Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Feen vs WavySpartacus

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 35:04
Valley Of Kings map preview
Map Valley Of Kings
Winner
FeenIsis
Pre-match Elo1379
Win probability61.6%
35:04 Match length Feen favored
Defeated
WavySpartacusLoki
Pre-match Elo1297
Win probability38.4%

Match at a glance

Feen vs WavySpartacus

WinnerFeen
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration35:04
Started
Ended
Elo favorite61.6%Feen
Fastest Classical4:04*WavySpartacus
First pressure3:50WavySpartacus · Hersir trained
Market timing19:18Feen · Market
First extra TC9:45Feen · Town Center
Most military units524WavySpartacus
Highest EAPM64.6WavySpartacus

Feen

Isis

Victory
Elo1379+13
EAPM41.7
Military units317
First pressure4:46Barracks
First expansion9:45
Market volume0
Total score 96,908
Military score 37,748
Economic score 46,059
Kills score 13,146
Units killed 435
Units lost 403
Buildings razed 106
Largest army 317
Favorite unit Axeman 131 fielded
Classical 4:32* Estimated start 3:32
Heroic 9:11* Estimated start 7:56
Mythic 13:32* Estimated start 11:32
Defeat
Elo1297-13
EAPM64.6
Military units524
First pressure3:50Hersir trained
First expansion13:21
Market volume0
Total score 43,977
Military score 13,942
Economic score 17,257
Kills score 12,778
Units killed 396
Units lost 431
Buildings razed 16
Largest army 524
Favorite unit Throwing Axeman 151 fielded
Classical 4:04* Estimated start 3:04
Heroic 14:14* Estimated start 12:59
Mythic 25:34* Estimated start 23:34

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Heimdall
Nephthys
HeroicAge
Bragi
Thoth
MythicAge
Hel

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FeenIsis
Match time
WavySpartacusLoki
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
Axeman4 training queues
Key technologyHusbandry
Spearman4 training queues
Spearman4 training queues
Town CenterAdditional center
Key technologyShaft Mine
Key technologyCopper Weapons
Key technologyCopper Armor
Fortress-tier buildingMigdol Stronghold
God powerProsperity
Farm transition10 farms clustered
Key technologyPlow
Key technologyHeavy War Elephants
Key technologyHand Axe
Key technologyBronze Armor
Key technologyCopper Weapons
Camel Rider6 training queues
Axeman4 training queues
Key technologyMedium Axemen
Fortress-tier buildingMigdol Stronghold
God powerAncestors
God powerEclipse
Key technologyHeavy Camel Riders
Key technologyIron Armor
Key technologyChampion War Elephants
Key technologyBronze Weapons
Fortress-tier buildingMigdol Stronghold
Axeman15 training queues
War Elephant15 training queues
Town CenterAdditional center
MarketMarket
War Elephant11 training queues
Trade route startedCaravan Egyptian queued
MarketMarket
MarketMarket
Key technologyHeavy Chariot Archers
God powerMeteor
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyIron Weapons
Key technologyCopper Shields
Axeman49 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Axemen
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Axemen
Key technologyBow Saw
Fortress-tier buildingMigdol Stronghold
War Elephant78 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Chariot Archers
Key technologyCrenellations
Key technologyBronze Shields
Chariot Archer8 training queues
Chariot Archer4 training queues
Key technologyIron Shields
Key technologyBallistics
Axeman59 training queues
God powerTitan Gate
Chariot Archer38 training queues
Fortress-tier buildingMigdol Stronghold
Phoenix4 training queues
Spearman9 training queues
Camel Rider3 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Town CenterAdditional center
VictoryMatch result
Key technologyHusbandry
Key technologyHand Axe
First military pressureHersir trained
Hersir3 training queues
Key technologyPickaxe
Key technologyPickaxe
Key technologyBow Saw
Raiding Cavalry11 training queues
Throwing Axeman4 training queues
Farm transition6 farms clustered
Key technologyPlow
Throwing Axeman15 training queues
ArmoryArmory
Hersir8 training queues
Key technologyBow Saw
Key technologyShaft Mine
Town CenterAdditional center
Throwing Axeman5 training queues
Hersir5 training queues
Key technologyMedium Infantry
Key technologyCopper Shields
Key technologyBallistics
God powerSpy
Throwing Axeman97 training queues
Fortress-tier buildingHill Fort
Berserk15 training queues
Godi5 training queues
God powerUndermine
God powerFlaming Weapons
Huskarl3 training queues
Berserk15 training queues
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBronze Shields
Key technologyHeavy Infantry
Hirdman92 training queues
Godi15 training queues
Key technologyHeavy Infantry
God powerFlaming Weapons
Throwing Axeman20 training queues
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Raiding Cavalry5 training queues
Godi20 training queues
Portable Ram10 training queues
Hirdman25 training queues
Key technologyChampion Infantry
Ballista5 training queues
Fire Giant5 training queues
Einheri5 training queues
God powerNidhogg
Ballista20 training queues
Godi25 training queues
Fire Giant5 training queues
God powerUndermine
Huskarl5 training queues
Hirdman30 training queues
Throwing Axeman10 training queues
Godi25 training queues
Mountain Giant10 training queues
God powerFlaming Weapons
Portable Ram5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.6%Feen
Fastest Classical4:04*WavySpartacus
Fastest Heroic9:11*Feen
Fastest Mythic13:32*Feen
First pressure3:50WavySpartacus · Hersir trained
First extra TC9:45Feen · Town Center
Fortress timing10:32Feen · Migdol Stronghold
Market timing19:18Feen · Market
Armory timing5:09Feen · Armory
Farm transition9:51–9:52WavySpartacus · 6 farms clustered
Trade route started20:04Feen

Player highlights

Standout performances

Highest total score96,908Feen
Highest military score37,748Feen
Highest economy score46,059Feen
Most kills13,146Feen
Most units killed435Feen
Most deaths431WavySpartacus
Most buildings razed106Feen
Largest army524WavySpartacus
Favorite unitThrowing AxemanWavySpartacus · 151 fielded

Feen

Highest ScoreMost ImprovementsMost KillsMost Resources

WavySpartacus

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Feen

Classical timing4:32 estimated completion
Early pressure4:46 · Barracks
Expansion signal9:45 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep19:18 · Market
Early armory / Heroic prep5:09 · Armory
Fortress tech path10:32 · Migdol Stronghold
Heavy walling signal19 wall build events
Farm transition11:38–12:45 · 10 farms clustered
Trade route started20:04 · Caravan Egyptian queued
Large army production317 military units

WavySpartacus

Classical timing4:04 estimated completion
Early pressure3:50 · Hersir trained
Expansion signal13:21 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep10:15 · Armory
Fortress tech path15:06 · Hill Fort
Heavy walling signal35 wall build events
Farm transition9:51–9:52 · 6 farms clustered
Large army production524 military units
Feen · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Feen · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Feen · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
WavySpartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WavySpartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
WavySpartacus · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Feen

Army

Axeman131
War Elephant104
Chariot Archer51
Spearman17
Camel Rider9
Phoenix5
Buildings18 types
Farm45
Wall19
Sentry Tower18
House16
Migdol Stronghold12
Barracks11
Obelisk10
Lumber Camp9
Granary6
Mining Camp5
Temple4
Market3
Town Center3
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
God powers5 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1
Titan Gate1

WavySpartacus

Army

Throwing Axeman151
Hirdman147
Godi90
Berserk31
Ballista25
Hersir16
Raiding Cavalry16
Portable Ram15
Fire Giant10
Mountain Giant10
Huskarl8
Einheri5
Buildings11 types
Farm47
House44
Wall35
Longhouse30
Great Hall10
Ox Cart Building9
Temple6
Hill Fort5
Town Center3
Armory1
Sentry Tower1
God powers4 invoked
Flaming Weapons3
Undermine2
Nidhogg1
Spy1