Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Belisarius vs ronin

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 1:21
Yellow River map preview
Map Yellow River
Winner
BelisariusGaia
Pre-match Elo1737
Win probability47.0%
1:21 Match length UpsetThe Elo underdog won
Defeated
roninOdin
Pre-match Elo1758
Win probability53.0%

Match at a glance

Belisarius vs ronin

WinnerBelisarius
MapYellow River
QueueRanked 1v1 Supremacy
Duration1:21
Started
Ended
Elo favorite53.0%ronin · Upset
Most military units0Belisarius
Highest EAPM51.2ronin

Belisarius

Gaia

Victory
Elo1737+19
EAPM42.3
Military units0
First pressure
First expansion
Market volume0
Total score 3,303
Military score 1,000
Economic score 2,303
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

ronin

Odin

Defeat
Elo1758-19
EAPM51.2
Military units0
First pressure
First expansion
Market volume0
Total score 2,572
Military score 1,225
Economic score 1,347
Kills score 0
Units killed 0
Units lost 1
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

BelisariusGaia
Match time
roninOdin
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.0%ronin · Upset

Player highlights

Standout performances

Highest total score3,303Belisarius
Highest military score1,225ronin
Highest economy score2,303Belisarius
Most kills0Belisarius
Most units killed0Belisarius
Most deaths1ronin
Most buildings razed0Belisarius
Largest army0Belisarius

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Belisarius

No strong intent signals were detected.

ronin

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Belisarius

Army

Buildings1 types
Economic Guild1
God powers1 invoked
Gaia Forest1

ronin

Army

Buildings1 types
Temple1