Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MuchPegasus vs Just Patrick

Ranked 1v1 SupremacyStarted 3 days ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:55
Anatolia map preview
Map Anatolia
Winner
MuchPegasusSusanoo
Pre-match Elo870
Win probability49.4%
25:55 Match length UpsetThe Elo underdog won
Defeated
Just PatrickHades
Pre-match Elo874
Win probability50.6%

Match at a glance

MuchPegasus vs Just Patrick

WinnerMuchPegasus
MapAnatolia
QueueRanked 1v1 Supremacy
Duration25:55
Started
Ended
Elo favorite50.6%Just Patrick · Upset
Fastest Classical4:53*Just Patrick
First pressure5:27Just Patrick · Stable
First extra TC11:35Just Patrick · Town Center
Market timing21:51MuchPegasus · Market
Most military units145MuchPegasus
Highest EAPM35.0MuchPegasus
Market volume3,700Just Patrick

MuchPegasus

Susanoo

Victory
Elo870+18
EAPM35.0
Military units145
First pressure8:14Stable Japanese
First expansion12:01
Market volume0
Total score 63,198
Military score 30,855
Economic score 28,515
Kills score 3,828
Units killed 124
Units lost 79
Buildings razed 15
Largest army 145
Favorite unit Naginata Rider 45 fielded
Classical 6:59* Estimated start 5:59
Heroic 13:10* Research start 11:55
Mythic 21:06* Research start 19:06

Just Patrick

Hades

Defeat
Elo874-26
EAPM31.0
Military units125
First pressure5:27Stable
First expansion11:35
Market volume3700
Total score 27,331
Military score 9,889
Economic score 14,286
Kills score 3,156
Units killed 79
Units lost 124
Buildings razed 4
Largest army 125
Favorite unit Toxotes 51 fielded
Classical 4:53* Research start 3:53
Heroic 12:35* Research start 11:20
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Ares
Fujin
HeroicAge
Aphrodite
Watatsumi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MuchPegasusSusanoo
Match time
Just PatrickHades
DockDock
DockDock
DockDock
Kitsune3 training queues
DockDock
Key technologyHand Axe
Key technologyPickaxe
First military pressureStable Japanese
Wasen8 training queues
Yari Spearman3 training queues
ArmoryArmory
DockDock
Junkozosen2 training queues
Naginata Rider8 training queues
Key technologyCopper Armor
Town CenterAdditional center
Yari Spearman2 training queues
Key technologyMedium Stable Soldiers
Key technologyHusbandry
Key technologyShaft Mine
Fortress-tier buildingCastle
Oni3 training queues
God powerSmiting Gust
Daimyo3 training queues
Naginata Rider10 training queues
Town CenterAdditional center
Ramming Wasen2 training queues
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Key technologyCopper Shields
Fortress-tier buildingCastle
Key technologyHeavy Warships
Naginata Rider5 training queues
God powerSwampland
God powerKusanagi
Bushi6 training queues
God powerSmiting Gust
Daimyo10 training queues
Yumi Horse Archer3 training queues
Key technologyBow Saw
Key technologyCopper Weapons
Key technologyBronze Shields
ArmoryArmory
MarketMarket
Oni2 training queues
ArmoryArmory
Onmyoji5 training queues
Naginata Rider21 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Yumi Horse Archer21 training queues
Shinobi12 training queues
Fortress-tier buildingCastle
Farm transition12 farms clustered
Key technologyIron Shields
Key technologyBallistics
Key technologyPlow
Onna Musha5 training queues
Daimyo2 training queues
Oyumi2 training queues
Trade route startedCaravan Japanese queued
Town CenterAdditional center
VictoryMatch result
God powerSentinel
DockDock
Key technologyHand Axe
Key technologyHusbandry
Key technologyPickaxe
First military pressureStable
Hippeus3 training queues
ArmoryArmory
Toxotes9 training queues
Key technologyMedium Cavalry
Cyclops2 training queues
Key technologyBallistics
Key technologyMedium Archers
Pentekonter2 training queues
Town CenterAdditional center
Toxotes2 training queues
God powerCurse
Hippeus3 training queues
Toxotes3 training queues
Key technologyCopper Shields
Key technologyHeavy Archers
Toxotes3 training queues
Farm transition8 farms clustered
Pentekonter4 training queues
Key technologyShaft Mine
Fortress-tier buildingFortress
Key technologyBronze Shields
Toxotes7 training queues
Hippeus2 training queues
Key technologyBow Saw
Key technologyPlow
Hoplite5 training queues
Petrobolos3 training queues
Nemean Lion2 training queues
Toxotes27 training queues
God powerCurse
Key technologyMedium Infantry
Hoplite18 training queues
Key technologyCopper Weapons
Cyclops3 training queues
God powerPestilence
MarketMarket
Hippeus3 training queues
Prodromos2 training queues
Ajax3 training queues
Achilles2 training queues
Nemean Lion2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.6%Just Patrick · Upset
Fastest Classical4:53*Just Patrick
Fastest Heroic12:35*Just Patrick
Fastest Mythic21:06*MuchPegasus
First pressure5:27Just Patrick · Stable
First extra TC11:35Just Patrick · Town Center
Fortress timing13:57MuchPegasus · Castle
Market timing21:51MuchPegasus · Market
Armory timing8:04Just Patrick · Armory
Farm transition15:18–15:52Just Patrick · 8 farms clustered
Trade route started25:23MuchPegasus

Player highlights

Standout performances

Highest total score63,198MuchPegasus
Highest military score30,855MuchPegasus
Highest economy score28,515MuchPegasus
Most kills3,828MuchPegasus
Most units killed124MuchPegasus
Most deaths124Just Patrick
Most buildings razed15MuchPegasus
Largest army145MuchPegasus
Favorite unitToxotesJust Patrick · 51 fielded

MuchPegasus

Highest ScoreMost ImprovementsMost KillsMost Resources

Just Patrick

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MuchPegasus

Late Classical6:59 estimated completion
Delayed pressure8:14 · Stable Japanese
Expansion signal12:01 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep21:51 · Market
Early armory / Heroic prep10:18 · Armory
Fortress tech path13:57 · Castle
Heavy walling signal29 wall build events
Water commitment signal5 dock build events
Farm transition23:59–24:02 · 12 farms clustered
Trade route started25:23 · Caravan Japanese queued
Large army production145 military units

Just Patrick

Classical timing4:53 estimated completion
Early pressure5:27 · Stable
Expansion signal11:35 · Town Center
Early market / Heroic prep22:09 · Market
Early armory / Heroic prep8:04 · Armory
Fortress tech path16:56 · Fortress
Heavy walling signal14 wall build events
Water commitment signal1 dock build events
Farm transition15:18–15:52 · 8 farms clustered
Market economy signal3,700 total resource volume
Large army production125 military units
MuchPegasus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
MuchPegasus · Late ClassicalClassical completed after 5:00 on a standard land opening.
Just Patrick · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Just Patrick · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Just Patrick · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3700 total volume

MuchPegasus

Bought

No buys

Sold

No sells

Total player market volume0

Just Patrick

Bought

Food200

Sold

Wood3500
Total player market volume3700

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MuchPegasus

Army

Naginata Rider45
Yumi Horse Archer24
Daimyo15
Shinobi12
Wasen8
Bushi7
Onmyoji6
Oni5
Onna Musha5
Yari Spearman5
Kitsune3
Oyumi3
Ramming Wasen3
Junkozosen2
Honengyo1
Shinigami1
Buildings15 types
Wall29
House19
Stable Japanese13
Farm12
Mining Camp Japanese8
Watermill7
Castle5
Dock5
Dojo4
Shrine Japanese4
Armory3
Town Center3
Temple2
Guardhouse1
Market1
God powers3 invoked
Smiting Gust2
Kusanagi1
Swampland1

Just Patrick

Army

Toxotes51
Hoplite23
Hippeus13
Cyclops7
Pentekonter7
Petrobolos5
Achilles4
Ajax4
Nemean Lion4
Prodromos3
Chiron2
Hypaspist1
Trireme1
Buildings15 types
House15
Wall14
Farm12
Storehouse7
Sentry Tower4
Granary3
Archery Range2
Armory1
Dock1
Fortress1
Market1
Military Academy1
Stable1
Temple1
Town Center1
God powers3 invoked
Curse2
Pestilence1
Sentinel1