Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ratold vs IK1nGI

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:51
Tundra map preview
Map Tundra
Winner
RatoldRa
Pre-match Elo1461
Win probability58.8%
24:51 Match length Ratold favored
Defeated
IK1nGIHades
Pre-match Elo1399
Win probability41.2%

Match at a glance

Ratold vs IK1nGI

WinnerRatold
MapTundra
QueueRanked 1v1 Supremacy
Duration24:51
Started
Ended
Elo favorite58.8%Ratold
Fastest Classical3:31*IK1nGI
First pressure10:06Ratold · Barracks
Market timing19:45IK1nGI · Market
First extra TC4:57IK1nGI · Town Center
Most military units288IK1nGI
Highest EAPM80.7Ratold
Market volume500IK1nGI

Ratold

Ra

Victory
Elo1461+14
EAPM80.7
Military units221
First pressure10:06Barracks
First expansion10:24
Market volume0
Total score 56,718
Military score 25,149
Economic score 24,615
Kills score 6,988
Units killed 232
Units lost 150
Buildings razed 18
Largest army 221
Favorite unit Spearman 144 fielded
Classical 4:57* Research start 3:57
Heroic 10:58* Estimated start 9:43
Mythic 18:46* Estimated start 16:46

IK1nGI

Hades

Defeat
Elo1399-14
EAPM63.2
Military units288
First pressure10:26Military Academy
First expansion4:57
Market volume500
Total score 38,980
Military score 13,603
Economic score 21,608
Kills score 3,769
Units killed 150
Units lost 230
Buildings razed 6
Largest army 288
Favorite unit Hippeus 85 fielded
Classical 3:31* Research start 2:31
Heroic 10:55* Research start 9:40
Mythic 17:28* Estimated start 15:28

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Athena
Sekhmet
HeroicAge
Aphrodite
Horus
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RatoldRa
Match time
IK1nGIHades
Key technologyPickaxe
God powerEclipse
ArmoryArmory
Sphinx2 training queues
First military pressureBarracks
Town CenterAdditional center
Sphinx6 training queues
Spearman14 training queues
Key technologyHusbandry
Key technologyPlow
Key technologyShaft Mine
Key technologyMedium Spearmen
Key technologyCopper Shields
Key technologyBronze Shields
Spearman4 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyMedium Slingers
Key technologyHand Axe
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Weapons
Chariot Archer14 training queues
Farm transition5 farms clustered
Sphinx4 training queues
Key technologyBow Saw
Spearman4 training queues
Key technologyHeavy Chariot Archers
Key technologyBronze Weapons
Key technologyBronze Armor
Siege Tower2 training queues
God powerCitadel
God powerTornado
Spearman122 training queues
Avenger6 training queues
Key technologyHeavy Spearmen
Key technologyBallistics
Chariot Archer15 training queues
Key technologyIron Shields
God powerRain
Slinger2 training queues
Key technologyChampion Spearmen
Key technologyChampion Chariot Archers
Fortress-tier buildingMigdol Stronghold
Key technologyIron Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyCrenellations
Key technologyIron Armor
God powerRain
Chariot Archer16 training queues
MarketMarket
VictoryMatch result
Town CenterAdditional center
God powerSentinel
ArmoryArmory
Key technologyPickaxe
First military pressureMilitary Academy
Key technologyShaft Mine
Key technologyHand Axe
Key technologyMedium Cavalry
Fortress-tier buildingFortress
God powerRestoration
Key technologyPlow
Key technologyHusbandry
Hypaspist4 training queues
Key technologyMedium Infantry
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Farm transition6 farms clustered
ArmoryArmory
ArmoryArmory
Hypaspist7 training queues
Key technologyMedium Archers
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyHeavy Cavalry
God powerCurse
God powerPlenty Vault
Helepolis2 training queues
Hypaspist65 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyChampion Archers
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Hippeus55 training queues
Toxotes63 training queues
Ajax2 training queues
Chiron2 training queues
MarketMarket
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Peltast17 training queues
Fortress-tier buildingFortress
Helepolis2 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Hippeus30 training queues
Toxotes18 training queues
Peltast7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.8%Ratold
Fastest Classical3:31*IK1nGI
Fastest Heroic10:55*IK1nGI
Fastest Mythic17:28*IK1nGI
First pressure10:06Ratold · Barracks
First extra TC4:57IK1nGI · Town Center
Fortress timing11:48IK1nGI · Fortress
Market timing19:45IK1nGI · Market
Armory timing8:00IK1nGI · Armory
Farm transition14:30–14:32IK1nGI · 6 farms clustered

Player highlights

Standout performances

Highest total score56,718Ratold
Highest military score25,149Ratold
Highest economy score24,615Ratold
Most kills6,988Ratold
Most units killed232Ratold
Most deaths230IK1nGI
Most buildings razed18Ratold
Largest army288IK1nGI
Favorite unitSpearmanRatold · 144 fielded

Ratold

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

IK1nGI

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ratold

Classical timing4:57 estimated completion
Delayed pressure10:06 · Barracks
Expansion signal10:24 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep24:46 · Market
Early armory / Heroic prep8:13 · Armory
Fortress tech path15:46 · Migdol Stronghold
Heavy walling signal14 wall build events
Farm transition17:11–18:13 · 5 farms clustered
Large army production221 military units

IK1nGI

Fast Classical3:31 estimated completion
Delayed pressure10:26 · Military Academy
Fast expansion4:57 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep19:45 · Market
Early armory / Heroic prep8:00 · Armory
Fortress tech path11:48 · Fortress
Heavy walling signal28 wall build events
Farm transition14:30–14:32 · 6 farms clustered
Market economy signal500 total resource volume
Large army production288 military units
Ratold · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ratold · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
IK1nGI · Early MilitaryMeaningful trained combat units were produced during the early opening.
IK1nGI · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
IK1nGI · Fast ClassicalClassical completed before 4:00 on a standard land opening.
IK1nGI · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
IK1nGI · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Ratold

Bought

No buys

Sold

No sells

Total player market volume0

IK1nGI

Bought

No buys

Sold

Wood500
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ratold

Army

Spearman144
Chariot Archer45
Sphinx18
Avenger6
Siege Tower3
Scarab2
Slinger2
Catapult1
Buildings18 types
Farm36
House18
Wall14
Barracks12
Granary10
Obelisk8
Mining Camp7
Lumber Camp4
Migdol Stronghold3
Temple3
Town Center2
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
God powers4 invoked
Rain2
Citadel1
Eclipse1
Tornado1

IK1nGI

Army

Hippeus85
Toxotes81
Hypaspist76
Peltast24
Helepolis6
Ajax5
Achilles4
Chiron4
Perseus3
Buildings13 types
Farm32
Wall28
House20
Storehouse11
Granary7
Archery Range6
Fortress4
Military Academy4
Stable4
Armory3
Town Center2
Market1
Temple1
God powers4 invoked
Curse1
Plenty Vault1
Restoration1
Sentinel1