Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Zé Charuto vs WavySpartacus

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:11
Elysium map preview
Map Elysium
Defeated
Zé CharutoGaia
Pre-match Elo1147
Win probability31.9%
14:11 Match length WavySpartacus favored
Winner
WavySpartacusLoki
Pre-match Elo1279
Win probability68.1%

Match at a glance

Zé Charuto vs WavySpartacus

WinnerWavySpartacus
MapElysium
QueueRanked 1v1 Supremacy
Duration14:11
Started
Ended
Elo favorite68.1%WavySpartacus
Fastest Classical3:58*WavySpartacus
First pressure3:26WavySpartacus · Hersir trained
First extra TC9:51WavySpartacus · Town Center
Most military units86WavySpartacus
Highest EAPM50.1WavySpartacus
Defeat
Elo1147-11
EAPM42.1
Military units41
First pressure4:18Military Barracks
First expansion
Market volume0
Total score 16,020
Military score 6,985
Economic score 8,922
Kills score 176
Units killed 6
Units lost 21
Buildings razed 0
Largest army 41
Favorite unit Murmillo 21 fielded
Classical 4:13* Research start 3:13
Heroic Not reached
Mythic Not reached
Victory
Elo1279+11
EAPM50.1
Military units86
First pressure3:26Hersir trained
First expansion9:51
Market volume0
Total score 19,867
Military score 9,693
Economic score 9,544
Kills score 769
Units killed 26
Units lost 6
Buildings razed 2
Largest army 86
Favorite unit Throwing Axeman 36 fielded
Classical 3:58* Estimated start 2:58
Heroic 12:12* Estimated start 10:57
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Leto
ClassicalAge
Heimdall
No choice recorded
HeroicAge
Bragi
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Zé CharutoGaia
Match time
WavySpartacusLoki
Key technologyPickaxe
God powerGaia Forest
Key technologyHand Axe
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo12 training queues
Key technologyShaft Mine
Cheiroballista2 training queues
God powerSpider Lair
Katapeltes7 training queues
ArmoryArmory
Cheiroballista2 training queues
God powerSpider Lair
Key technologyMedium Infantry
Katapeltes2 training queues
Murmillo9 training queues
God powerSpider Lair
Turma2 training queues
Farm transition7 farms clustered
Key technologyPlow
Cheiroballista3 training queues
Key technologyCopper Weapons
God powerSpider Lair
Turma2 training queues
Key technologyCopper Shields
Key technologyCopper Armor
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir7 training queues
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Raiding Cavalry11 training queues
Throwing Axeman5 training queues
God powerUndermine
Raiding Cavalry5 training queues
ArmoryArmory
Town CenterAdditional center
Throwing Axeman31 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyMedium Infantry
Berserk25 training queues
Key technologyCopper Shields
Key technologyBallistics
Key technologyBow Saw
Key technologyShaft Mine
God powerFlaming Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.1%WavySpartacus
Fastest Classical3:58*WavySpartacus
Fastest Heroic12:12*WavySpartacus
First pressure3:26WavySpartacus · Hersir trained
First extra TC9:51WavySpartacus · Town Center
Armory timing8:48Zé Charuto · Armory
Farm transition11:19–12:10Zé Charuto · 7 farms clustered

Player highlights

Standout performances

Highest total score19,867WavySpartacus
Highest military score9,693WavySpartacus
Highest economy score9,544WavySpartacus
Most kills769WavySpartacus
Most units killed26WavySpartacus
Most deaths21Zé Charuto
Most buildings razed2WavySpartacus
Largest army86WavySpartacus
Favorite unitThrowing AxemanWavySpartacus · 36 fielded

Zé Charuto

Most Deaths

WavySpartacus

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Zé Charuto

Classical timing4:13 estimated completion
Early pressure4:18 · Military Barracks
Early armory / Heroic prep8:48 · Armory
Farm transition11:19–12:10 · 7 farms clustered

WavySpartacus

Fast Classical3:58 estimated completion
Early pressure3:26 · Hersir trained
Expansion signal9:51 · Town Center
Early armory / Heroic prep9:27 · Armory
Large army production86 military units
Zé Charuto · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Zé Charuto · Early MilitaryMeaningful trained combat units were produced during the early opening.
WavySpartacus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
WavySpartacus · Early MilitaryMeaningful trained combat units were produced during the early opening.
WavySpartacus · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Zé Charuto

Army

Murmillo21
Katapeltes9
Cheiroballista7
Turma4
Buildings7 types
Farm11
Manor8
Military Barracks4
Counter Barracks2
Economic Guild2
Temple2
Armory1
God powers2 invoked
Spider Lair4
Gaia Forest2

WavySpartacus

Army

Throwing Axeman36
Berserk25
Raiding Cavalry16
Hersir7
Battle Boar1
Einheri1
Buildings8 types
House29
Longhouse12
Ox Cart Building7
Great Hall2
Sentry Tower2
Armory1
Temple1
Town Center1
God powers3 invoked
Flaming Weapons1
Spy1
Undermine1