Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WavySpartacus vs TATSUMI420SCOPER

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:36
Tundra map preview
Map Tundra
Winner
WavySpartacusLoki
Pre-match Elo1310
Win probability58.1%
13:36 Match length WavySpartacus favored
Defeated
TATSUMI420SCOPERThor
Pre-match Elo1253
Win probability41.9%

Match at a glance

WavySpartacus vs TATSUMI420SCOPER

WinnerWavySpartacus
MapTundra
QueueRanked 1v1 Supremacy
Duration13:36
Started
Ended
Elo favorite58.1%WavySpartacus
Fastest Classical4:31*WavySpartacus
First pressure1:27TATSUMI420SCOPER · Hersir trained
Market timing7:24TATSUMI420SCOPER · Market
Most military units136WavySpartacus
Highest EAPM57.7TATSUMI420SCOPER
Victory
Elo1310+15
EAPM54.2
Military units136
First pressure2:23Hersir trained
First expansion
Market volume0
Total score 16,625
Military score 7,869
Economic score 7,139
Kills score 1,617
Units killed 59
Units lost 30
Buildings razed 10
Largest army 136
Favorite unit Throwing Axeman 85 fielded
Classical 4:31* Estimated start 3:31
Heroic 11:29* Estimated start 10:14
Mythic Not reached
Defeat
Elo1253-15
EAPM57.7
Military units73
First pressure1:27Hersir trained
First expansion
Market volume0
Total score 13,051
Military score 4,492
Economic score 7,845
Kills score 714
Units killed 30
Units lost 59
Buildings razed 0
Largest army 73
Favorite unit Throwing Axeman 46 fielded
Classical 4:47* Research start 3:47
Heroic 10:29* Estimated start 9:14
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Forseti
Bragi
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WavySpartacusLoki
Match time
TATSUMI420SCOPERThor
God powerSpy
First military pressureHersir trained
Key technologyHusbandry
Hersir4 training queues
Key technologyHand Axe
Key technologyPickaxe
Raiding Cavalry3 training queues
Throwing Axeman30 training queues
Raiding Cavalry4 training queues
Berserk10 training queues
Key technologyShaft Mine
Key technologyBow Saw
ArmoryArmory
Throwing Axeman40 training queues
Berserk5 training queues
Hersir2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Infantry
Key technologyBallistics
God powerUndermine
Berserk15 training queues
Hersir2 training queues
Throwing Axeman15 training queues
Einheri2 training queues
Hersir2 training queues
VictoryMatch result
First military pressureHersir trained
Hersir3 training queues
Hersir6 training queues
Key technologyHand Axe
Key technologyPickaxe
Throwing Axeman46 training queues
ArmoryDwarven Armory
Key technologyCopper Weapons
Key technologyCopper Armor
MarketMarket
Key technologyMedium Infantry
Hersir2 training queues
Key technologyCopper Shields
Key technologyShaft Mine
Hersir6 training queues
Troll2 training queues
Key technologyCopper Armor
God powerHealing Spring
Hirdman5 training queues
Key technologyHeavy Infantry
God powerDwarven Mine
God powerFlaming Weapons
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.1%WavySpartacus
Fastest Classical4:31*WavySpartacus
Fastest Heroic10:29*TATSUMI420SCOPER
First pressure1:27TATSUMI420SCOPER · Hersir trained
Market timing7:24TATSUMI420SCOPER · Market
Armory timing6:19TATSUMI420SCOPER · Dwarven Armory

Player highlights

Standout performances

Highest total score16,625WavySpartacus
Highest military score7,869WavySpartacus
Highest economy score7,845TATSUMI420SCOPER
Most kills1,617WavySpartacus
Most units killed59WavySpartacus
Most deaths59TATSUMI420SCOPER
Most buildings razed10WavySpartacus
Largest army136WavySpartacus
Favorite unitThrowing AxemanWavySpartacus · 85 fielded

WavySpartacus

Highest ScoreLargest ArmyMost Kills

TATSUMI420SCOPER

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WavySpartacus

Classical timing4:31 estimated completion
Early pressure2:23 · Hersir trained
Early armory / Heroic prep8:44 · Armory
Heavy walling signal6 wall build events
Large army production136 military units

TATSUMI420SCOPER

Classical timing4:47 estimated completion
Early pressure1:27 · Hersir trained
Early market / Heroic prep7:24 · Market
Early armory / Heroic prep6:19 · Dwarven Armory
Heavy walling signal17 wall build events
WavySpartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WavySpartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
TATSUMI420SCOPER · Early MilitaryMeaningful trained combat units were produced during the early opening.
TATSUMI420SCOPER · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WavySpartacus

Army

Throwing Axeman85
Berserk30
Hersir11
Raiding Cavalry7
Einheri3
Buildings8 types
House29
Wall6
Longhouse5
Ox Cart Building4
Armory1
Great Hall1
Sentry Tower1
Temple1
God powers2 invoked
Spy1
Undermine1

TATSUMI420SCOPER

Army

Throwing Axeman46
Hersir17
Hirdman6
Troll2
Battle Boar1
Raiding Cavalry1
Buildings8 types
House18
Wall17
Longhouse4
Ox Cart Building4
Dwarven Armory1
Great Hall1
Market1
Temple1
God powers3 invoked
Dwarven Mine1
Flaming Weapons1
Healing Spring1