Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Ksterling#1887 vs dyru60800

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:40
Elysium map preview
Map Elysium
Winner
Ksterling#1887Ra
Pre-match Elo755
Win probability40.8%
19:40 Match length UpsetThe Elo underdog won
Defeated
dyru60800Fuxi
Pre-match Elo820
Win probability59.2%

Match at a glance

Ksterling#1887 vs dyru60800

WinnerKsterling#1887
MapElysium
QueueRanked 1v1 Supremacy
Duration19:40
Started
Ended
Elo favorite59.2%dyru60800 · Upset
Fastest Classical4:21*Ksterling#1887
First pressure6:21Ksterling#1887 · Barracks
First extra TC11:01Ksterling#1887 · Town Center
Market timing5:57Ksterling#1887 · Market
Most military units69dyru60800
Highest EAPM18.4Ksterling#1887
Victory
Elo755+21
EAPM18.4
Military units57
First pressure6:21Barracks
First expansion11:01
Market volume0
Total score 34,955
Military score 14,080
Economic score 20,357
Kills score 518
Units killed 20
Units lost 24
Buildings razed 4
Largest army 57
Favorite unit Axeman 19 fielded
Classical 4:21* Estimated start 3:21
Heroic 12:24* Estimated start 11:10
Mythic 18:48* Estimated start 16:48

dyru60800

Fuxi

Defeat
Elo820-21
EAPM13.7
Military units69
First pressure8:48Imperial Academy
First expansion11:11
Market volume0
Total score 32,997
Military score 14,940
Economic score 17,444
Kills score 613
Units killed 25
Units lost 16
Buildings razed 6
Largest army 69
Favorite unit Wuzu Javelineer 20 fielded
Classical 4:21* Research start 3:21
Heroic 17:39* Research start 16:24
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Chiyou
Sobek
HeroicAge
Goumang
Osiris
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Ksterling#1887Ra
Match time
dyru60800Fuxi
Sphinx2 training queues
MarketMarket
ArmoryArmory
First military pressureBarracks
Axeman19 training queues
Slinger10 training queues
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Weapons
Slinger8 training queues
Town CenterAdditional center
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Axemen
Key technologyBallistics
Town CenterAdditional center
Key technologyCrenellations
Key technologyShaft Mine
Key technologyBow Saw
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
Key technologyHeavy War Elephants
Fortress-tier buildingMigdol Stronghold
God powerLocust Swarm
Camel Rider17 training queues
Fortress-tier buildingMigdol Stronghold
VictoryMatch result
God powerThe Peach Blossom Spring
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Key technologyPlow
Key technologyMedium Infantry
Ge Halberdier4 training queues
Dao Swordsman6 training queues
First military pressureImperial Academy
Key technologyMedium Archers
ArmoryArmory
Dao Swordsman9 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Town CenterAdditional center
Ge Halberdier10 training queues
Wuzu Javelineer10 training queues
Fire Archer10 training queues
Wuzu Javelineer10 training queues
Farm transition12 farms clustered
God powerForest Protection
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.2%dyru60800 · Upset
Fastest Classical4:21*Ksterling#1887
Fastest Heroic12:24*Ksterling#1887
Fastest Mythic18:48*Ksterling#1887
First pressure6:21Ksterling#1887 · Barracks
First extra TC11:01Ksterling#1887 · Town Center
Fortress timing15:45Ksterling#1887 · Migdol Stronghold
Market timing5:57Ksterling#1887 · Market
Armory timing5:59Ksterling#1887 · Armory
Farm transition15:18–16:12dyru60800 · 12 farms clustered

Player highlights

Standout performances

Highest total score34,955Ksterling#1887
Highest military score14,940dyru60800
Highest economy score20,357Ksterling#1887
Most kills613dyru60800
Most units killed25dyru60800
Most deaths24Ksterling#1887
Most buildings razed6dyru60800
Largest army69dyru60800
Favorite unitWuzu Javelineerdyru60800 · 20 fielded

Ksterling#1887

Highest ScoreMost DeathsMost ImprovementsMost Resources

dyru60800

Largest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Ksterling#1887

Classical timing4:21 estimated completion
Early pressure6:21 · Barracks
Expansion signal11:01 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep5:57 · Market
Early armory / Heroic prep5:59 · Armory
Fortress tech path15:45 · Migdol Stronghold

dyru60800

Classical timing4:21 estimated completion
Delayed pressure8:48 · Imperial Academy
Expansion signal11:11 · Town Center
Early armory / Heroic prep9:30 · Armory
Farm transition15:18–16:12 · 12 farms clustered
Ksterling#1887 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Ksterling#1887 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
dyru60800 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
dyru60800 · Early MilitaryMeaningful trained combat units were produced during the early opening.
dyru60800 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Ksterling#1887

Army

Axeman19
Slinger18
Camel Rider17
Sphinx3
Buildings17 types
House35
Obelisk15
Granary10
Mining Camp5
Migdol Stronghold4
Barracks3
Farm3
Town Center3
Armory1
Lumber Camp1
Market1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers1 invoked
Locust Swarm1

dyru60800

Army

Wuzu Javelineer20
Dao Swordsman16
Ge Halberdier14
Fire Archer11
Pioneer6
Nezha Child1
Ya Zi1
Buildings10 types
House16
Farm13
Sentry Tower11
Silo10
Military Camp2
Armory1
Imperial Academy1
Machine Workshop1
Temple1
Town Center1
God powers2 invoked
Forest Protection1
The Peach Blossom Spring1