Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Fuck vs Adiv

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 24:13
Steppe map preview
Map Steppe
Winner
FuckZeus
Pre-match Elo1133
Win probability51.2%
24:13 Match length Fuck favored
Defeated
AdivGaia
Pre-match Elo1125
Win probability48.8%

Match at a glance

Fuck vs Adiv

WinnerFuck
MapSteppe
QueueRanked 1v1 Supremacy
Duration24:13
Started
Ended
Elo favorite51.2%Fuck
Fastest Classical4:12*Adiv
First pressure3:49Adiv · Military Barracks
First extra TC5:11Adiv · Town Center
Market timing12:53Adiv · Market
Most military units144Adiv
Highest EAPM44.0Adiv

Fuck

Zeus

Victory
Elo1133+17
EAPM38.9
Military units143
First pressure4:29Military Academy
First expansion15:50
Market volume0
Total score 37,453
Military score 10,585
Economic score 21,417
Kills score 5,497
Units killed 159
Units lost 113
Buildings razed 10
Largest army 143
Favorite unit Hoplite 70 fielded
Classical 4:21* Research start 3:21
Heroic 13:16* Research start 12:01
Mythic 23:50* Estimated start 21:50

Adiv

Gaia

Defeat
Elo1125-17
EAPM44.0
Military units144
First pressure3:49Military Barracks
First expansion5:11
Market volume0
Total score 20,131
Military score 6,111
Economic score 10,962
Kills score 3,080
Units killed 113
Units lost 155
Buildings razed 0
Largest army 144
Favorite unit Arcus 54 fielded
Classical 4:12* Estimated start 3:12
Heroic 15:03* Estimated start 13:48
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Oceanus
Dionysus
HeroicAge
Theia
Hephaestus
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

FuckZeus
Match time
AdivGaia
First military pressureMilitary Academy
Hoplite43 training queues
Key technologyHusbandry
Minotaur2 training queues
Key technologyMedium Infantry
ArmoryArmory
Key technologyHand Axe
Key technologyPickaxe
Hypaspist28 training queues
Key technologyHeavy Infantry
Town CenterAdditional center
Key technologyMedium Archers
God powerBronze
God powerRestoration
Hydra2 training queues
Toxotes3 training queues
Hoplite2 training queues
Farm transition18 farms clustered
Minotaur5 training queues
Toxotes4 training queues
Key technologyPlow
Fortress-tier buildingFortress
Hoplite19 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Toxotes7 training queues
Key technologyMedium Archers
Hydra2 training queues
Hypaspist2 training queues
Hoplite6 training queues
Peltast5 training queues
God powerPlenty Vault
VictoryMatch result
God powerGaia Forest
First military pressureMilitary Barracks
Murmillo2 training queues
Town CenterAdditional center
Murmillo5 training queues
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Murmillo8 training queues
Cheiroballista2 training queues
Turma12 training queues
God powerCarnivora
Farm transition7 farms clustered
ArmoryArmory
MarketMarket
Town CenterAdditional center
God powerHesperides Tree
Dryad4 training queues
Key technologyShaft Mine
Key technologyBow Saw
God powerHesperides Tree
Fortress-tier buildingPalace
Arcus19 training queues
Dryad3 training queues
God powerCarnivora
Dryad10 training queues
God powerHesperides Tree
Key technologyCrenellations
Katapeltes7 training queues
Arcus5 training queues
Dryad9 training queues
Town CenterAdditional center
Arcus30 training queues
Key technologyMedium Archers
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyPlow
Dryad20 training queues
God powerCarnivora
Turma4 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.2%Fuck
Fastest Classical4:12*Adiv
Fastest Heroic13:16*Fuck
Fastest Mythic23:50*Fuck
First pressure3:49Adiv · Military Barracks
First extra TC5:11Adiv · Town Center
Fortress timing15:44Adiv · Palace
Market timing12:53Adiv · Market
Armory timing11:09Fuck · Armory
Farm transition11:39–11:40Adiv · 7 farms clustered

Player highlights

Standout performances

Highest total score37,453Fuck
Highest military score10,585Fuck
Highest economy score21,417Fuck
Most kills5,497Fuck
Most units killed159Fuck
Most deaths155Adiv
Most buildings razed10Fuck
Largest army144Adiv
Favorite unitHopliteFuck · 70 fielded

Fuck

Highest ScoreMost KillsMost Resources

Adiv

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Fuck

Classical timing4:21 estimated completion
Early pressure4:29 · Military Academy
Expansion signal15:50 · Town Center
Early armory / Heroic prep11:09 · Armory
Fortress tech path19:37 · Fortress
Farm transition18:12–19:26 · 18 farms clustered
Large army production143 military units

Adiv

Classical timing4:12 estimated completion
Early pressure3:49 · Military Barracks
Fast expansion5:11 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep12:53 · Market
Early armory / Heroic prep12:18 · Armory
Fortress tech path15:44 · Palace
Heavy walling signal18 wall build events
Farm transition11:39–11:40 · 7 farms clustered
Large army production144 military units
Fuck · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Fuck · Early MilitaryMeaningful trained combat units were produced during the early opening.
Adiv · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Adiv · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Adiv · Early MilitaryMeaningful trained combat units were produced during the early opening.
Adiv · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Adiv · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Fuck

Army

Hoplite70
Hypaspist30
Toxotes14
Minotaur10
Peltast5
Heracles4
Hydra4
Jason4
Odysseus2
Buildings10 types
Farm28
House16
Military Academy9
Granary8
Storehouse7
Archery Range3
Armory1
Fortress1
Temple1
Town Center1
God powers3 invoked
Bronze1
Plenty Vault1
Restoration1

Adiv

Army

Arcus54
Dryad46
Turma16
Murmillo15
Katapeltes7
Caladria2
Cheiroballista2
Contarius1
Oracle1
Buildings11 types
Wall18
Farm8
Manor8
Military Barracks8
Counter Barracks3
Town Center3
Armory1
Economic Guild1
Market1
Palace1
Temple1
God powers3 invoked
Carnivora3
Hesperides Tree3
Gaia Forest1