Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

_abacaxi_ vs Belisarius

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:24
Megalopolis map preview
Map Megalopolis
Defeated
_abacaxi_Zeus
Pre-match Elo1611
Win probability32.6%
22:24 Match length Belisarius favored
Winner
BelisariusSusanoo
Pre-match Elo1737
Win probability67.4%

Match at a glance

_abacaxi_ vs Belisarius

WinnerBelisarius
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration22:24
Started
Ended
Elo favorite67.4%Belisarius
Fastest Classical3:35*_abacaxi_
First pressure3:46_abacaxi_ · Military Academy
Market timing14:51Belisarius · Market
First extra TC8:10Belisarius · Town Center
Most military units175_abacaxi_
Highest EAPM135.8_abacaxi_
Market volume1,100_abacaxi_

_abacaxi_

Zeus

Defeat
Elo1611-11
EAPM135.8
Military units175
First pressure3:46Military Academy
First expansion13:47
Market volume1100
Total score 25,253
Military score 9,627
Economic score 13,464
Kills score 2,190
Units killed 79
Units lost 139
Buildings razed 4
Largest army 175
Favorite unit Hoplite 74 fielded
Classical 3:35* Research start 2:35
Heroic 15:08* Estimated start 13:53
Mythic Not reached

Belisarius

Susanoo

Victory
Elo1737+11
EAPM87.4
Military units159
First pressure19:43Castle
First expansion8:10
Market volume600
Total score 37,654
Military score 15,933
Economic score 18,346
Kills score 3,480
Units killed 137
Units lost 79
Buildings razed 5
Largest army 159
Favorite unit Yumi Archer 40 fielded
Classical 4:56* Research start 3:56
Heroic 17:09* Estimated start 15:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Minakatatomi
Apollo
HeroicAge
Raijin
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

_abacaxi_Zeus
Match time
BelisariusSusanoo
Jason2 training queues
Heracles2 training queues
First military pressureMilitary Academy
Hoplite13 training queues
Jason2 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Toxotes17 training queues
Minotaur2 training queues
Key technologyMedium Archers
Hoplite26 training queues
Key technologyMedium Infantry
God powerRestoration
Minotaur3 training queues
Key technologyMedium Infantry
Minotaur2 training queues
Farm transition5 farms clustered
Town CenterAdditional center
Key technologyMedium Infantry
Toxotes21 training queues
Hoplite20 training queues
Key technologyPlow
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Minotaur2 training queues
God powerRestoration
God powerBolt
MarketMarket
Jason4 training queues
Heracles3 training queues
Toxotes12 training queues
Hoplite15 training queues
Peltast15 training queues
Manticore10 training queues
Key technologyBallistics
Hypaspist3 training queues
DefeatMatch result
God powerKusanagi
Samurai4 training queues
God powerShrine Of The Hunt
Key technologyPickaxe
Bushi3 training queues
Town CenterAdditional center
Samurai2 training queues
Kitsune2 training queues
Bushi3 training queues
Yumi Archer4 training queues
Farm transition3 farms clustered
God powerKusanagi
Samurai2 training queues
Kitsune2 training queues
ArmoryArmory
Samurai5 training queues
Onna Musha2 training queues
Key technologyBallistics
Key technologyCopper Weapons
Kitsune3 training queues
God powerKusanagi
Yumi Archer36 training queues
Key technologyHand Axe
Key technologyHusbandry
MarketMarket
Bushi9 training queues
Wanyudo2 training queues
Key technologyPlow
Key technologyCopper Armor
Key technologyCopper Shields
Samurai16 training queues
Bushi2 training queues
God powerKusanagi
God powerThunder Burst
Kitsune3 training queues
Key technologyShaft Mine
Shinobi2 training queues
First military pressureCastle
Fortress-tier buildingCastle
Town CenterAdditional center
Town CenterAdditional center
Shinobi5 training queues
God powerKusanagi
Naginata Rider10 training queues
Yumi Horse Archer25 training queues
Daimyo5 training queues
Bushi10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.4%Belisarius
Fastest Classical3:35*_abacaxi_
Fastest Heroic15:08*_abacaxi_
First pressure3:46_abacaxi_ · Military Academy
First extra TC8:10Belisarius · Town Center
Fortress timing19:43Belisarius · Castle
Market timing14:51Belisarius · Market
Armory timing7:45_abacaxi_ · Armory
Farm transition9:48–9:48Belisarius · 3 farms clustered

Player highlights

Standout performances

Highest total score37,654Belisarius
Highest military score15,933Belisarius
Highest economy score18,346Belisarius
Most kills3,480Belisarius
Most units killed137Belisarius
Most deaths139_abacaxi_
Most buildings razed5Belisarius
Largest army175_abacaxi_
Favorite unitHoplite_abacaxi_ · 74 fielded

_abacaxi_

Most Deaths

Belisarius

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

_abacaxi_

Fast Classical3:35 estimated completion
Early pressure3:46 · Military Academy
Expansion signal13:47 · Town Center
Early market / Heroic prep19:28 · Market
Early armory / Heroic prep7:45 · Armory
Heavy walling signal24 wall build events
Farm transition13:44–13:52 · 5 farms clustered
Market economy signal1,100 total resource volume
Large army production175 military units

Belisarius

Classical timing4:56 estimated completion
Delayed pressure19:43 · Castle
Fast expansion8:10 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep14:51 · Market
Early armory / Heroic prep11:57 · Armory
Fortress tech path19:43 · Castle
Farm transition9:48–9:48 · 3 farms clustered
Market economy signal600 total resource volume
Large army production159 military units
_abacaxi_ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
_abacaxi_ · Early MilitaryMeaningful trained combat units were produced during the early opening.
_abacaxi_ · Fast ClassicalClassical completed before 4:00 on a standard land opening.
_abacaxi_ · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Belisarius · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Belisarius · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Belisarius · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Belisarius · Early MilitaryMeaningful trained combat units were produced during the early opening.
Belisarius · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1700 total volume

_abacaxi_

Bought

Food700

Sold

Wood400
Total player market volume1100

Belisarius

Bought

No buys

Sold

Wood600
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

_abacaxi_

Army

Hoplite74
Toxotes50
Peltast15
Manticore10
Minotaur9
Jason8
Heracles6
Hypaspist3
Buildings11 types
Farm33
Wall24
House17
Archery Range11
Storehouse9
Granary8
Military Academy8
Armory1
Market1
Temple1
Town Center1
God powers2 invoked
Restoration2
Bolt1

Belisarius

Army

Yumi Archer40
Samurai29
Bushi27
Yumi Horse Archer25
Kitsune10
Naginata Rider10
Shinobi7
Daimyo5
Wanyudo3
Onna Musha2
Yari Spearman1
Buildings14 types
Farm22
House18
Watermill12
Guardhouse8
Stable Japanese6
Shrine Japanese5
Dojo4
Mining Camp Japanese4
Wall4
Town Center3
Temple2
Armory1
Castle1
Market1
God powers3 invoked
Kusanagi5
Shrine Of The Hunt1
Thunder Burst1