Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

SlimBobCooter vs Adussan5025

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:30
Oasis map preview
Map Oasis
Defeated
SlimBobCooterZeus
Pre-match Elo1004
Win probability36.3%
15:30 Match length Adussan5025 favored
Winner
Adussan5025Poseidon
Pre-match Elo1102
Win probability63.7%

Match at a glance

SlimBobCooter vs Adussan5025

WinnerAdussan5025
MapOasis
QueueRanked 1v1 Supremacy
Duration15:30
Started
Ended
Elo favorite63.7%Adussan5025
Fastest Classical3:47*Adussan5025
First pressure3:21Adussan5025 · Stable
First extra TC10:58SlimBobCooter · Town Center
Most military units51SlimBobCooter
Highest EAPM74.9Adussan5025
Defeat
Elo1004-13
EAPM34.3
Military units51
First pressure4:31Military Academy
First expansion10:58
Market volume0
Total score 14,408
Military score 5,289
Economic score 8,717
Kills score 492
Units killed 13
Units lost 42
Buildings razed 0
Largest army 51
Favorite unit Hoplite 24 fielded
Classical 4:09* Research start 3:09
Heroic Not reached
Mythic Not reached

Adussan5025

Poseidon

Victory
Elo1102+13
EAPM74.9
Military units37
First pressure3:21Stable
First expansion
Market volume0
Total score 17,054
Military score 7,694
Economic score 8,646
Kills score 824
Units killed 37
Units lost 13
Buildings razed 7
Largest army 37
Favorite unit Hippeus 26 fielded
Classical 3:47* Estimated start 2:47
Heroic 12:32* Estimated start 11:17
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Hermes
No choice recorded
HeroicAge
Aphrodite
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

SlimBobCooterZeus
Match time
Adussan5025Poseidon
God powerBolt
First military pressureMilitary Academy
Hoplite2 training queues
Key technologyHusbandry
Toxotes19 training queues
Key technologyPlow
Key technologyMedium Archers
Hoplite15 training queues
Key technologyHand Axe
God powerCease Fire
Key technologyMedium Infantry
Town CenterAdditional center
ArmoryArmory
Key technologyPickaxe
Key technologyCopper Weapons
Hoplite7 training queues
Toxotes5 training queues
Farm transition3 farms clustered
Key technologyCopper Armor
DefeatMatch result
God powerLure
First military pressureStable
Hippeus11 training queues
Centaur2 training queues
ArmoryArmory
Centaur2 training queues
Hippeus2 training queues
Key technologyCopper Shields
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Hippeus6 training queues
Key technologyMedium Cavalry
God powerCurse
Key technologyCopper Weapons
Key technologyCopper Armor
Centaur2 training queues
Hippeus7 training queues
Key technologyHeavy Cavalry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.7%Adussan5025
Fastest Classical3:47*Adussan5025
Fastest Heroic12:32*Adussan5025
First pressure3:21Adussan5025 · Stable
First extra TC10:58SlimBobCooter · Town Center
Armory timing8:13Adussan5025 · Armory
Farm transition14:25–14:46SlimBobCooter · 3 farms clustered

Player highlights

Standout performances

Highest total score17,054Adussan5025
Highest military score7,694Adussan5025
Highest economy score8,717SlimBobCooter
Most kills824Adussan5025
Most units killed37Adussan5025
Most deaths42SlimBobCooter
Most buildings razed7Adussan5025
Largest army51SlimBobCooter
Favorite unitHippeusAdussan5025 · 26 fielded

SlimBobCooter

Largest ArmyMost DeathsMost Resources

Adussan5025

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

SlimBobCooter

Classical timing4:09 estimated completion
Early pressure4:31 · Military Academy
Expansion signal10:58 · Town Center
Early armory / Heroic prep11:51 · Armory
Heavy walling signal15 wall build events
Farm transition14:25–14:46 · 3 farms clustered

Adussan5025

Fast Classical3:47 estimated completion
Early pressure3:21 · Stable
Early armory / Heroic prep8:13 · Armory
SlimBobCooter · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
SlimBobCooter · Early MilitaryMeaningful trained combat units were produced during the early opening.
Adussan5025 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Adussan5025 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Adussan5025 · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

SlimBobCooter

Army

Hoplite24
Toxotes24
Jason2
Heracles1
Buildings10 types
House16
Wall15
Farm5
Storehouse5
Granary4
Archery Range3
Military Academy3
Armory1
Temple1
Town Center1
God powers2 invoked
Bolt1
Cease Fire1

Adussan5025

Army

Hippeus26
Centaur8
Atalanta2
Theseus1
Buildings7 types
House12
Wall5
Granary4
Stable4
Storehouse3
Armory1
Temple1
God powers2 invoked
Curse1
Lure1