Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Doba Kamenná vs Carl, A barata feiticeira do mal

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:21
Ghost Lake map preview
Map Ghost Lake
Defeated
Doba KamennáZeus
Pre-match Elo1134
Win probability49.7%
20:21 Match length Carl, A barata feiticeira do mal favored
Winner
Carl, A barata feiticeira do malAmaterasu
Pre-match Elo1136
Win probability50.3%

Match at a glance

Doba Kamenná vs Carl, A barata feiticeira do mal

WinnerCarl, A barata feiticeira do mal
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration20:21
Started
Ended
Elo favorite50.3%Carl, A barata feiticeira do mal
Fastest Classical4:11*Doba Kamenná
First pressure4:23Doba Kamenná · Stable
First extra TC6:41Carl, A barata feiticeira do mal · Town Center
Most military units96Carl, A barata feiticeira do mal
Highest EAPM67.3Doba Kamenná
Defeat
Elo1134-18
EAPM67.3
Military units68
First pressure4:23Stable
First expansion14:59
Market volume0
Total score 18,481
Military score 4,630
Economic score 12,867
Kills score 1,029
Units killed 30
Units lost 72
Buildings razed 6
Largest army 68
Favorite unit Hippeus 22 fielded
Classical 4:11* Estimated start 3:11
Heroic 10:36* Estimated start 9:21
Mythic 17:51* Estimated start 15:51
Victory
Elo1136+18
EAPM55.1
Military units96
First pressure7:27Stable Japanese
First expansion6:41
Market volume0
Total score 36,331
Military score 14,769
Economic score 18,927
Kills score 2,647
Units killed 72
Units lost 30
Buildings razed 7
Largest army 96
Favorite unit Samurai 23 fielded
Classical 5:00* Research start 4:00
Heroic 13:31* Estimated start 12:16
Mythic Estimated start 19:40 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Minakatatomi
Dionysus
HeroicAge
Raijin
Hephaestus
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Doba KamennáZeus
Match time
Carl, A barata feiticeira do malAmaterasu
First military pressureStable
Hippeus5 training queues
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
Hippeus5 training queues
Centaur2 training queues
Key technologyMedium Cavalry
Hippeus7 training queues
Toxotes10 training queues
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
Hypaspist6 training queues
Key technologyHand Axe
Key technologyShaft Mine
Town CenterAdditional center
Fortress-tier buildingFortress
Farm transition10 farms clustered
Prodromos3 training queues
Hoplite3 training queues
Key technologyPlow
God powerCease Fire
Hippeus5 training queues
Toxotes4 training queues
Centaur2 training queues
God powerBolt
God powerBronze
Hypaspist4 training queues
God powerPlenty Vault
DefeatMatch result
God powerShrine Of The Hunt
Bushi2 training queues
Yumi Archer3 training queues
Town CenterAdditional center
Samurai2 training queues
First military pressureStable Japanese
Samurai4 training queues
Yari Spearman4 training queues
Wanyudo2 training queues
Yumi Archer3 training queues
ArmoryArmory
Key technologyPickaxe
Key technologyHand Axe
Samurai12 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Yari Spearman4 training queues
Key technologyMedium Guardhouse Soldiers
Key technologyBronze Weapons
Key technologyCopper Shields
Wanyudo6 training queues
Shinobi7 training queues
Daimyo3 training queues
Yumi Horse Archer6 training queues
Town CenterAdditional center
Naginata Rider2 training queues
Yari Spearman2 training queues
Farm transition15 farms clustered
Fortress-tier buildingCastle
Shinobi3 training queues
Samurai2 training queues
Raiju3 training queues
Daimyo3 training queues
Yumi Horse Archer2 training queues
Oyumi3 training queues
God powerThunder Burst
Samurai3 training queues
Shinobi3 training queues
Yumi Horse Archer5 training queues
Oyumi3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.3%Carl, A barata feiticeira do mal
Fastest Classical4:11*Doba Kamenná
Fastest Heroic10:36*Doba Kamenná
Fastest Mythic17:51*Doba Kamenná
First pressure4:23Doba Kamenná · Stable
First extra TC6:41Carl, A barata feiticeira do mal · Town Center
Fortress timing11:43Doba Kamenná · Fortress
Armory timing7:51Doba Kamenná · Armory
Farm transition15:52–16:33Carl, A barata feiticeira do mal · 15 farms clustered

Player highlights

Standout performances

Highest total score36,331Carl, A barata feiticeira do mal
Highest military score14,769Carl, A barata feiticeira do mal
Highest economy score18,927Carl, A barata feiticeira do mal
Most kills2,647Carl, A barata feiticeira do mal
Most units killed72Carl, A barata feiticeira do mal
Most deaths72Doba Kamenná
Most buildings razed7Carl, A barata feiticeira do mal
Largest army96Carl, A barata feiticeira do mal
Favorite unitSamuraiCarl, A barata feiticeira do mal · 23 fielded

Doba Kamenná

Most Deaths

Carl, A barata feiticeira do mal

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Doba Kamenná

Classical timing4:11 estimated completion
Early pressure4:23 · Stable
Expansion signal14:59 · Town Center
Early armory / Heroic prep7:51 · Armory
Fortress tech path11:43 · Fortress
Farm transition17:25–17:26 · 10 farms clustered

Carl, A barata feiticeira do mal

Classical timing5:00 estimated completion
Delayed pressure7:27 · Stable Japanese
Fast expansion6:41 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep10:46 · Armory
Fortress tech path17:00 · Castle
Heavy walling signal16 wall build events
Farm transition15:52–16:33 · 15 farms clustered
Large army production96 military units
Doba Kamenná · Early MilitaryMeaningful trained combat units were produced during the early opening.
Doba Kamenná · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Carl, A barata feiticeira do mal · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Carl, A barata feiticeira do mal · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Carl, A barata feiticeira do mal · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Doba Kamenná

Army

Hippeus22
Toxotes14
Hypaspist10
Centaur4
Hoplite4
Heracles3
Prodromos3
Jason2
Odysseus2
Bellerophon1
Colossus1
Hydra1
Petrobolos1
Buildings11 types
House12
Farm10
Storehouse8
Granary6
Fortress2
Stable2
Archery Range1
Armory1
Military Academy1
Temple1
Town Center1
God powers4 invoked
Bolt1
Bronze1
Cease Fire1
Plenty Vault1

Carl, A barata feiticeira do mal

Army

Samurai23
Shinobi13
Yumi Horse Archer13
Yari Spearman10
Wanyudo8
Yumi Archer7
Daimyo6
Oyumi6
Bushi3
Naginata Rider3
Raiju3
Kitsune1
Buildings13 types
Farm31
House25
Wall16
Dojo6
Watermill5
Mining Camp Japanese4
Stable Japanese4
Shrine Japanese2
Town Center2
Armory1
Castle1
Guardhouse1
Temple1
God powers2 invoked
Shrine Of The Hunt1
Thunder Burst1