Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

IK1nGI vs Bob Gymlan

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:44
Yellow River map preview
Map Yellow River
Defeated
IK1nGIHades
Pre-match Elo1386
Win probability48.4%
19:44 Match length Bob Gymlan favored
Winner
Bob GymlanLoki
Pre-match Elo1397
Win probability51.6%

Match at a glance

IK1nGI vs Bob Gymlan

WinnerBob Gymlan
MapYellow River
QueueRanked 1v1 Supremacy
Duration19:44
Started
Ended
Elo favorite51.6%Bob Gymlan
Fastest Classical4:17*Bob Gymlan
First pressure3:26Bob Gymlan · Hersir trained
First extra TC16:39Bob Gymlan · Town Center
Most military units246IK1nGI
Highest EAPM52.4IK1nGI

IK1nGI

Hades

Defeat
Elo1386-17
EAPM52.4
Military units246
First pressure4:56Military Academy
First expansion
Market volume0
Total score 20,010
Military score 9,022
Economic score 9,253
Kills score 1,757
Units killed 67
Units lost 190
Buildings razed 0
Largest army 246
Favorite unit Toxotes 142 fielded
Classical 4:38* Research start 3:38
Heroic 15:46* Estimated start 14:31
Mythic Not reached

Bob Gymlan

Loki

Victory
Elo1397+17
EAPM37.3
Military units131
First pressure3:26Hersir trained
First expansion16:39
Market volume0
Total score 28,585
Military score 12,265
Economic score 12,335
Kills score 4,097
Units killed 190
Units lost 67
Buildings razed 1
Largest army 131
Favorite unit Raiding Cavalry 45 fielded
Classical 4:17* Estimated start 3:17
Heroic 18:12* Estimated start 16:57
Mythic Estimated start 19:43 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Heimdall
Aphrodite
HeroicAge
Bragi
No choice recorded
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

IK1nGIHades
Match time
Bob GymlanLoki
First military pressureMilitary Academy
Key technologyPickaxe
Key technologyHand Axe
Key technologyMedium Archers
Key technologyMedium Infantry
Hypaspist4 training queues
Toxotes15 training queues
Hoplite56 training queues
Hypaspist9 training queues
ArmoryArmory
Key technologyHusbandry
Key technologyCopper Armor
Key technologyCopper Weapons
Toxotes71 training queues
Key technologyMedium Cavalry
Hippeus12 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Farm transition7 farms clustered
Toxotes5 training queues
God powerCurse
Fortress-tier buildingFortress
Toxotes51 training queues
Key technologyCopper Shields
Key technologyBronze Weapons
Hypaspist15 training queues
God powerSentinel
DefeatMatch result
God powerSpy
First military pressureHersir trained
Hersir10 training queues
Key technologyMedium Infantry
Raiding Cavalry13 training queues
Throwing Axeman4 training queues
Key technologyPickaxe
Key technologyMedium Cavalry
Einheri11 training queues
Raiding Cavalry20 training queues
Throwing Axeman20 training queues
Key technologyHand Axe
Key technologyHusbandry
Hersir5 training queues
Berserk4 training queues
Throwing Axeman9 training queues
Raiding Cavalry3 training queues
ArmoryArmory
Key technologyCopper Shields
Raiding Cavalry9 training queues
Key technologyCopper Weapons
Town CenterAdditional center
God powerFlaming Weapons
Jarl8 training queues
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Key technologyHeavy Infantry
Huskarl2 training queues
Key technologyShaft Mine
Key technologyBow Saw
Jarl7 training queues
Berserk3 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.6%Bob Gymlan
Fastest Classical4:17*Bob Gymlan
Fastest Heroic15:46*IK1nGI
First pressure3:26Bob Gymlan · Hersir trained
First extra TC16:39Bob Gymlan · Town Center
Fortress timing17:50Bob Gymlan · Hill Fort
Armory timing9:32IK1nGI · Armory
Farm transition16:14–16:16IK1nGI · 7 farms clustered

Player highlights

Standout performances

Highest total score28,585Bob Gymlan
Highest military score12,265Bob Gymlan
Highest economy score12,335Bob Gymlan
Most kills4,097Bob Gymlan
Most units killed190Bob Gymlan
Most deaths190IK1nGI
Most buildings razed1Bob Gymlan
Largest army246IK1nGI
Favorite unitToxotesIK1nGI · 142 fielded

IK1nGI

Most DeathsMost Resources

Bob Gymlan

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

IK1nGI

Classical timing4:38 estimated completion
Early pressure4:56 · Military Academy
Early armory / Heroic prep9:32 · Armory
Fortress tech path17:54 · Fortress
Farm transition16:14–16:16 · 7 farms clustered
Large army production246 military units

Bob Gymlan

Classical timing4:17 estimated completion
Early pressure3:26 · Hersir trained
Expansion signal16:39 · Town Center
Early armory / Heroic prep15:27 · Armory
Fortress tech path17:50 · Hill Fort
Large army production131 military units
IK1nGI · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
IK1nGI · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
IK1nGI · Early MilitaryMeaningful trained combat units were produced during the early opening.
IK1nGI · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Bob Gymlan · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Bob Gymlan · Early MilitaryMeaningful trained combat units were produced during the early opening.
Bob Gymlan · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

IK1nGI

Army

Toxotes142
Hoplite56
Hypaspist28
Hippeus12
Achilles4
Ajax3
Chiron1
Buildings10 types
House16
Farm11
Granary6
Storehouse5
Archery Range4
Stable4
Military Academy2
Armory1
Fortress1
Temple1
God powers2 invoked
Curse1
Sentinel1

Bob Gymlan

Army

Raiding Cavalry45
Throwing Axeman33
Hersir16
Jarl15
Einheri13
Berserk7
Huskarl2
Buildings8 types
House26
Ox Cart Building5
Great Hall3
Longhouse2
Armory1
Hill Fort1
Temple1
Town Center1
God powers2 invoked
Flaming Weapons1
Spy1