Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DLoudness vs Snowledge

Ranked 1v1 SupremacyStarted 4 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:53
Tundra map preview
Map Tundra
Defeated
DLoudnessZeus
Pre-match Elo1570
Win probability38.8%
16:53 Match length Snowledge favored
Winner
SnowledgeKronos
Pre-match Elo1649
Win probability61.2%

Match at a glance

DLoudness vs Snowledge

WinnerSnowledge
MapTundra
QueueRanked 1v1 Supremacy
Duration16:53
Started
Ended
Elo favorite61.2%Snowledge
Fastest Classical3:08*Snowledge
First pressure4:19DLoudness · Military Academy
First extra TC4:46Snowledge · Town Center
Market timing14:03Snowledge · Market
Most military units64Snowledge
Highest EAPM68.2DLoudness
Market volume500Snowledge

DLoudness

Zeus

Defeat
Elo1570-14
EAPM68.2
Military units34
First pressure4:19Military Academy
First expansion7:42
Market volume0
Total score 15,254
Military score 4,427
Economic score 10,254
Kills score 573
Units killed 20
Units lost 37
Buildings razed 1
Largest army 34
Favorite unit Peltast 9 fielded
Classical 3:49* Research start 2:49
Heroic 12:20* Research start 11:05
Mythic Not reached

Snowledge

Kronos

Victory
Elo1649+14
EAPM54.0
Military units64
First pressure8:40Military Barracks
First expansion4:46
Market volume500
Total score 28,440
Military score 12,565
Economic score 14,715
Kills score 1,160
Units killed 34
Units lost 19
Buildings razed 9
Largest army 64
Favorite unit Arcus 19 fielded
Classical 3:08* Research start 2:08
Heroic 10:38* Estimated start 9:23
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Leto
Apollo
HeroicAge
Hyperion
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DLoudnessZeus
Match time
SnowledgeKronos
God powerBolt
First military pressureMilitary Academy
Hoplite4 training queues
Town CenterAdditional center
Hoplite3 training queues
Key technologyMedium Infantry
Key technologyHand Axe
Hippeus5 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyMedium Archers
Key technologyPlow
Fortress-tier buildingFortress
Peltast6 training queues
Manticore3 training queues
God powerUnderworld Passage
Prodromos3 training queues
God powerCease Fire
Fortress-tier buildingFortress
Peltast3 training queues
DefeatMatch result
God powerDeconstruction
Automaton3 training queues
Town CenterAdditional center
God powerSpider Lair
God powerSpider Lair
ArmoryArmory
God powerSpider Lair
First military pressureMilitary Barracks
Oracle3 training queues
Arcus17 training queues
Key technologyMedium Archers
Key technologyBallistics
Key technologyPickaxe
Satyr2 training queues
Contarius4 training queues
Katapeltes5 training queues
Fortress-tier buildingPalace
Contarius9 training queues
God powerSpider Lair
Destroyer13 training queues
Farm transition9 farms clustered
Key technologyPlow
Key technologyCopper Weapons
MarketMarket
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyCopper Armor
Key technologyShaft Mine
Town CenterAdditional center
Satyr2 training queues
Key technologyCrenellations
God powerChaos
Contarius2 training queues
Arcus2 training queues
Key technologyHand Axe
Key technologyBronze Weapons
Key technologyHeavy Cavalry
Fortress-tier buildingPalace
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.2%Snowledge
Fastest Classical3:08*Snowledge
Fastest Heroic10:38*Snowledge
First pressure4:19DLoudness · Military Academy
First extra TC4:46Snowledge · Town Center
Fortress timing11:30Snowledge · Palace
Market timing14:03Snowledge · Market
Armory timing7:53Snowledge · Armory
Farm transition13:06–14:02Snowledge · 9 farms clustered

Player highlights

Standout performances

Highest total score28,440Snowledge
Highest military score12,565Snowledge
Highest economy score14,715Snowledge
Most kills1,160Snowledge
Most units killed34Snowledge
Most deaths37DLoudness
Most buildings razed9Snowledge
Largest army64Snowledge
Favorite unitArcusSnowledge · 19 fielded

DLoudness

Most Deaths

Snowledge

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DLoudness

Fast Classical3:49 estimated completion
Early pressure4:19 · Military Academy
Fast expansion7:42 · Town Center
Early armory / Heroic prep10:40 · Armory
Fortress tech path12:31 · Fortress
Heavy walling signal11 wall build events

Snowledge

Fast Classical3:08 estimated completion
Delayed pressure8:40 · Military Barracks
Fast expansion4:46 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep14:03 · Market
Early armory / Heroic prep7:53 · Armory
Fortress tech path11:30 · Palace
Farm transition13:06–14:02 · 9 farms clustered
Market economy signal500 total resource volume
DLoudness · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DLoudness · Early MilitaryMeaningful trained combat units were produced during the early opening.
DLoudness · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Snowledge · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Snowledge · Early MilitaryMeaningful trained combat units were produced during the early opening.
Snowledge · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Snowledge · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Snowledge · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Snowledge · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

DLoudness

Bought

No buys

Sold

No sells

Total player market volume0

Snowledge

Bought

No buys

Sold

Food400
Wood100
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DLoudness

Army

Peltast9
Hoplite7
Hippeus6
Manticore4
Prodromos3
Heracles2
Jason2
Odysseus1
Buildings11 types
House20
Wall11
Storehouse7
Granary6
Military Academy6
Stable3
Archery Range2
Fortress2
Temple2
Armory1
Town Center1
God powers3 invoked
Bolt1
Cease Fire1
Underworld Passage1

Snowledge

Army

Arcus19
Contarius15
Destroyer13
Satyr6
Katapeltes5
Automaton3
Oracle3
Buildings11 types
Farm13
Manor8
Military Barracks4
Economic Guild2
Palace2
Town Center2
Wall2
Armory1
Counter Barracks1
Market1
Temple1
God powers3 invoked
Spider Lair4
Chaos1
Deconstruction1