Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ARMENIANPOWER33 vs Hired killeR -cc-

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:43
Elysium map preview
Map Elysium
Defeated
ARMENIANPOWER33Hades
Pre-match Elo842
Win probability50.7%
24:43 Match length UpsetThe Elo underdog won
Winner
Hired killeR -cc-Thor
Pre-match Elo837
Win probability49.3%

Match at a glance

ARMENIANPOWER33 vs Hired killeR -cc-

WinnerHired killeR -cc-
MapElysium
QueueRanked 1v1 Supremacy
Duration24:43
Started
Ended
Elo favorite50.7%ARMENIANPOWER33 · Upset
Fastest Classical4:30*Hired killeR -cc-
First pressure3:05Hired killeR -cc- · Hersir trained
First extra TC7:33ARMENIANPOWER33 · Town Center
Market timing20:00Hired killeR -cc- · Market
Most military units144ARMENIANPOWER33
Highest EAPM29.3Hired killeR -cc-
Defeat
Elo842-24
EAPM19.8
Military units144
First pressure7:22Archery Range
First expansion7:33
Market volume0
Total score 21,947
Military score 9,617
Economic score 10,139
Kills score 2,191
Units killed 77
Units lost 228
Buildings razed 1
Largest army 144
Favorite unit Toxotes 52 fielded
Classical 4:47* Research start 3:47
Heroic 17:39* Research start 16:24
Mythic Not reached
Victory
Elo837+18
EAPM29.3
Military units111
First pressure3:05Hersir trained
First expansion9:17
Market volume0
Total score 50,896
Military score 22,827
Economic score 22,542
Kills score 5,539
Units killed 228
Units lost 77
Buildings razed 16
Largest army 111
Favorite unit Hersir 21 fielded
Classical 4:30* Estimated start 3:30
Heroic 17:41* Research start 16:26
Mythic 24:08* Research start 22:08

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Freyja
Apollo
HeroicAge
Skadi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ARMENIANPOWER33Hades
Match time
Hired killeR -cc-Thor
God powerSentinel
Key technologyHand Axe
Key technologyPickaxe
First military pressureArchery Range
ArmoryArmory
Town CenterAdditional center
Key technologyPlow
Toxotes30 training queues
Key technologyMedium Archers
Hoplite2 training queues
Farm transition4 farms clustered
Hoplite43 training queues
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyPlow
Key technologyHusbandry
Key technologyHeavy Infantry
Prodromos5 training queues
Key technologyHeavy Cavalry
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Archers
Toxotes5 training queues
Prodromos18 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Key technologyCrenellations
Toxotes17 training queues
Hippeus3 training queues
Town CenterAdditional center
Minotaur3 training queues
Hippeus4 training queues
DefeatMatch result
First military pressureHersir trained
Hersir4 training queues
ArmoryDwarven Armory
Key technologyCopper Shields
Raiding Cavalry5 training queues
Key technologyCopper Shields
Throwing Axeman7 training queues
Key technologyMedium Cavalry
Key technologyBallistics
Town CenterAdditional center
Berserk7 training queues
Raiding Cavalry7 training queues
Key technologyMedium Infantry
Godi7 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Throwing Axeman5 training queues
Hersir5 training queues
Valkyrie4 training queues
Town CenterAdditional center
Town CenterAdditional center
Farm transition10 farms clustered
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
God powerForest Fire
Fortress-tier buildingHill Fort
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Frost Giant2 training queues
Portable Ram2 training queues
Key technologyPlow
MarketMarket
Throwing Axeman5 training queues
Berserk5 training queues
Raiding Cavalry6 training queues
Godi6 training queues
Jarl6 training queues
Hersir10 training queues
Frost Giant7 training queues
Key technologyMeteoric Iron Armor
Portable Ram3 training queues
Key technologyChampion Infantry
Key technologyChampion Cavalry
God powerFimbulwinter
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.7%ARMENIANPOWER33 · Upset
Fastest Classical4:30*Hired killeR -cc-
Fastest Heroic17:39*ARMENIANPOWER33
Fastest Mythic24:08*Hired killeR -cc-
First pressure3:05Hired killeR -cc- · Hersir trained
First extra TC7:33ARMENIANPOWER33 · Town Center
Fortress timing18:03Hired killeR -cc- · Hill Fort
Market timing20:00Hired killeR -cc- · Market
Armory timing4:14Hired killeR -cc- · Dwarven Armory
Farm transition8:42–9:48ARMENIANPOWER33 · 4 farms clustered

Player highlights

Standout performances

Highest total score50,896Hired killeR -cc-
Highest military score22,827Hired killeR -cc-
Highest economy score22,542Hired killeR -cc-
Most kills5,539Hired killeR -cc-
Most units killed228Hired killeR -cc-
Most deaths228ARMENIANPOWER33
Most buildings razed16Hired killeR -cc-
Largest army144ARMENIANPOWER33
Favorite unitToxotesARMENIANPOWER33 · 52 fielded

ARMENIANPOWER33

Most Deaths

Hired killeR -cc-

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ARMENIANPOWER33

Classical timing4:47 estimated completion
Delayed pressure7:22 · Archery Range
Fast expansion7:33 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep7:29 · Armory
Farm transition8:42–9:48 · 4 farms clustered
Large army production144 military units

Hired killeR -cc-

Classical timing4:30 estimated completion
Early pressure3:05 · Hersir trained
Expansion signal9:17 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep20:00 · Market
Early armory / Heroic prep4:14 · Dwarven Armory
Fortress tech path18:03 · Hill Fort
Heavy walling signal9 wall build events
Farm transition15:08–16:00 · 10 farms clustered
Large army production111 military units
ARMENIANPOWER33 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
ARMENIANPOWER33 · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
ARMENIANPOWER33 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
ARMENIANPOWER33 · Early MilitaryMeaningful trained combat units were produced during the early opening.
ARMENIANPOWER33 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Hired killeR -cc- · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Hired killeR -cc- · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Hired killeR -cc- · Early MilitaryMeaningful trained combat units were produced during the early opening.
Hired killeR -cc- · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ARMENIANPOWER33

Army

Toxotes52
Hoplite45
Prodromos23
Hippeus9
Achilles5
Ajax5
Minotaur3
Chiron1
Hypaspist1
Buildings10 types
Farm28
House19
Storehouse6
Archery Range3
Granary3
Stable3
Military Academy2
Town Center2
Armory1
Temple1
God powers1 invoked
Sentinel1

Hired killeR -cc-

Army

Hersir21
Raiding Cavalry19
Throwing Axeman18
Godi14
Berserk13
Frost Giant9
Jarl6
Portable Ram6
Valkyrie5
Buildings11 types
Farm36
House23
Wall9
Ox Cart Building8
Great Hall3
Town Center3
Longhouse2
Temple2
Dwarven Armory1
Hill Fort1
Market1
God powers2 invoked
Fimbulwinter1
Forest Fire1