Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Torgar54190 vs T de Pastor

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 13:16
Midgard map preview
Map Midgard
Winner
Torgar54190Odin
Pre-match Elo992
Win probability53.9%
13:16 Match length Torgar54190 favored
Defeated
T de PastorIsis
Pre-match Elo965
Win probability46.1%

Match at a glance

Torgar54190 vs T de Pastor

WinnerTorgar54190
MapMidgard
QueueRanked 1v1 Supremacy
Duration13:16
Started
Ended
Elo favorite53.9%Torgar54190
Fastest Classical4:40*T de Pastor
First pressure5:06Torgar54190 · Hersir trained
First extra TC7:03T de Pastor · Town Center
Most military units41Torgar54190
Highest EAPM41.5Torgar54190
Victory
Elo992+16
EAPM41.5
Military units41
First pressure5:06Hersir trained
First expansion
Market volume0
Total score 13,294
Military score 6,845
Economic score 6,073
Kills score 388
Units killed 43
Units lost 13
Buildings razed 3
Largest army 41
Favorite unit Throwing Axeman 15 fielded
Classical 10:13* Research start 9:13
Heroic Not reached
Mythic Not reached
Defeat
Elo965-16
EAPM14.5
Military units0
First pressure12:27Barracks
First expansion7:03
Market volume0
Total score 16,796
Military score 2,582
Economic score 13,960
Kills score 254
Units killed 14
Units lost 43
Buildings razed 0
Largest army 0
Classical 4:40* Research start 3:40
Heroic 12:02* Research start 10:47
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Anubis
No choice recorded
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Torgar54190Odin
Match time
T de PastorIsis
God powerGreat Hunt
DockDock
Key technologyPickaxe
Key technologyHand Axe
First military pressureHersir trained
Hersir14 training queues
Key technologyHand Axe
Key technologyPlow
Einheri2 training queues
Throwing Axeman15 training queues
Berserk10 training queues
Key technologyMedium Infantry
VictoryMatch result
DockDock
God powerPlague Of Serpents
Town CenterAdditional center
Key technologyPickaxe
God powerProsperity
ArmoryArmory
Farm transition5 farms clustered
Key technologyPlow
Town CenterAdditional center
God powerAncestors
First military pressureBarracks
God powerPlague Of Serpents
God powerProsperity
Key technologyMedium Spearmen
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite53.9%Torgar54190
Fastest Classical4:40*T de Pastor
Fastest Heroic12:02*T de Pastor
First pressure5:06Torgar54190 · Hersir trained
First extra TC7:03T de Pastor · Town Center
Armory timing9:22T de Pastor · Armory
Farm transition10:50–11:33T de Pastor · 5 farms clustered

Player highlights

Standout performances

Highest total score16,796T de Pastor
Highest military score6,845Torgar54190
Highest economy score13,960T de Pastor
Most kills388Torgar54190
Most units killed43Torgar54190
Most deaths43T de Pastor
Most buildings razed3Torgar54190
Largest army41Torgar54190
Favorite unitThrowing AxemanTorgar54190 · 15 fielded

Torgar54190

Largest ArmyMost Kills

T de Pastor

Highest ScoreMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Torgar54190

Late Classical10:13 estimated completion
Early pressure5:06 · Hersir trained
Water commitment signal1 dock build events

T de Pastor

Classical timing4:40 estimated completion
Delayed pressure12:27 · Barracks
Fast expansion7:03 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep9:22 · Armory
Water commitment signal1 dock build events
Farm transition10:50–11:33 · 5 farms clustered
Torgar54190 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Torgar54190 · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Torgar54190

Army

Throwing Axeman15
Hersir14
Berserk10
Einheri2
Buildings5 types
House17
Longhouse6
Ox Cart Building4
Temple3
Dock1
God powers1 invoked
Great Hunt1

T de Pastor

Army

Buildings15 types
Farm5
Granary4
House4
Barracks3
Mining Camp3
Obelisk3
Temple3
Town Center2
Armory1
Dock1
Lumber Camp1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
God powers3 invoked
Plague Of Serpents2
Prosperity2
Ancestors1