
Key technologyShaft Mine
Key technologyBow Saw
Fortress-tier buildingCastle
Farm transition7 farms clustered
Key technologyPlow
Oyumi2 training queues
Key technologyHeavy Stable Soldiers
Key technologyHeavy Dojo Soldiers
Key technologyHeavy Guardhouse Soldiers
Key technologyCrenellations
Key technologyCopper Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBallistics
Town CenterAdditional center
Yumi Archer4 training queues
Fortress-tier buildingCastle
Shinobi2 training queues
Fortress-tier buildingCastle
Yumi Horse Archer8 training queues
Fortress-tier buildingCastle
Shinobi7 training queues
Trade route startedCaravan Japanese queued
Bushi3 training queues
Fortress-tier buildingCastle
Yumi Archer2 training queues
Bushi2 training queues
Onna Musha3 training queues
Daimyo6 training queues
Oyumi2 training queues
Shinobi5 training queues
Key technologyBronze Shields
Key technologyIron Armor
Key technologyIron Weapons
Shinobi2 training queues
Naginata Rider3 training queues
Onmyoji5 training queues
Yumi Archer3 training queues
Bushi2 training queues
Shinobi2 training queues
Yumi Horse Archer3 training queues
Naginata Rider4 training queues
Oyumi3 training queues
God powerDragon Typhoon
Yumi Archer5 training queues
Key technologyIron Shields
Shinobi14 training queues
Onmyoji5 training queues
Yumi Horse Archer2 training queues
Naginata Rider2 training queues
Shinobi3 training queues
Fortress-tier buildingCastle
Yumi Archer13 training queues
Shinobi21 training queues
Oyumi5 training queues
Fortress-tier buildingCastle
Daimyo3 training queues
Yumi Horse Archer2 training queues
Naginata Rider6 training queues
Bushi2 training queues
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Yumi Archer16 training queues
Shinobi30 training queues
Samurai7 training queues
Naginata Rider3 training queues
Yumi Horse Archer6 training queues
Daimyo2 training queues
Bushi2 training queues
Oyumi2 training queues
Oyumi2 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest14 training queues
God powerInfestation
God powerObsidian Mirror
Warrior Priest4 training queues
Warrior Priest2 training queues
ArmoryArmory
Ocelotl Warrior3 training queues
Tlamanih Spearman8 training queues
Tequihua Archer2 training queues
Warrior Priest2 training queues
Tzitzimitl2 training queues
Ocelotl Warrior2 training queues
Tlamanih Spearman2 training queues
God powerObsidian Mirror
Jaguar Rider7 training queues
Farm transition11 farms clustered
Key technologyPlow
Key technologyMedium War Hut Soldiers
Key technologyMedium Nobles Hut Soldiers
Tzitzimitl3 training queues
Eagle Warrior3 training queues
Key technologyMedium War Hut Soldiers
Key technologyHeavy Nobles Hut Soldiers
Jaguar Rider2 training queues
Otontin9 training queues
Warrior Priest2 training queues
Tzitzimitl3 training queues
Town CenterAdditional center
Jaguar Rider2 training queues
Warrior Priest2 training queues
Tlamanih Spearman2 training queues
Town CenterAdditional center
God powerObsidian Mirror
Eagle Warrior5 training queues
Warrior Priest3 training queues
Otontin4 training queues
Tzitzimitl13 training queues
God powerStarfall
Tlamanih Spearman2 training queues
Otontin5 training queues
Tlamanih Spearman3 training queues
God powerObsidian Mirror
Jaguar Rider2 training queues
Eagle Warrior44 training queues
Ocelotl Warrior5 training queues
Key technologyBallistics
Jaguar Rider9 training queues
Tlamanih Spearman5 training queues
Eagle Warrior40 training queues
Warrior Priest11 training queues
Warrior Priest5 training queues
MarketMarket
MarketMarket
Tzitzimitl4 training queues
Jaguar Rider5 training queues
Key technologyHeavy War Hut Soldiers
Key technologyPickaxe
Key technologyHand Axe
Otontin3 training queues
Quinametzin4 training queues
Shorn One35 training queues
God powerVolcano
Key technologyChampion Great Temple Soldiers
Jaguar Rider8 training queues
Tzitzimitl3 training queues
Eagle Warrior46 training queues
Warrior Priest7 training queues
Quinametzin2 training queues
Jaguar Rider2 training queues
Shorn One3 training queues
Tlamanih Spearman9 training queues
Shorn One2 training queues
Trade route startedCaravan Aztec queued
Town CenterAdditional center
Eagle Warrior40 training queues
Shorn One7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.4%esba_snake · Upset
Fastest Classical3:05*esba_snake
Fastest Heroic13:00*Rallyalicante
Fastest Mythic19:04*Rallyalicante
First pressure3:26esba_snake · Warrior Priest trained
First extra TC11:36Rallyalicante · Town Center
Fortress timing16:34Rallyalicante · Castle
Market timing10:34Rallyalicante · Market
Armory timing10:34esba_snake · Armory
Farm transition14:23–14:47esba_snake · 11 farms clustered
Trade route started22:24Rallyalicante

Player highlights

Standout performances

Highest total score87,961Rallyalicante
Highest military score35,440Rallyalicante
Highest economy score39,373Rallyalicante
Most kills13,184Rallyalicante
Most units killed382Rallyalicante
Most deaths405esba_snake
Most buildings razed56Rallyalicante
Largest army414esba_snake
Favorite unitEagle Warrioresba_snake · 178 fielded

Rallyalicante

Highest ScoreMost ImprovementsMost KillsMost Resources

esba_snake

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Rallyalicante

Classical timing4:07 estimated completion
Early pressure4:46 · Stable Japanese
Expansion signal11:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:34 · Market
Early armory / Heroic prep10:36 · Armory
Fortress tech path16:34 · Castle
Farm transition17:57–18:56 · 7 farms clustered
Trade route started22:24 · Caravan Japanese queued
Market economy signal13,100 total resource volume
Large army production269 military units

esba_snake

Fast Classical3:05 estimated completion
Early pressure3:26 · Warrior Priest trained
Expansion signal19:20 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep31:06 · Market
Early armory / Heroic prep10:34 · Armory
Heavy walling signal29 wall build events
Farm transition14:23–14:47 · 11 farms clustered
Trade route started40:11 · Caravan Aztec queued
Market economy signal16,000 total resource volume
Large army production414 military units
Rallyalicante · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rallyalicante · Early MilitaryMeaningful trained combat units were produced during the early opening.
esba_snake · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
esba_snake · Eagle Warrior CoreEagle Warriors were the dominant military unit.
esba_snake · Early MilitaryMeaningful trained combat units were produced during the early opening.
esba_snake · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 29100 total volume

Rallyalicante

Bought

Food2000
Wood1300

Sold

Food2400
Wood7400
Total player market volume13100

esba_snake

Bought

No buys

Sold

Food2300
Wood13700
Total player market volume16000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Rallyalicante

Army

Shinobi88
Yumi Archer55
Naginata Rider29
Yumi Horse Archer22
Oyumi16
Bushi14
Daimyo14
Onmyoji11
Samurai10
Onna Musha7
Yari Spearman2
Kitsune1
Buildings14 types
Farm38
Sentry Tower28
House22
Watermill16
Castle9
Dojo7
Stable Japanese7
Mining Camp Japanese6
Shrine Japanese5
Guardhouse4
Temple2
Town Center2
Armory1
Market1
God powers4 invoked
Dragon Typhoon1
New Moon1
Shogun1
Swampland1

esba_snake

Army

Eagle Warrior178
Warrior Priest52
Shorn One47
Jaguar Rider37
Tlamanih Spearman31
Tzitzimitl28
Otontin21
Ocelotl Warrior10
Quinametzin7
Tequihua Archer2
Maquizcoatl1
Buildings13 types
Farm42
Wall29
House27
Calpulli16
Nobles Hut6
Great Temple5
Temple4
Spike Trap3
Town Center3
Market2
Armory1
Smoke Trap1
War Hut1
God powers4 invoked
Obsidian Mirror4
Infestation1
Starfall1
Volcano1