Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

WheeledKnave vs sickplayer69

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 21:10
Giza map preview
Map Giza
Winner
WheeledKnaveTezcatlipoca
Pre-match Elo1344
Win probability33.3%
21:10 Match length UpsetThe Elo underdog won
Defeated
sickplayer69Huitzilopochtli
Pre-match Elo1465
Win probability66.7%

Match at a glance

WheeledKnave vs sickplayer69

WinnerWheeledKnave
MapGiza
QueueRanked 1v1 Supremacy
Duration21:10
Started
Ended
Elo favorite66.7%sickplayer69 · Upset
Fastest Classical4:24*WheeledKnave
First pressure2:47sickplayer69 · Warrior Priest trained
Market timing12:33WheeledKnave · Market
First extra TC5:20WheeledKnave · Town Center
Most military units100WheeledKnave
Highest EAPM67.9sickplayer69
Market volume700WheeledKnave

WheeledKnave

Tezcatlipoca

Victory
Elo1344+23
EAPM32.4
Military units100
First pressure3:55Warrior Priest trained
First expansion5:20
Market volume700
Total score 27,504
Military score 12,470
Economic score 12,414
Kills score 2,620
Units killed 92
Units lost 84
Buildings razed 5
Largest army 100
Favorite unit Jaguar Rider 30 fielded
Classical 4:24* Research start 3:24
Heroic 9:52* Research start 8:37
Mythic Not reached

sickplayer69

Huitzilopochtli

Defeat
Elo1465-23
EAPM67.9
Military units93
First pressure2:47Warrior Priest trained
First expansion15:08
Market volume0
Total score 21,262
Military score 6,607
Economic score 12,211
Kills score 2,444
Units killed 73
Units lost 106
Buildings razed 7
Largest army 93
Favorite unit Eagle Warrior 46 fielded
Classical 4:58* Research start 3:58
Heroic 10:04* Estimated start 8:49
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Malinalxochitl
Coyolxauhqui
HeroicAge
Coatlicue
No choice recorded
MythicAge
Tlaloc

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

WheeledKnaveTezcatlipoca
Match time
sickplayer69Huitzilopochtli
God powerObsidian Mirror
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest4 training queues
God powerInfestation
Town CenterAdditional center
Warrior Priest2 training queues
ArmoryArmory
Key technologyHand Axe
Warrior Priest8 training queues
Key technologyHusbandry
God powerStarfall
Town CenterAdditional center
MarketMarket
Warrior Priest5 training queues
Key technologyPickaxe
Eagle Warrior3 training queues
Town CenterAdditional center
Jaguar Rider30 training queues
Warrior Priest2 training queues
Key technologyHeavy Great Temple Soldiers
Key technologyMedium Nobles Hut Soldiers
ArmoryArmory
Warrior Priest3 training queues
Farm transition16 farms clustered
Eagle Warrior23 training queues
Key technologyBallistics
God powerStarfall
Otontin7 training queues
Coyote Warrior2 training queues
Tzitzimitl5 training queues
Warrior Priest2 training queues
Key technologyPlow
God powerObsidian Mirror
VictoryMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Key technologyPickaxe
Warrior Priest3 training queues
God powerInfestation
Tequihua Archer2 training queues
Key technologyHand Axe
Tequihua Archer9 training queues
ArmoryArmory
Key technologyBallistics
Eagle Warrior13 training queues
Warrior Priest2 training queues
Key technologyHusbandry
God powerEarth Monster
God powerBlood Pact
Ocelotl Warrior7 training queues
Warrior Priest2 training queues
Eagle Warrior9 training queues
Key technologyMedium Nobles Hut Soldiers
Key technologyPlow
God powerBlood Pact
Shorn One2 training queues
Town CenterAdditional center
Farm transition10 farms clustered
Key technologyHeavy Great Temple Soldiers
MarketMarket
God powerEarth Monster
Shorn One7 training queues
Eagle Warrior23 training queues
Tlamanih Spearman6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.7%sickplayer69 · Upset
Fastest Classical4:24*WheeledKnave
Fastest Heroic9:52*WheeledKnave
First pressure2:47sickplayer69 · Warrior Priest trained
First extra TC5:20WheeledKnave · Town Center
Market timing12:33WheeledKnave · Market
Armory timing7:19sickplayer69 · Armory
Farm transition16:06–16:35sickplayer69 · 10 farms clustered

Player highlights

Standout performances

Highest total score27,504WheeledKnave
Highest military score12,470WheeledKnave
Highest economy score12,414WheeledKnave
Most kills2,620WheeledKnave
Most units killed92WheeledKnave
Most deaths106sickplayer69
Most buildings razed7sickplayer69
Largest army100WheeledKnave
Favorite unitEagle Warriorsickplayer69 · 46 fielded

WheeledKnave

Highest ScoreLargest ArmyMost KillsMost Resources

sickplayer69

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

WheeledKnave

Classical timing4:24 estimated completion
Early pressure3:55 · Warrior Priest trained
Fast expansion5:20 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep12:33 · Market
Early armory / Heroic prep7:56 · Armory
Heavy walling signal33 wall build events
Farm transition17:01–17:50 · 16 farms clustered
Market economy signal700 total resource volume
Large army production100 military units

sickplayer69

Classical timing4:58 estimated completion
Early pressure2:47 · Warrior Priest trained
Expansion signal15:08 · Town Center
Early market / Heroic prep18:04 · Market
Early armory / Heroic prep7:19 · Armory
Heavy walling signal13 wall build events
Farm transition16:06–16:35 · 10 farms clustered
Large army production93 military units
WheeledKnave · Early MilitaryMeaningful trained combat units were produced during the early opening.
WheeledKnave · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
WheeledKnave · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
WheeledKnave · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
sickplayer69 · Eagle Warrior CoreEagle Warriors were the dominant military unit.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
sickplayer69 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 700 total volume

WheeledKnave

Bought

No buys

Sold

Wood700
Total player market volume700

sickplayer69

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

WheeledKnave

Army

Jaguar Rider30
Eagle Warrior27
Warrior Priest26
Otontin8
Tzitzimitl6
Coyote Warrior2
Ocelotl Warrior1
Buildings11 types
Wall33
Farm27
House22
Calpulli10
Nobles Hut3
Town Center3
Armory2
Temple2
Great Temple1
Market1
War Hut1
God powers3 invoked
Obsidian Mirror3
Starfall2
Infestation1

sickplayer69

Army

Eagle Warrior46
Tequihua Archer12
Shorn One10
Ocelotl Warrior9
Warrior Priest9
Tlamanih Spearman6
Ayotochtli1
Buildings12 types
Farm25
Wall13
Calpulli11
House11
Nobles Hut5
Spike Trap5
War Hut2
Armory1
Great Temple1
Market1
Temple1
Town Center1
God powers3 invoked
Blood Pact3
Earth Monster2
Infestation1