Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Pxcv vs Doba Kamenná

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:10
Blue Lagoon map preview
Map Blue Lagoon
Defeated
PxcvZeus
Pre-match Elo1002
Win probability31.5%
18:10 Match length Doba Kamenná favored
Winner
Doba KamennáZeus
Pre-match Elo1137
Win probability68.5%

Match at a glance

Pxcv vs Doba Kamenná

WinnerDoba Kamenná
MapBlue Lagoon
QueueRanked 1v1 Supremacy
Duration18:10
Started
Ended
Elo favorite68.5%Doba Kamenná
Fastest Classical3:43*Pxcv
First pressure4:14Doba Kamenná · Stable
First extra TC14:50Pxcv · Town Center
Market timing10:56Pxcv · Market
Most military units56Doba Kamenná
Highest EAPM57.8Doba Kamenná
Market volume1,600Pxcv

Pxcv

Zeus

Defeat
Elo1002-11
EAPM38.3
Military units26
First pressure9:34Stable
First expansion14:50
Market volume1600
Total score 13,692
Military score 2,510
Economic score 10,372
Kills score 810
Units killed 34
Units lost 38
Buildings razed 0
Largest army 26
Favorite unit Hippeus 16 fielded
Classical 3:43* Research start 2:43
Heroic 15:37* Research start 14:22
Mythic Not reached
Victory
Elo1137+11
EAPM57.8
Military units56
First pressure4:14Stable
First expansion
Market volume0
Total score 18,071
Military score 8,353
Economic score 8,462
Kills score 1,256
Units killed 37
Units lost 34
Buildings razed 2
Largest army 56
Favorite unit Hippeus 21 fielded
Classical 3:49* Estimated start 2:49
Heroic 12:18* Estimated start 11:03
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Hermes
Dionysus
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PxcvZeus
Match time
Doba KamennáZeus
God powerBolt
Minotaur3 training queues
God powerBolt
God powerRestoration
ArmoryArmory
Farm transition6 farms clustered
Minotaur2 training queues
First military pressureStable
Key technologyPlow
MarketMarket
Hippeus12 training queues
Key technologyMedium Cavalry
Key technologyCopper Weapons
Hippeus4 training queues
Town CenterAdditional center
God powerBolt
God powerRestoration
God powerBronze
DefeatMatch result
Key technologyPickaxe
First military pressureStable
God powerBolt
Hippeus4 training queues
Key technologyMedium Cavalry
Hippeus2 training queues
ArmoryArmory
Hippeus2 training queues
Toxotes4 training queues
Farm transition4 farms clustered
Prodromos2 training queues
Hippeus3 training queues
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Hippeus6 training queues
Fortress-tier buildingFortress
Key technologyMedium Cavalry
Key technologyShaft Mine
Petrobolos2 training queues
Hoplite18 training queues
Key technologyMedium Infantry
Hippeus4 training queues
God powerCease Fire
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.5%Doba Kamenná
Fastest Classical3:43*Pxcv
Fastest Heroic12:18*Doba Kamenná
First pressure4:14Doba Kamenná · Stable
First extra TC14:50Pxcv · Town Center
Fortress timing14:10Doba Kamenná · Fortress
Market timing10:56Pxcv · Market
Armory timing8:27Pxcv · Armory
Farm transition9:09–10:18Pxcv · 6 farms clustered

Player highlights

Standout performances

Highest total score18,071Doba Kamenná
Highest military score8,353Doba Kamenná
Highest economy score10,372Pxcv
Most kills1,256Doba Kamenná
Most units killed37Doba Kamenná
Most deaths38Pxcv
Most buildings razed2Doba Kamenná
Largest army56Doba Kamenná
Favorite unitHippeusDoba Kamenná · 21 fielded

Pxcv

Most Deaths

Doba Kamenná

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Pxcv

Fast Classical3:43 estimated completion
Delayed pressure9:34 · Stable
Expansion signal14:50 · Town Center
Early market / Heroic prep10:56 · Market
Early armory / Heroic prep8:27 · Armory
Farm transition9:09–10:18 · 6 farms clustered
Market economy signal1,600 total resource volume

Doba Kamenná

Fast Classical3:49 estimated completion
Early pressure4:14 · Stable
Early armory / Heroic prep9:33 · Armory
Fortress tech path14:10 · Fortress
Farm transition12:35–13:45 · 4 farms clustered
Pxcv · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Pxcv · Early MilitaryMeaningful trained combat units were produced during the early opening.
Pxcv · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Pxcv · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Doba Kamenná · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Doba Kamenná · Early MilitaryMeaningful trained combat units were produced during the early opening.
Doba Kamenná · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1600 total volume

Pxcv

Bought

Food200

Sold

Food500
Wood900
Total player market volume1600

Doba Kamenná

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Pxcv

Army

Hippeus16
Minotaur6
Heracles2
Jason2
Buildings9 types
Farm33
House15
Storehouse4
Granary2
Stable2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Bolt3
Restoration2
Bronze1

Doba Kamenná

Army

Hippeus21
Hoplite18
Toxotes4
Prodromos3
Centaur2
Heracles2
Jason2
Odysseus2
Petrobolos2
Buildings11 types
House12
Farm9
Granary5
Storehouse4
Wall4
Stable3
Archery Range2
Military Academy2
Armory1
Fortress1
Temple1
God powers2 invoked
Bolt1
Cease Fire1