Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

IK1nGI vs Sikor

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:55
Valley Of Kings map preview
Map Valley Of Kings
Winner
IK1nGIHades
Pre-match Elo1409
Win probability72.6%
15:55 Match length IK1nGI favored
Defeated
SikorOranos
Pre-match Elo1240
Win probability27.4%

Match at a glance

IK1nGI vs Sikor

WinnerIK1nGI
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration15:55
Started
Ended
Elo favorite72.6%IK1nGI
Fastest Classical4:03*Sikor
First pressure4:54Sikor · Military Barracks
First extra TC4:53IK1nGI · Town Center
Most military units100IK1nGI
Highest EAPM47.1IK1nGI

IK1nGI

Hades

Victory
Elo1409+10
EAPM47.1
Military units100
First pressure7:02Military Academy
First expansion4:53
Market volume0
Total score 23,570
Military score 10,163
Economic score 10,937
Kills score 2,618
Units killed 81
Units lost 32
Buildings razed 9
Largest army 100
Favorite unit Prodromos 54 fielded
Classical 4:19* Research start 3:19
Heroic 9:32* Estimated start 8:17
Mythic Not reached

Sikor

Oranos

Defeat
Elo1240-10
EAPM39.8
Military units61
First pressure4:54Military Barracks
First expansion
Market volume0
Total score 16,214
Military score 5,297
Economic score 9,810
Kills score 1,107
Units killed 32
Units lost 80
Buildings razed 1
Largest army 61
Favorite unit Contarius 25 fielded
Classical 4:03* Research start 3:03
Heroic 12:51* Estimated start 11:36
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Prometheus
Aphrodite
HeroicAge
Theia
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

IK1nGIHades
Match time
SikorOranos
Town CenterAdditional center
ArmoryArmory
First military pressureMilitary Academy
Key technologyHusbandry
Key technologyMedium Infantry
Key technologyHeavy Infantry
Hypaspist25 training queues
Fortress-tier buildingFortress
God powerCurse
Fortress-tier buildingFortress
God powerRestoration
Fortress-tier buildingFortress
Petrobolos7 training queues
God powerSentinel
Key technologyMedium Archers
Peltast5 training queues
Toxotes5 training queues
Prodromos54 training queues
Key technologyMedium Cavalry
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyHeavy Cavalry
VictoryMatch result
God powerValor
First military pressureMilitary Barracks
God powerValor
Murmillo3 training queues
God powerValor
God powerValor
Oracle2 training queues
Key technologyMedium Infantry
God powerValor
Key technologyHand Axe
Murmillo5 training queues
ArmoryArmory
God powerValor
God powerShockwave
Key technologyCopper Armor
Key technologyCopper Weapons
God powerHesperides Tree
Key technologyHeavy Cavalry
Contarius15 training queues
Key technologyPickaxe
God powerHesperides Tree
Fortress-tier buildingPalace
God powerValor
Dryad15 training queues
Contarius10 training queues
Arcus5 training queues
God powerShockwave
God powerValor
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite72.6%IK1nGI
Fastest Classical4:03*Sikor
Fastest Heroic9:32*IK1nGI
First pressure4:54Sikor · Military Barracks
First extra TC4:53IK1nGI · Town Center
Fortress timing10:11IK1nGI · Fortress
Armory timing6:47IK1nGI · Armory

Player highlights

Standout performances

Highest total score23,570IK1nGI
Highest military score10,163IK1nGI
Highest economy score10,937IK1nGI
Most kills2,618IK1nGI
Most units killed81IK1nGI
Most deaths80Sikor
Most buildings razed9IK1nGI
Largest army100IK1nGI
Favorite unitProdromosIK1nGI · 54 fielded

IK1nGI

Highest ScoreLargest ArmyMost KillsMost Resources

Sikor

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

IK1nGI

Classical timing4:19 estimated completion
Delayed pressure7:02 · Military Academy
Fast expansion4:53 · Town Center
Early armory / Heroic prep6:47 · Armory
Fortress tech path10:11 · Fortress
Heavy walling signal13 wall build events
Large army production100 military units

Sikor

Classical timing4:03 estimated completion
Early pressure4:54 · Military Barracks
Early armory / Heroic prep10:06 · Armory
Fortress tech path13:06 · Palace
IK1nGI · Early MilitaryMeaningful trained combat units were produced during the early opening.
IK1nGI · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
IK1nGI · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Sikor · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Sikor · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IK1nGI

Army

Prodromos54
Hypaspist25
Petrobolos7
Peltast5
Toxotes5
Achilles2
Ajax1
Chiron1
Buildings11 types
House13
Wall13
Granary5
Stable5
Storehouse4
Archery Range3
Fortress3
Military Academy2
Armory1
Temple1
Town Center1
God powers3 invoked
Curse1
Restoration1
Sentinel1

Sikor

Army

Contarius25
Dryad16
Murmillo8
Arcus5
Oracle4
Promethean2
Destroyer1
Buildings7 types
Manor8
Military Barracks5
Sky Passage4
Armory1
Economic Guild1
Palace1
Temple1
God powers3 invoked
Valor8
Hesperides Tree2
Shockwave2