Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Glorfindel vs ただジムで疲れてるだ

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:09
Mount Olympus map preview
Map Mount Olympus
Winner
GlorfindelShennong
Pre-match Elo1430
Win probability68.5%
25:09 Match length Glorfindel favored
Defeated
ただジムで疲れてるだShennong
Pre-match Elo1295
Win probability31.5%

Match at a glance

Glorfindel vs ただジムで疲れてるだ

WinnerGlorfindel
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration25:09
Started
Ended
Elo favorite68.5%Glorfindel
Fastest Classical4:35*ただジムで疲れてるだ
First pressure14:44ただジムで疲れてるだ · Imperial Academy
Market timing14:21ただジムで疲れてるだ · Market
First extra TC5:56Glorfindel · Town Center
Most military units297Glorfindel
Highest EAPM60.3ただジムで疲れてるだ
Market volume800ただジムで疲れてるだ

Glorfindel

Shennong

Victory
Elo1430+22
EAPM57.1
Military units297
First pressure15:35Imperial Academy
First expansion5:56
Market volume0
Total score 56,660
Military score 25,813
Economic score 24,240
Kills score 6,657
Units killed 240
Units lost 175
Buildings razed 32
Largest army 297
Favorite unit White Horse Cavalry 69 fielded
Classical 4:51* Estimated start 3:51
Heroic 11:15* Estimated start 10:00
Mythic 17:58* Research start 15:58
Defeat
Elo1295-11
EAPM60.3
Military units160
First pressure14:44Imperial Academy
First expansion7:36
Market volume800
Total score 32,925
Military score 11,206
Economic score 16,840
Kills score 4,879
Units killed 164
Units lost 260
Buildings razed 2
Largest army 160
Favorite unit Dao Swordsman 71 fielded
Classical 4:35* Estimated start 3:35
Heroic 11:24* Estimated start 10:09
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Chiyou
Rushou
HeroicAge
Rushou
Zhurong
MythicAge
Huangdi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GlorfindelShennong
Match time
ただジムで疲れてるだShennong
God powerProsperous Seeds
Pioneer2 training queues
God powerProsperous Seeds
Key technologyHand Axe
Town CenterAdditional center
ArmoryArmory
Key technologyPickaxe
Pioneer2 training queues
Dao Swordsman6 training queues
Wuzu Javelineer10 training queues
Fire Archer2 training queues
Farm transition9 farms clustered
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyBallistics
Town CenterAdditional center
Fire Archer5 training queues
Wuzu Javelineer3 training queues
God powerProsperous Seeds
Key technologyBow Saw
Key technologyHeavy Archers
Wuzu Javelineer5 training queues
Dao Swordsman5 training queues
Key technologyCopper Weapons
First military pressureImperial Academy
Key technologyCopper Armor
Chu Ko Nu5 training queues
Sage2 training queues
White Horse Cavalry49 training queues
Ge Halberdier5 training queues
Key technologyHeavy Infantry
God powerVenom Beast
Pioneer5 training queues
Sage2 training queues
Jiang Zi Ya2 training queues
Wuzu Javelineer30 training queues
Ge Halberdier10 training queues
Key technologyShaft Mine
Fire Archer10 training queues
Tiger Cavalry10 training queues
Key technologyBronze Armor
Axe Cart2 training queues
Ge Halberdier5 training queues
Dao Swordsman5 training queues
Siege Crossbow4 training queues
Bai Hu3 training queues
God powerBlazing Prairie
Key technologyBronze Weapons
Wen Zhong2 training queues
Town CenterAdditional center
Key technologyChampion Infantry
Dao Swordsman50 training queues
Bai Hu2 training queues
Key technologyChampion Archers
Wuzu Javelineer5 training queues
Key technologyBronze Shields
Key technologyIron Weapons
Fire Archer10 training queues
God powerLightning Weapons
White Horse Cavalry10 training queues
Axe Cart7 training queues
Pioneer4 training queues
Siege Crossbow2 training queues
Key technologyHeavy Cavalry
White Horse Cavalry10 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyHand Axe
Ya Zi2 training queues
God powerProsperous Seeds
Wuzu Javelineer3 training queues
Town CenterAdditional center
Wuzu Javelineer13 training queues
ArmoryArmory
Pioneer3 training queues
God powerProsperous Seeds
Key technologyPickaxe
Farm transition3 farms clustered
God powerProsperous Seeds
Key technologyHusbandry
Key technologyCopper Shields
Dao Swordsman5 training queues
Key technologyCopper Armor
Key technologyShaft Mine
Key technologyBow Saw
Wuzu Javelineer2 training queues
Key technologyBallistics
MarketMarket
Dao Swordsman45 training queues
First military pressureImperial Academy
Wuzu Javelineer2 training queues
Key technologyBronze Shields
Sage2 training queues
Key technologyMedium Infantry
Key technologyBronze Armor
White Horse Cavalry3 training queues
Town CenterAdditional center
Sage2 training queues
Key technologyHeavy Infantry
God powerYinglongs Wrath
God powerVenom Beast
Tiger Cavalry3 training queues
Wuzu Javelineer8 training queues
God powerProsperous Seeds
Ge Halberdier3 training queues
Sage2 training queues
Wuzu Javelineer13 training queues
Key technologyIron Shields
Town CenterAdditional center
Town CenterAdditional center
Tiger Cavalry2 training queues
Ge Halberdier12 training queues
Key technologyChampion Infantry
Dao Swordsman20 training queues
Sage6 training queues
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.5%Glorfindel
Fastest Classical4:35*ただジムで疲れてるだ
Fastest Heroic11:15*Glorfindel
Fastest Mythic17:58*Glorfindel
First pressure14:44ただジムで疲れてるだ · Imperial Academy
First extra TC5:56Glorfindel · Town Center
Market timing14:21ただジムで疲れてるだ · Market
Armory timing8:30Glorfindel · Armory
Farm transition11:10–12:03Glorfindel · 9 farms clustered

Player highlights

Standout performances

Highest total score56,660Glorfindel
Highest military score25,813Glorfindel
Highest economy score24,240Glorfindel
Most kills6,657Glorfindel
Most units killed240Glorfindel
Most deaths260ただジムで疲れてるだ
Most buildings razed32Glorfindel
Largest army297Glorfindel
Favorite unitDao Swordsmanただジムで疲れてるだ · 71 fielded

Glorfindel

Highest ScoreLargest ArmyMost KillsMost Resources

ただジムで疲れてるだ

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Glorfindel

Classical timing4:51 estimated completion
Delayed pressure15:35 · Imperial Academy
Fast expansion5:56 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:30 · Armory
Heavy walling signal30 wall build events
Farm transition11:10–12:03 · 9 farms clustered
Large army production297 military units

ただジムで疲れてるだ

Classical timing4:35 estimated completion
Delayed pressure14:44 · Imperial Academy
Fast expansion7:36 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep14:21 · Market
Early armory / Heroic prep8:39 · Armory
Heavy walling signal30 wall build events
Farm transition12:14–12:17 · 3 farms clustered
Market economy signal800 total resource volume
Large army production160 military units
Glorfindel · Early MilitaryMeaningful trained combat units were produced during the early opening.
Glorfindel · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Glorfindel · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Glorfindel · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
ただジムで疲れてるだ · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
ただジムで疲れてるだ · Early MilitaryMeaningful trained combat units were produced during the early opening.
ただジムで疲れてるだ · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
ただジムで疲れてるだ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Glorfindel

Bought

No buys

Sold

No sells

Total player market volume0

ただジムで疲れてるだ

Bought

Food500
Wood300

Sold

No sells

Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Glorfindel

Army

White Horse Cavalry69
Dao Swordsman66
Wuzu Javelineer53
Fire Archer27
Ge Halberdier20
Pioneer14
Axe Cart10
Tiger Cavalry10
Siege Crossbow8
Bai Hu5
Chu Ko Nu5
Sage5
Jiang Zi Ya3
Wen Zhong2
Buildings11 types
Farm33
Wall30
Silo23
House17
Military Camp8
Baolei3
Machine Workshop3
Town Center3
Armory1
Imperial Academy1
Temple1
God powers4 invoked
Prosperous Seeds3
Blazing Prairie1
Lightning Weapons1
Venom Beast1

ただジムで疲れてるだ

Army

Dao Swordsman71
Wuzu Javelineer42
Ge Halberdier15
Sage13
Tiger Cavalry5
Pioneer4
Jiang Zi Ya3
White Horse Cavalry3
Wen Zhong2
Ya Zi2
Buildings11 types
Wall30
Farm29
House17
Silo12
Military Camp9
Town Center4
Baolei2
Imperial Academy2
Market2
Armory1
Temple1
God powers3 invoked
Prosperous Seeds4
Venom Beast1
Yinglongs Wrath1