Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Most Wanted vs Rawkey Jr

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:04
Midgard map preview
Map Midgard
Winner
Most WantedZeus
Pre-match Elo1376
Win probability56.3%
0:04 Match length Most Wanted favored
Defeated
Rawkey JrZeus
Pre-match Elo1332
Win probability43.7%

Match at a glance

Most Wanted vs Rawkey Jr

WinnerMost Wanted
MapMidgard
QueueRanked 1v1 Supremacy
Duration0:04
Started
Ended
Elo favorite56.3%Most Wanted
Most military units0Most Wanted
Highest EAPM61.5Most Wanted
Victory
Elo1376+15
EAPM61.5
Military units0
First pressure
First expansion
Market volume0
Total score 2,250
Military score 1,000
Economic score 1,250
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Rawkey Jr

Zeus

Defeat
Elo1332-15
EAPM46.2
Military units0
First pressure
First expansion
Market volume0
Total score 2,250
Military score 1,000
Economic score 1,250
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Most WantedZeus
Match time
Rawkey JrZeus
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.3%Most Wanted

Player highlights

Standout performances

Highest total score2,250Most Wanted
Highest military score1,000Most Wanted
Highest economy score1,250Most Wanted
Most kills0Most Wanted
Most units killed0Most Wanted
Most deaths0Most Wanted
Most buildings razed0Most Wanted
Largest army0Most Wanted

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Most Wanted

No strong intent signals were detected.

Rawkey Jr

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Most Wanted

Army

Buildings0 types

Rawkey Jr

Army

Buildings0 types