Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Saturatedopfat vs Belisarius

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:24
Yellow River map preview
Map Yellow River
Winner
SaturatedopfatSet
Pre-match Elo1904
Win probability73.6%
18:24 Match length Saturatedopfat favored
Defeated
BelisariusIsis
Pre-match Elo1726
Win probability26.4%

Match at a glance

Saturatedopfat vs Belisarius

WinnerSaturatedopfat
MapYellow River
QueueRanked 1v1 Supremacy
Duration18:24
Started
Ended
Elo favorite73.6%Saturatedopfat
Fastest Classical3:35*Saturatedopfat
First pressure4:31Belisarius · Barracks
First extra TC3:40Saturatedopfat · Town Center
Market timing5:32Saturatedopfat · Market
Most military units177Belisarius
Highest EAPM88.5Belisarius
Market volume500Belisarius
Victory
Elo1904+9
EAPM61.8
Military units88
First pressure8:04Migdol Stronghold
First expansion3:40
Market volume400
Total score 38,149
Military score 17,943
Economic score 17,853
Kills score 2,353
Units killed 92
Units lost 69
Buildings razed 14
Largest army 88
Favorite unit Chariot Archer 58 fielded
Classical 3:35* Research start 2:35
Heroic 8:17* Estimated start 7:02
Mythic 13:14* Estimated start 11:14

Belisarius

Isis

Defeat
Elo1726-9
EAPM88.5
Military units177
First pressure4:31Barracks
First expansion7:48
Market volume500
Total score 26,190
Military score 8,468
Economic score 16,316
Kills score 1,406
Units killed 56
Units lost 93
Buildings razed 8
Largest army 177
Favorite unit Camel Rider 100 fielded
Classical 4:25* Research start 3:25
Heroic 10:50* Estimated start 9:35
Mythic 14:15* Estimated start 12:15

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Bast
Nephthys
HeroicAge
Nephthys
Thoth
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SaturatedopfatSet
Match time
BelisariusIsis
Key technologyPickaxe
Town CenterAdditional center
God powerVision
MarketMarket
Key technologyHand Axe
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider4 training queues
Chariot Archer24 training queues
ArmoryArmory
Key technologyBallistics
Key technologyHeavy Camel Riders
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyCopper Armor
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
Key technologyBronze Weapons
Camel Rider25 training queues
Key technologyCopper Shields
Town CenterAdditional center
Key technologyBronze Armor
Chariot Archer34 training queues
Key technologyHeavy Chariot Archers
God powerMeteor
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Shields
Key technologyChampion Chariot Archers
Farm transition5 farms clustered
God powerAncestors
God powerPlague Of Serpents
Key technologyPlow
MarketMarket
MarketMarket
VictoryMatch result
Key technologyPickaxe
First military pressureBarracks
Spearman2 training queues
God powerProsperity
Spearman9 training queues
Town CenterAdditional center
MarketMarket
Key technologyHusbandry
Key technologyShaft Mine
Spearman7 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyMedium Spearmen
Fortress-tier buildingMigdol Stronghold
Camel Rider30 training queues
Key technologyHeavy Camel Riders
MarketMarket
ArmoryArmory
Chariot Archer25 training queues
Key technologyHeavy Chariot Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerAncestors
God powerEclipse
Camel Rider70 training queues
Sphinx2 training queues
God powerMeteor
Chariot Archer10 training queues
Key technologyChampion Camel Riders
Farm transition16 farms clustered
Key technologyPlow
Town CenterAdditional center
Chariot Archer20 training queues
Key technologyChampion Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyBallistics
Key technologyChampion Camel Riders
Key technologyChampion Chariot Archers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite73.6%Saturatedopfat
Fastest Classical3:35*Saturatedopfat
Fastest Heroic8:17*Saturatedopfat
Fastest Mythic13:14*Saturatedopfat
First pressure4:31Belisarius · Barracks
First extra TC3:40Saturatedopfat · Town Center
Fortress timing8:04Saturatedopfat · Migdol Stronghold
Market timing5:32Saturatedopfat · Market
Armory timing9:39Saturatedopfat · Armory
Farm transition15:53–17:08Saturatedopfat · 5 farms clustered

Player highlights

Standout performances

Highest total score38,149Saturatedopfat
Highest military score17,943Saturatedopfat
Highest economy score17,853Saturatedopfat
Most kills2,353Saturatedopfat
Most units killed92Saturatedopfat
Most deaths93Belisarius
Most buildings razed14Saturatedopfat
Largest army177Belisarius
Favorite unitCamel RiderBelisarius · 100 fielded

Saturatedopfat

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Belisarius

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Saturatedopfat

Fast Classical3:35 estimated completion
Delayed pressure8:04 · Migdol Stronghold
Fast expansion3:40 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep5:32 · Market
Early armory / Heroic prep9:39 · Armory
Fortress tech path8:04 · Migdol Stronghold
Farm transition15:53–17:08 · 5 farms clustered
Market economy signal400 total resource volume
Large army production88 military units

Belisarius

Classical timing4:25 estimated completion
Early pressure4:31 · Barracks
Fast expansion7:48 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep8:05 · Market
Early armory / Heroic prep13:08 · Armory
Fortress tech path11:15 · Migdol Stronghold
Farm transition16:04–16:42 · 16 farms clustered
Market economy signal500 total resource volume
Large army production177 military units
Saturatedopfat · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Saturatedopfat · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Saturatedopfat · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Saturatedopfat · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Saturatedopfat · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Belisarius · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Belisarius · Early MilitaryMeaningful trained combat units were produced during the early opening.
Belisarius · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Belisarius · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

Saturatedopfat

Bought

Food200

Sold

Food200
Total player market volume400

Belisarius

Bought

Food500

Sold

No sells

Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Saturatedopfat

Army

Chariot Archer58
Camel Rider29
Catapult1
Buildings15 types
Obelisk25
House18
Farm12
Granary7
Mining Camp6
Lumber Camp4
Migdol Stronghold4
Wall4
Market3
Siege Works3
Town Center2
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Ancestors1
Meteor1
Plague Of Serpents1
Vision1

Belisarius

Army

Camel Rider100
Chariot Archer55
Spearman18
Sphinx4
Buildings15 types
Farm28
Obelisk19
House18
Granary6
Mining Camp4
Barracks3
Lumber Camp3
Migdol Stronghold3
Market2
Town Center2
Wall2
Armory1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers4 invoked
Ancestors1
Eclipse1
Meteor1
Prosperity1