Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

jozefdiaz1234 vs Your nightmare

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:13
Midgard map preview
Map Midgard
Defeated
jozefdiaz1234Amaterasu
Pre-match Elo1214
Win probability41.2%
22:13 Match length Your nightmare favored
Winner
Your nightmareFreyr
Pre-match Elo1276
Win probability58.8%

Match at a glance

jozefdiaz1234 vs Your nightmare

WinnerYour nightmare
MapMidgard
QueueRanked 1v1 Supremacy
Duration22:13
Started
Ended
Elo favorite58.8%Your nightmare
Fastest Classical5:14*jozefdiaz1234
First pressure5:07Your nightmare · Hersir trained
Market timing10:37jozefdiaz1234 · Market
First extra TC12:25Your nightmare · Town Center
Most military units193Your nightmare
Highest EAPM67.5Your nightmare
Market volume3,000Your nightmare

jozefdiaz1234

Amaterasu

Defeat
Elo1214-15
EAPM45.0
Military units162
First pressure5:50Stable Japanese
First expansion
Market volume600
Total score 25,720
Military score 10,961
Economic score 11,104
Kills score 3,655
Units killed 137
Units lost 160
Buildings razed 4
Largest army 162
Favorite unit Yari Spearman 51 fielded
Classical 5:14* Estimated start 4:14
Heroic 14:13* Estimated start 12:58
Mythic Not reached
Victory
Elo1276+15
EAPM67.5
Military units193
First pressure5:07Hersir trained
First expansion12:25
Market volume3000
Total score 35,439
Military score 15,024
Economic score 16,668
Kills score 3,803
Units killed 162
Units lost 138
Buildings razed 8
Largest army 193
Favorite unit Raiding Cavalry 73 fielded
Classical 5:55* Research start 4:55
Heroic 14:25* Research start 13:10
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Minakatatomi
ClassicalAge
Freyja
Raijin
HeroicAge
Aegir
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

jozefdiaz1234Amaterasu
Match time
Your nightmareFreyr
DockDock
DockDock
Key technologyPickaxe
Key technologyHusbandry
First military pressureStable Japanese
Key technologyPickaxe
Naginata Rider6 training queues
God powerShrine Of The Hunt
Yumi Archer3 training queues
DockDock
Junkozosen2 training queues
Wasen2 training queues
Yumi Archer3 training queues
Key technologyHand Axe
Bushi2 training queues
Yari Spearman21 training queues
MarketMarket
Samurai10 training queues
Yari Spearman24 training queues
God powerThunder Burst
Key technologyCrenellations
God powerSolar Shield
Fortress-tier buildingCastle
Onna Musha5 training queues
Yumi Archer10 training queues
Oyumi2 training queues
Yari Spearman6 training queues
Yumi Horse Archer15 training queues
Key technologyBow Saw
Samurai10 training queues
Shinobi10 training queues
Oyumi5 training queues
Naginata Rider10 training queues
ArmoryArmory
Samurai10 training queues
DefeatMatch result
DockDock
DockDock
Key technologyPickaxe
First military pressureHersir trained
Hersir4 training queues
Key technologyHand Axe
Key technologyHusbandry
Key technologyMedium Cavalry
Key technologyMedium Infantry
God powerForest Fire
Hirdman3 training queues
Raiding Cavalry23 training queues
Dreki4 training queues
Godi5 training queues
Throwing Axeman10 training queues
Berserk10 training queues
Key technologyCrenellations
MarketMarket
Throwing Axeman5 training queues
ArmoryArmory
DockDock
Key technologyCopper Weapons
Raiding Cavalry5 training queues
Town CenterAdditional center
Farm transition10 farms clustered
DockDock
DockDock
Key technologyCopper Armor
Raiding Cavalry10 training queues
God powerGullinbursti
God powerTempest
Town CenterAdditional center
Key technologyHeavy Cavalry
Throwing Axeman5 training queues
God powerForest Fire
Key technologyShaft Mine
Key technologyPlow
Key technologyBow Saw
MarketMarket
Fortress-tier buildingHill Fort
Raiding Cavalry25 training queues
Key technologyCopper Shields
Godi5 training queues
Key technologyHeavy Infantry
Huskarl3 training queues
Berserk10 training queues
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Portable Ram4 training queues
Huskarl12 training queues
Town CenterAdditional center
DockDock
Berserk5 training queues
Fortress-tier buildingHill Fort
DockDock
Hersir5 training queues
Jarl5 training queues
Key technologyBronze Shields
Throwing Axeman5 training queues
Raiding Cavalry10 training queues
Key technologyBronze Armor
Fortress-tier buildingHill Fort
Hirdman5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.8%Your nightmare
Fastest Classical5:14*jozefdiaz1234
Fastest Heroic14:13*jozefdiaz1234
First pressure5:07Your nightmare · Hersir trained
First extra TC12:25Your nightmare · Town Center
Fortress timing15:44jozefdiaz1234 · Castle
Market timing10:37jozefdiaz1234 · Market
Armory timing11:20Your nightmare · Armory
Farm transition12:43–13:22Your nightmare · 10 farms clustered

Player highlights

Standout performances

Highest total score35,439Your nightmare
Highest military score15,024Your nightmare
Highest economy score16,668Your nightmare
Most kills3,803Your nightmare
Most units killed162Your nightmare
Most deaths160jozefdiaz1234
Most buildings razed8Your nightmare
Largest army193Your nightmare
Favorite unitRaiding CavalryYour nightmare · 73 fielded

jozefdiaz1234

Most Deaths

Your nightmare

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

jozefdiaz1234

Late Classical5:14 estimated completion
Early pressure5:50 · Stable Japanese
Early market / Heroic prep10:37 · Market
Early armory / Heroic prep19:39 · Armory
Fortress tech path15:44 · Castle
Heavy walling signal8 wall build events
Water commitment signal3 dock build events
Market economy signal600 total resource volume
Large army production162 military units

Your nightmare

Late Classical5:55 estimated completion
Early pressure5:07 · Hersir trained
Expansion signal12:25 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep11:00 · Market
Early armory / Heroic prep11:20 · Armory
Fortress tech path16:04 · Hill Fort
Water commitment signal7 dock build events
Farm transition12:43–13:22 · 10 farms clustered
Market economy signal3,000 total resource volume
Large army production193 military units
jozefdiaz1234 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
jozefdiaz1234 · Water BoomExisting water-opening timing signal.
Your nightmare · Early MilitaryMeaningful trained combat units were produced during the early opening.
Your nightmare · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Your nightmare · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3600 total volume

jozefdiaz1234

Bought

Food600

Sold

No sells

Total player market volume600

Your nightmare

Bought

No buys

Sold

Food1000
Wood2000
Total player market volume3000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

jozefdiaz1234

Army

Yari Spearman51
Samurai30
Naginata Rider18
Yumi Archer16
Yumi Horse Archer16
Shinobi10
Oyumi7
Onna Musha5
Bushi2
Junkozosen2
Wanyudo2
Wasen2
Ramming Wasen1
Buildings13 types
House18
Wall8
Mining Camp Japanese4
Watermill4
Dock3
Guardhouse3
Stable Japanese3
Temple3
Dojo2
Shrine Japanese2
Armory1
Castle1
Market1
God powers3 invoked
Shrine Of The Hunt1
Solar Shield1
Thunder Burst1

Your nightmare

Army

Raiding Cavalry73
Throwing Axeman30
Berserk26
Huskarl15
Godi10
Hersir9
Hirdman8
Dreki6
Jarl5
Portable Ram5
Dragon Ship4
Kraken1
Valkyrie1
Buildings13 types
House16
Farm11
Dock7
Great Hall7
Ox Cart Building6
Sentry Tower5
Hill Fort4
Longhouse4
Wall4
Town Center3
Market2
Armory1
Temple1
God powers3 invoked
Forest Fire2
Gullinbursti1
Tempest1