Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

K1NGY4S vs danisasca

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 23:50
Savannah map preview
Map Savannah
Winner
K1NGY4SKronos
Pre-match Elo1013
Win probability50.0%
23:50 Match length K1NGY4S favored
Defeated
danisascaHades
Pre-match Elo1013
Win probability50.0%

Match at a glance

K1NGY4S vs danisasca

WinnerK1NGY4S
MapSavannah
QueueRanked 1v1 Supremacy
Duration23:50
Started
Ended
Elo favorite50.0%K1NGY4S
Fastest Classical4:03*danisasca
First pressure4:14danisasca · Military Academy
First extra TC5:52danisasca · Town Center
Market timing10:04danisasca · Market
Most military units156danisasca
Highest EAPM45.8danisasca
Market volume2,900danisasca

K1NGY4S

Kronos

Victory
Elo1013+18
EAPM25.1
Military units89
First pressure4:56Counter Barracks
First expansion8:02
Market volume0
Total score 66,785
Military score 33,855
Economic score 28,219
Kills score 4,711
Units killed 160
Units lost 60
Buildings razed 9
Largest army 89
Favorite unit Fanatic 13 fielded
Classical 4:39* Research start 3:39
Heroic 13:48* Research start 12:33
Mythic 19:17* Research start 17:17

danisasca

Hades

Defeat
Elo1013-18
EAPM45.8
Military units156
First pressure4:14Military Academy
First expansion5:52
Market volume2900
Total score 38,151
Military score 12,045
Economic score 23,679
Kills score 2,427
Units killed 61
Units lost 163
Buildings razed 2
Largest army 156
Favorite unit Hoplite 45 fielded
Classical 4:03* Research start 3:03
Heroic 12:15* Research start 11:00
Mythic 20:48* Research start 18:48

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Prometheus
ClassicalAge
Athena
Hyperion
HeroicAge
Apollo
Helios
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

K1NGY4SKronos
Match time
danisascaHades
Key technologyPickaxe
Key technologyHand Axe
God powerValor
First military pressureCounter Barracks
God powerValor
Turma4 training queues
God powerDeconstruction
Murmillo10 training queues
Katapeltes2 training queues
God powerValor
ArmoryArmory
Key technologyMedium Archers
God powerValor
God powerValor
Town CenterAdditional center
God powerValor
Key technologyPlow
Key technologyHusbandry
God powerValor
Oracle2 training queues
Key technologyCopper Shields
Turma2 training queues
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Farm transition3 farms clustered
God powerValor
Oracle5 training queues
God powerValor
God powerValor
Key technologyCopper Weapons
Key technologyMedium Infantry
God powerValor
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBronze Shields
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Destroyer5 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingPalace
Satyr4 training queues
Key technologyBronze Weapons
Fortress-tier buildingPalace
Contarius5 training queues
Arcus5 training queues
God powerChaos
God powerDeconstruction
Cheiroballista2 training queues
Turma2 training queues
Katapeltes2 training queues
Town CenterAdditional center
Oracle Hero2 training queues
Key technologyIron Shields
Key technologyIron Armor
Fire Siphon5 training queues
Fanatic3 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyChampion Cavalry
God powerChaos
Fanatic10 training queues
Fire Siphon3 training queues
Town CenterAdditional center
Town CenterAdditional center
Satyr4 training queues
Arcus4 training queues
Contarius4 training queues
Murmillo2 training queues
Fire Siphon2 training queues
God powerDeconstruction
VictoryMatch result
Key technologyHand Axe
First military pressureMilitary Academy
Key technologyPickaxe
Hoplite2 training queues
Town CenterAdditional center
Toxotes33 training queues
ArmoryArmory
Key technologyCopper Shields
Key technologyHusbandry
MarketMarket
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Hoplite13 training queues
Key technologyMedium Archers
Hypaspist3 training queues
Key technologyMedium Infantry
Key technologyHeavy Infantry
Peltast17 training queues
Hypaspist9 training queues
Key technologyHeavy Archers
Farm transition16 farms clustered
Fortress-tier buildingFortress
Key technologyPlow
Key technologyShaft Mine
Key technologyBow Saw
Key technologyBallistics
Key technologyBronze Armor
Key technologyBronze Shields
Fortress-tier buildingFortress
Chiron2 training queues
God powerRestoration
Toxotes3 training queues
Peltast3 training queues
Fortress-tier buildingFortress
Hoplite13 training queues
Hypaspist4 training queues
Trade route startedCaravan Greek queued
Fortress-tier buildingFortress
Toxotes2 training queues
Petrobolos7 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerPlenty Vault
Gastraphetoros8 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
God powerRestoration
Hoplite15 training queues
Hypaspist11 training queues
Fortress-tier buildingFortress
God powerSentinel
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyIron Shields
Key technologyChampion Infantry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.0%K1NGY4S
Fastest Classical4:03*danisasca
Fastest Heroic12:15*danisasca
Fastest Mythic19:17*K1NGY4S
First pressure4:14danisasca · Military Academy
First extra TC5:52danisasca · Town Center
Fortress timing14:31K1NGY4S · Palace
Market timing10:04danisasca · Market
Armory timing6:44K1NGY4S · Armory
Farm transition10:19–11:12K1NGY4S · 3 farms clustered
Trade route started19:21danisasca

Player highlights

Standout performances

Highest total score66,785K1NGY4S
Highest military score33,855K1NGY4S
Highest economy score28,219K1NGY4S
Most kills4,711K1NGY4S
Most units killed160K1NGY4S
Most deaths163danisasca
Most buildings razed9K1NGY4S
Largest army156danisasca
Favorite unitHoplitedanisasca · 45 fielded

K1NGY4S

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

danisasca

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

K1NGY4S

Classical timing4:39 estimated completion
Early pressure4:56 · Counter Barracks
Fast expansion8:02 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep6:44 · Armory
Fortress tech path14:31 · Palace
Farm transition10:19–11:12 · 3 farms clustered
Large army production89 military units

danisasca

Classical timing4:03 estimated completion
Early pressure4:14 · Military Academy
Fast expansion5:52 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:04 · Market
Early armory / Heroic prep8:17 · Armory
Fortress tech path15:27 · Fortress
Heavy walling signal26 wall build events
Farm transition15:10–15:36 · 16 farms clustered
Trade route started19:21 · Caravan Greek queued
Market economy signal2,900 total resource volume
Large army production156 military units
K1NGY4S · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
K1NGY4S · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
K1NGY4S · Early MilitaryMeaningful trained combat units were produced during the early opening.
danisasca · Early MilitaryMeaningful trained combat units were produced during the early opening.
danisasca · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
danisasca · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2900 total volume

K1NGY4S

Bought

No buys

Sold

No sells

Total player market volume0

danisasca

Bought

Food1700
Wood500

Sold

Wood700
Total player market volume2900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

K1NGY4S

Army

Fanatic13
Murmillo12
Fire Siphon10
Arcus9
Contarius9
Satyr8
Turma8
Oracle7
Destroyer5
Katapeltes4
Cheiroballista2
Oracle Hero2
Buildings10 types
Farm16
Manor8
Counter Barracks6
Military Barracks6
Palace6
Temple4
Town Center4
Mirror Tower2
Armory1
Economic Guild1
God powers3 invoked
Valor11
Deconstruction3
Chaos2

danisasca

Army

Hoplite45
Toxotes38
Hypaspist27
Peltast20
Gastraphetoros8
Petrobolos8
Chiron4
Ajax3
Achilles2
Perseus1
Buildings12 types
Farm40
Wall26
House17
Granary8
Fortress7
Storehouse7
Military Academy5
Archery Range4
Temple2
Town Center2
Armory1
Market1
God powers3 invoked
Restoration2
Plenty Vault1
Sentinel1