Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

T de Pastor vs danisasca

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:35
Mount Olympus map preview
Map Mount Olympus
Defeated
T de PastorIsis
Pre-match Elo951
Win probability38.7%
15:35 Match length danisasca favored
Winner
danisascaHades
Pre-match Elo1031
Win probability61.3%

Match at a glance

T de Pastor vs danisasca

Winnerdanisasca
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration15:35
Started
Ended
Elo favorite61.3%danisasca
Fastest Classical3:46*danisasca
First pressure3:56danisasca · Military Academy
Market timing7:26danisasca · Market
First extra TC6:20danisasca · Town Center
Most military units52danisasca
Highest EAPM35.7danisasca
Market volume900danisasca
Defeat
Elo951-14
EAPM17.1
Military units27
First pressure6:07Barracks
First expansion7:51
Market volume0
Total score 18,532
Military score 5,117
Economic score 13,305
Kills score 110
Units killed 4
Units lost 36
Buildings razed 0
Largest army 27
Favorite unit Spearman 22 fielded
Classical 5:05* Research start 4:05
Heroic 9:34* Research start 8:19
Mythic Not reached

danisasca

Hades

Victory
Elo1031+14
EAPM35.7
Military units52
First pressure3:56Military Academy
First expansion6:20
Market volume900
Total score 20,872
Military score 10,030
Economic score 10,411
Kills score 431
Units killed 36
Units lost 4
Buildings razed 9
Largest army 52
Favorite unit Toxotes 21 fielded
Classical 3:46* Research start 2:46
Heroic 12:13* Research start 10:58
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Athena
Nephthys
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

T de PastorIsis
Match time
danisascaHades
Key technologyPickaxe
God powerProsperity
First military pressureBarracks
ArmoryArmory
Key technologyMedium Spearmen
Town CenterAdditional center
Spearman15 training queues
Key technologyPlow
Key technologyPickaxe
Farm transition6 farms clustered
Key technologyShaft Mine
God powerPlague Of Serpents
Key technologyHeavy Spearmen
Town CenterAdditional center
Anubite4 training queues
Spearman7 training queues
DefeatMatch result
First military pressureMilitary Academy
Hoplite4 training queues
Town CenterAdditional center
Toxotes5 training queues
MarketMarket
Toxotes4 training queues
Hoplite8 training queues
Key technologyHand Axe
Key technologyPickaxe
Toxotes9 training queues
Fortress-tier buildingFortress
Hoplite8 training queues
Toxotes2 training queues
Petrobolos4 training queues
Key technologyMedium Infantry
Hypaspist2 training queues
Fortress-tier buildingFortress
Key technologyHeavy Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.3%danisasca
Fastest Classical3:46*danisasca
Fastest Heroic9:34*T de Pastor
First pressure3:56danisasca · Military Academy
First extra TC6:20danisasca · Town Center
Fortress timing12:41danisasca · Fortress
Market timing7:26danisasca · Market
Armory timing6:54T de Pastor · Armory
Farm transition10:46–11:11T de Pastor · 6 farms clustered

Player highlights

Standout performances

Highest total score20,872danisasca
Highest military score10,030danisasca
Highest economy score13,305T de Pastor
Most kills431danisasca
Most units killed36danisasca
Most deaths36T de Pastor
Most buildings razed9danisasca
Largest army52danisasca
Favorite unitSpearmanT de Pastor · 22 fielded

T de Pastor

Most DeathsMost Improvements

danisasca

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

T de Pastor

Late Classical5:05 estimated completion
Early pressure6:07 · Barracks
Fast expansion7:51 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:54 · Armory
Farm transition10:46–11:11 · 6 farms clustered

danisasca

Fast Classical3:46 estimated completion
Early pressure3:56 · Military Academy
Fast expansion6:20 · Town Center
Early market / Heroic prep7:26 · Market
Fortress tech path12:41 · Fortress
Heavy walling signal13 wall build events
Market economy signal900 total resource volume
T de Pastor · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
T de Pastor · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
T de Pastor · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
T de Pastor · Late ClassicalClassical completed after 5:00 on a standard land opening.
danisasca · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
danisasca · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
danisasca · Early MilitaryMeaningful trained combat units were produced during the early opening.
danisasca · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 900 total volume

T de Pastor

Bought

No buys

Sold

No sells

Total player market volume0

danisasca

Bought

Food700
Wood200

Sold

No sells

Total player market volume900

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

T de Pastor

Army

Spearman22
Anubite4
Siege Tower1
Buildings14 types
Farm12
House10
Obelisk8
Barracks6
Granary5
Mining Camp3
Temple2
Town Center2
Armory1
Lumber Camp1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers2 invoked
Plague Of Serpents1
Prosperity1

danisasca

Army

Toxotes21
Hoplite20
Petrobolos4
Ajax2
Hypaspist2
Achilles1
Chiron1
Peltast1
Buildings10 types
House22
Wall13
Granary5
Storehouse4
Military Academy3
Archery Range2
Fortress2
Market1
Temple1
Town Center1