Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Oblivaify vs Cobaltinho

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:33
Cloud Forest map preview
Map Cloud Forest
Defeated
OblivaifyAmaterasu
Pre-match Elo1390
Win probability38.0%
18:33 Match length Cobaltinho favored
Winner
CobaltinhoSet
Pre-match Elo1475
Win probability62.0%

Match at a glance

Oblivaify vs Cobaltinho

WinnerCobaltinho
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration18:33
Started
Ended
Elo favorite62.0%Cobaltinho
Fastest Classical3:55*Oblivaify
First pressure5:26Oblivaify · Stable Japanese
Market timing9:08Oblivaify · Market
First extra TC13:54Oblivaify · Town Center
Most military units71Cobaltinho
Highest EAPM55.8Cobaltinho
Market volume500Oblivaify

Oblivaify

Amaterasu

Defeat
Elo1390-13
EAPM28.7
Military units65
First pressure5:26Stable Japanese
First expansion13:54
Market volume500
Total score 19,770
Military score 7,434
Economic score 11,099
Kills score 1,237
Units killed 76
Units lost 60
Buildings razed 2
Largest army 65
Favorite unit Samurai 27 fielded
Classical 3:55* Estimated start 2:55
Heroic 11:08* Research start 9:53
Mythic Not reached
Victory
Elo1475+13
EAPM55.8
Military units71
First pressure7:35Migdol Stronghold
First expansion
Market volume0
Total score 25,313
Military score 12,269
Economic score 11,096
Kills score 1,984
Units killed 61
Units lost 78
Buildings razed 7
Largest army 71
Favorite unit Camel Rider 25 fielded
Classical 4:35* Research start 3:35
Heroic 8:06* Estimated start 6:51
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ame No Uzume
ClassicalAge
Anubis
Raijin
HeroicAge
Nephthys
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

OblivaifyAmaterasu
Match time
CobaltinhoSet
Key technologyHand Axe
Key technologyPickaxe
God powerGoshinboku
God powerSolar Shield
First military pressureStable Japanese
Samurai3 training queues
Naginata Rider2 training queues
Onna Musha5 training queues
Naginata Rider4 training queues
Samurai24 training queues
MarketMarket
Yumi Archer3 training queues
Kitsune2 training queues
Key technologyHusbandry
Key technologyPlow
Shinobi5 training queues
ArmoryArmory
God powerThunder Burst
God powerSolar Shield
Town CenterAdditional center
Farm transition4 farms clustered
God powerSolar Shield
Key technologyBow Saw
Key technologyShaft Mine
Yumi Horse Archer10 training queues
ArmoryArmory
DefeatMatch result
God powerVision
Key technologyPickaxe
ArmoryArmory
Key technologyHand Axe
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerPlague Of Serpents
Key technologyHusbandry
Key technologyCopper Shields
Camel Rider6 training queues
Key technologyBronze Shields
God powerVision
Key technologyHeavy Camel Riders
Chariot Archer8 training queues
Key technologyMedium Axemen
God powerVision
Axeman22 training queues
Camel Rider15 training queues
God powerAncestors
Chariot Archer11 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyCopper Armor
God powerVision
Key technologyHeavy Axemen
Key technologyCopper Weapons
Siege Tower4 training queues
God powerVision
Key technologyHeavy Chariot Archers
ArmoryArmory
Camel Rider4 training queues
Key technologyMedium Slingers
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.0%Cobaltinho
Fastest Classical3:55*Oblivaify
Fastest Heroic8:06*Cobaltinho
First pressure5:26Oblivaify · Stable Japanese
First extra TC13:54Oblivaify · Town Center
Fortress timing7:35Cobaltinho · Migdol Stronghold
Market timing9:08Oblivaify · Market
Armory timing5:21Cobaltinho · Armory
Farm transition13:58–14:00Oblivaify · 4 farms clustered

Player highlights

Standout performances

Highest total score25,313Cobaltinho
Highest military score12,269Cobaltinho
Highest economy score11,099Oblivaify
Most kills1,984Cobaltinho
Most units killed76Oblivaify
Most deaths78Cobaltinho
Most buildings razed7Cobaltinho
Largest army71Cobaltinho
Favorite unitSamuraiOblivaify · 27 fielded

Oblivaify

Most Kills

Cobaltinho

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Oblivaify

Fast Classical3:55 estimated completion
Early pressure5:26 · Stable Japanese
Expansion signal13:54 · Town Center
Early market / Heroic prep9:08 · Market
Early armory / Heroic prep12:07 · Armory
Farm transition13:58–14:00 · 4 farms clustered
Market economy signal500 total resource volume

Cobaltinho

Classical timing4:35 estimated completion
Delayed pressure7:35 · Migdol Stronghold
Early armory / Heroic prep5:21 · Armory
Fortress tech path7:35 · Migdol Stronghold
Oblivaify · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Oblivaify · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Cobaltinho · 1 TC Fast HeroicHeroic completed by 10:00 without a pre-commitment extra Town Center or meaningful Classical military commitment.
Cobaltinho · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Oblivaify

Bought

Food500

Sold

No sells

Total player market volume500

Cobaltinho

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Oblivaify

Army

Samurai27
Yumi Horse Archer10
Naginata Rider6
Onna Musha5
Shinobi5
Yumi Archer4
Kitsune3
Bushi2
Raiju2
Yari Spearman1
Buildings13 types
Farm20
House16
Watermill9
Stable Japanese5
Dojo3
Armory2
Mining Camp Japanese2
Shrine Japanese2
Wall2
Guardhouse1
Market1
Temple1
Town Center1
God powers3 invoked
Solar Shield3
Goshinboku1
Thunder Burst1

Cobaltinho

Army

Camel Rider25
Axeman22
Chariot Archer19
Siege Tower4
Spearman1
Buildings13 types
House17
Obelisk10
Mining Camp7
Granary6
Lumber Camp4
Wall4
Armory2
Barracks1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Vision5
Ancestors1
Plague Of Serpents1