Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

sickplayer69 vs Saryx98

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:24
Nile Shallows map preview
Map Nile Shallows
Winner
sickplayer69Huitzilopochtli
Pre-match Elo1472
Win probability65.1%
27:24 Match length sickplayer69 favored
Defeated
Saryx98Amaterasu
Pre-match Elo1364
Win probability34.9%

Match at a glance

sickplayer69 vs Saryx98

Winnersickplayer69
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration27:24
Started
Ended
Elo favorite65.1%sickplayer69
Fastest Classical4:07*Saryx98
First pressure2:44sickplayer69 · Warrior Priest trained
Market timing10:59Saryx98 · Market
First extra TC12:40Saryx98 · Town Center
Most military units193Saryx98
Highest EAPM75.9sickplayer69
Market volume600Saryx98

sickplayer69

Huitzilopochtli

Victory
Elo1472+12
EAPM75.9
Military units162
First pressure2:44Warrior Priest trained
First expansion
Market volume0
Total score 31,067
Military score 11,795
Economic score 12,997
Kills score 6,305
Units killed 174
Units lost 160
Buildings razed 11
Largest army 162
Favorite unit Eagle Warrior 45 fielded
Classical 5:01* Research start 4:01
Heroic 12:22* Estimated start 11:07
Mythic Not reached

Saryx98

Amaterasu

Defeat
Elo1364-12
EAPM68.7
Military units193
First pressure6:17Stable Japanese
First expansion12:40
Market volume600
Total score 24,800
Military score 8,395
Economic score 13,009
Kills score 3,396
Units killed 132
Units lost 179
Buildings razed 2
Largest army 193
Favorite unit Naginata Rider 68 fielded
Classical 4:07* Research start 3:07
Heroic 15:26* Research start 14:11
Mythic 23:48* Estimated start 21:48

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Minakatatomi
Coatlicue
HeroicAge
Raijin
Tlaloc
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

sickplayer69Huitzilopochtli
Match time
Saryx98Amaterasu
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerInfestation
Tequihua Archer18 training queues
Tlamanih Spearman3 training queues
ArmoryArmory
Key technologyBallistics
Warrior Priest3 training queues
Tlamanih Spearman5 training queues
God powerEarth Monster
God powerBlood Pact
Eagle Warrior6 training queues
Ayotochtli2 training queues
Warrior Priest10 training queues
Key technologyHand Axe
Key technologyPickaxe
Tlamanih Spearman5 training queues
Ocelotl Warrior14 training queues
Eagle Warrior21 training queues
God powerBlood Pact
Tequihua Archer4 training queues
God powerBlood Pact
Coyote Warrior3 training queues
Ayotochtli2 training queues
Warrior Priest2 training queues
Key technologyShaft Mine
Shorn One13 training queues
Eagle Warrior2 training queues
MarketMarket
Warrior Priest2 training queues
Key technologyHeavy Great Temple Soldiers
God powerEarth Monster
Warrior Priest6 training queues
Eagle Warrior16 training queues
Farm transition12 farms clustered
Key technologyPlow
Tequihua Archer2 training queues
Tlamanih Spearman5 training queues
Otontin8 training queues
God powerBlood Pact
VictoryMatch result
God powerShrine Of The Hunt
God powerSolar Shield
Yumi Archer3 training queues
Bushi2 training queues
Samurai2 training queues
Key technologyPickaxe
First military pressureStable Japanese
Yumi Archer5 training queues
Bushi2 training queues
God powerSolar Shield
Naginata Rider14 training queues
Yumi Archer9 training queues
MarketMarket
Onna Musha4 training queues
God powerSolar Shield
Town CenterAdditional center
Naginata Rider16 training queues
God powerSolar Shield
Yumi Archer8 training queues
Key technologyShaft Mine
God powerThunder Burst
God powerSolar Shield
Samurai4 training queues
Naginata Rider13 training queues
Yumi Archer7 training queues
Shinobi8 training queues
Fortress-tier buildingCastle
Shinobi9 training queues
Samurai3 training queues
Fortress-tier buildingCastle
Bushi2 training queues
Fortress-tier buildingCastle
Yumi Archer8 training queues
Naginata Rider2 training queues
Daimyo2 training queues
God powerDivine Slash
Naginata Rider22 training queues
Samurai10 training queues
Shinobi16 training queues
Oyumi9 training queues
God powerSolar Shield
Town CenterAdditional center
Yumi Horse Archer6 training queues
Onna Musha2 training queues
Samurai2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.1%sickplayer69
Fastest Classical4:07*Saryx98
Fastest Heroic12:22*sickplayer69
Fastest Mythic23:48*Saryx98
First pressure2:44sickplayer69 · Warrior Priest trained
First extra TC12:40Saryx98 · Town Center
Fortress timing18:00Saryx98 · Castle
Market timing10:59Saryx98 · Market
Armory timing9:37sickplayer69 · Armory
Farm transition24:36–25:51sickplayer69 · 12 farms clustered

Player highlights

Standout performances

Highest total score31,067sickplayer69
Highest military score11,795sickplayer69
Highest economy score13,009Saryx98
Most kills6,305sickplayer69
Most units killed174sickplayer69
Most deaths179Saryx98
Most buildings razed11sickplayer69
Largest army193Saryx98
Favorite unitNaginata RiderSaryx98 · 68 fielded

sickplayer69

Highest ScoreMost Kills

Saryx98

Largest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

sickplayer69

Late Classical5:01 estimated completion
Early pressure2:44 · Warrior Priest trained
Early market / Heroic prep22:10 · Market
Early armory / Heroic prep9:37 · Armory
Heavy walling signal20 wall build events
Farm transition24:36–25:51 · 12 farms clustered
Large army production162 military units

Saryx98

Classical timing4:07 estimated completion
Early pressure6:17 · Stable Japanese
Expansion signal12:40 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep10:59 · Market
Fortress tech path18:00 · Castle
Heavy walling signal18 wall build events
Market economy signal600 total resource volume
Large army production193 military units
sickplayer69 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
sickplayer69 · Eagle Warrior CoreEagle Warriors were the dominant military unit.
sickplayer69 · Early MilitaryMeaningful trained combat units were produced during the early opening.
sickplayer69 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Saryx98 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Saryx98 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Saryx98 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 600 total volume

sickplayer69

Bought

No buys

Sold

No sells

Total player market volume0

Saryx98

Bought

Food100

Sold

Wood500
Total player market volume600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

sickplayer69

Army

Eagle Warrior45
Warrior Priest28
Tequihua Archer25
Tlamanih Spearman20
Ocelotl Warrior14
Shorn One14
Otontin8
Ayotochtli5
Coyote Warrior3
Buildings12 types
Wall20
House16
Farm15
Calpulli13
Spike Trap10
Great Temple3
Nobles Hut3
War Hut3
Armory1
Market1
Smoke Trap1
Temple1
God powers3 invoked
Blood Pact5
Earth Monster2
Infestation1

Saryx98

Army

Naginata Rider68
Yumi Archer40
Shinobi33
Samurai22
Oyumi9
Onna Musha7
Bushi6
Yumi Horse Archer6
Daimyo2
Buildings12 types
House21
Wall18
Watermill7
Mining Camp Japanese5
Shrine Japanese4
Castle3
Dojo3
Guardhouse3
Stable Japanese3
Town Center2
Market1
Temple1
God powers4 invoked
Solar Shield6
Divine Slash1
Shrine Of The Hunt1
Thunder Burst1